Here is a list of all class members with links to the classes they belong to:
- i -
- I12Entry() : BrawlLib.Wii.Animations.I12Entry
- I12Header() : BrawlLib.Wii.Animations.I12Header
- I4 : BrawlLib.Wii.Textures.TextureConverter
- I8 : BrawlLib.Wii.Textures.TextureConverter
- IA4 : BrawlLib.Wii.Textures.TextureConverter
- IA8 : BrawlLib.Wii.Textures.TextureConverter
- iAirGroundStats : BrawlLib.Internal.Windows.Forms.Moveset.ScriptEditor, BrawlLib.SSBB.ResourceNodes.MoveDefNode
- ICBasics : BrawlLib.SSBB.ResourceNodes.MoveDefDataCommonNode
- ICBasicsSSE : BrawlLib.SSBB.ResourceNodes.MoveDefDataCommonNode
- IceClimbersFinalPosX : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- IceClimbersFinalPosY : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- IceClimbersFinalPosZ : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- IceClimbersFinalScaleX : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- IceClimbersFinalScaleY : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- iCollisionStats : BrawlLib.Internal.Windows.Forms.Moveset.ScriptEditor, BrawlLib.SSBB.ResourceNodes.MoveDefNode
- icon : BrawlCrate.BrawlManagers.StageManager.PortraitViewer, BrawlLib.BrawlManagerLib.TextureContainer
- Icon : BrawlLib.Internal.IO.FileType
- icon_pat0 : BrawlLib.BrawlManagerLib.TextureContainer
- icon_tex0 : BrawlLib.BrawlManagerLib.TextureContainer
- IconForStage() : BrawlLib.BrawlManagerLib.GCT.ReadWrite.CustomSSSCodeset
- Icons : BrawlLib.Internal.FranchiseIcon
- IconsInGroups : BrawlLib.BrawlManagerLib.GCT.ReadWrite.CustomSSSCodeset
- ID : BrawlLib.BrawlManagerLib.Songs.Song, BrawlLib.BrawlManagerLib.Songs.SongNameBar.SongIndexEntry, BrawlLib.Internal.AIController, BrawlLib.Internal.BrawlExColorID, BrawlLib.Internal.FranchiseIcon, BrawlLib.Internal.RecordBank, BrawlLib.Internal.Windows.Forms.StageModuleConverter.Stage, BrawlLib.SSBB.Fighter, BrawlLib.SSBB.Item, BrawlLib.SSBB.ResourceNodes.AIPDType2Node, BrawlLib.SSBB.ResourceNodes.CEEntryNode
- Id : BrawlLib.SSBB.ResourceNodes.ItmTableGroupNode
- ID : BrawlLib.SSBB.ResourceNodes.MDL0ColorNode, BrawlLib.SSBB.ResourceNodes.MDL0FurPosNode, BrawlLib.SSBB.ResourceNodes.MDL0FurVecNode, BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode, BrawlLib.SSBB.ResourceNodes.MDL0NormalNode, BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode, BrawlLib.SSBB.ResourceNodes.MDL0UVNode, BrawlLib.SSBB.ResourceNodes.MDL0VertexNode, BrawlLib.SSBB.ResourceNodes.ModuleNode, BrawlLib.SSBB.ResourceNodes.MoveDefActionGroupNode, BrawlLib.SSBB.ResourceNodes.MoveDefArticleNode
- id : BrawlLib.SSBB.ResourceNodes.MoveDefArticleNode
- ID : BrawlLib.SSBB.ResourceNodes.MoveDefEventNode, BrawlLib.SSBB.ResourceNodes.MoveDefSubActionGroupNode, BrawlLib.SSBB.ResourceNodes.MVPMEntryNode, BrawlLib.SSBB.ResourceNodes.PathingMiscDataEntryNode, BrawlLib.SSBB.ResourceNodes.RELNode
- Id : BrawlLib.SSBB.ResourceNodes.RSEQLabelNode
- ID : BrawlLib.SSBB.ResourceNodes.SectionDataGroupNode, BrawlLib.SSBB.ResourceNodes.SndBgmTitleEntryNode
- Id : BrawlLib.SSBB.ResourceNodes.TyDataListEntryNode
- ID : BrawlLib.SSBB.ResourceNodes.TySealNode, BrawlLib.SSBB.ResourceNodes.U8EntryNode, BrawlLib.SSBB.Stage, BrawlLib.SSBB.Types.ARCFileHeader, BrawlLib.SSBB.Types.CollisionTerrain
- Id : BrawlLib.SSBB.Types.MDL0Node3Class, BrawlLib.SSBB.Types.MDL0NodeType3, BrawlLib.SSBB.Types.MDL0NodeType3Entry, BrawlLib.SSBB.Types.MDL0NodeType5
- Id1 : BrawlLib.SSBB.ResourceNodes.ADPMEntryNode, BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- Id2 : BrawlLib.SSBB.ResourceNodes.ADPMEntryNode, BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- Identity : BrawlLib.Internal.Matrix, BrawlLib.Internal.Matrix34, BrawlLib.Internal.Vector4, BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame, BrawlLib.Wii.Models.AnimationCode
- IdentityMatrix : BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode, BrawlLib.SSBB.Types.TexMtxEffect
- idNumber : BrawlLib.Internal.ActionEventInfo
- IDs : BrawlLib.SSBB.Types.SCN0LightSet
- iGFXFiles : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- IgnoreCr : BrawlLib.Internal.PowerPCAssembly.PPCBc, BrawlLib.Internal.PowerPCAssembly.PPCbctr, BrawlLib.Internal.PowerPCAssembly.PPCblr
- IgnoreCtr : BrawlLib.Internal.PowerPCAssembly.PPCBc, BrawlLib.Internal.PowerPCAssembly.PPCbctr, BrawlLib.Internal.PowerPCAssembly.PPCblr
- IgnoredMetadata : BrawlLib.BrawlManagerLib.GCT.ReadWrite.CustomSSSCodeset
- IgnoreInv : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlags
- IgnoreInvincibility : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- IgnoreOriginalColors : BrawlLib.Modeling.Collada.Collada.ImportOptions
- IgnoreRotAndTrans : BrawlLib.Wii.Models.AnimationCode
- IgnoreScale : BrawlLib.Wii.Models.AnimationCode
- ih : BrawlLib.Imaging.GIF.GifDecoder
- IkPhysics : BrawlLib.SSBB.ResourceNodes.FCFGNode
- image : BrawlLib.Imaging.GIF.AnimatedGifEncoder, BrawlLib.Imaging.GIF.GifDecoder.GifFrame, BrawlLib.Imaging.GIF.GifDecoder
- ImageCount : BrawlLib.Imaging.IImageSource, BrawlLib.SSBB.ResourceNodes.BRESGroupNode, BrawlLib.SSBB.ResourceNodes.BRRESNode, BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode, BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode, BrawlLib.SSBB.ResourceNodes.MDL0TextureNode, BrawlLib.SSBB.ResourceNodes.PAT0TextureEntryNode, BrawlLib.SSBB.ResourceNodes.PAT0TextureNode, BrawlLib.SSBB.ResourceNodes.REFTEntryNode, BrawlLib.SSBB.ResourceNodes.REFTNode, BrawlLib.SSBB.ResourceNodes.TEX0Node, BrawlLib.SSBB.ResourceNodes.THPNode, BrawlLib.SSBB.ResourceNodes.TPLNode, BrawlLib.SSBB.ResourceNodes.TPLTextureNode
- ImageLength : BrawlLib.SSBB.ResourceNodes.REFTEntryNode
- ImageList : BrawlCrate.UI.Icons
- ImageList_BeginDrag() : BrawlCrate.UI.DragHelper
- ImageList_DragEnter() : BrawlCrate.UI.DragHelper
- ImageList_DragLeave() : BrawlCrate.UI.DragHelper
- ImageList_DragMove() : BrawlCrate.UI.DragHelper
- ImageList_DragShowNolock() : BrawlCrate.UI.DragHelper
- ImageList_EndDrag() : BrawlCrate.UI.DragHelper
- ImagePreviewPanel() : BrawlCrate.BrawlManagers.StageManager.ImagePreviewPanel
- Images : BrawlLib.SSBB.FileFilters
- ImageSource : BrawlLib.Internal.Windows.Forms.TextureConverterDialog
- ImmediateValue : BrawlLib.Internal.PowerPCAssembly.PPCAddic
- IModel : BrawlLib.Modeling.IBoneNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode
- ImplementationLength : BrawlLib.Internal.Remapper
- ImplementationTable : BrawlLib.Internal.Remapper
- Import() : BrawlCrate.BrawlManagers.SongManager.SongExport.SongImporter, BrawlCrate.NodeWrappers.BLOCWrapper
- ImportAction() : BrawlCrate.NodeWrappers.BLOCWrapper
- ImportADSJ() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportADSJAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportARC() : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.NodeWrappers.MRGWrapper, BrawlCrate.NodeWrappers.U8Wrapper
- ImportARCAction() : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.NodeWrappers.MRGWrapper, BrawlCrate.NodeWrappers.U8Wrapper
- ImportBinary() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportBinaryAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportBLOC() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportBLOCAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportBRES() : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.NodeWrappers.MRGWrapper, BrawlCrate.NodeWrappers.U8Wrapper
- ImportBRESAction() : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.NodeWrappers.MRGWrapper, BrawlCrate.NodeWrappers.U8Wrapper
- ImportBrres() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportBrresAction() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportChr() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportChrAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportClr() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportClrAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportCollision() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportCollisionAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportColor() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportColorAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportColorSmashTexture() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportColorSmashTextureAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportCommonModelStaticAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportCommonResources< T >() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportCommonTextureMetalAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportCommonTextureShadowAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportCommonTextureSpyAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportedModules : BrawlLib.SSBB.ResourceNodes.RELNode
- ImportFilter : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.NodeWrappers.CHR0Wrapper, BrawlCrate.NodeWrappers.CollisionObjectWrapper, BrawlCrate.NodeWrappers.GenericWrapper, BrawlCrate.NodeWrappers.MDL0PolygonWrapper, BrawlCrate.NodeWrappers.MDL0Wrapper, BrawlCrate.NodeWrappers.MRGWrapper, BrawlCrate.NodeWrappers.U8FolderWrapper, BrawlCrate.NodeWrappers.U8Wrapper
- ImportFolder() : BrawlCrate.NodeWrappers.BRESWrapper, BrawlCrate.NodeWrappers.U8FolderWrapper, BrawlLib.SSBB.ResourceNodes.BRRESNode
- ImportFolderAction() : BrawlCrate.NodeWrappers.BRESWrapper, BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportGIF() : BrawlCrate.NodeWrappers.BRESWrapper, BrawlLib.SSBB.ResourceNodes.BRRESNode
- ImportGIFAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportHavok() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportHavokAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportITOV() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportITOVAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportListCount : BrawlLib.SSBB.Types.RELHeader
- ImportMaterial() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportMaterialAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportModel() : BrawlCrate.NodeWrappers.BRESWrapper, BrawlLib.Modeling.Collada.Collada, BrawlLib.Modeling.PMDModel
- ImportModelAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportMSBin() : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.NodeWrappers.MRGWrapper, BrawlCrate.NodeWrappers.U8Wrapper
- ImportMSBinAction() : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.NodeWrappers.MRGWrapper, BrawlCrate.NodeWrappers.U8Wrapper
- ImportNormal() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportNormalAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportObject() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportObjectAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportPat() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportPatAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportRfnt() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportRfntAction() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportRlyt() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportRlytAction() : BrawlCrate.NodeWrappers.U8FolderWrapper
- Imports : BrawlLib.SSBB.Types.RELHeader
- ImportSCLA() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportSCLAAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportScn() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportScnAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportShader() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportShaderAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportShp() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportShpAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportsLength : BrawlLib.SSBB.Types.PhysicsOffsetSection
- ImportSrt() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportSrtAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportSTDT() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportSTDTAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportSTPM() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportSTPMAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBCL() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBCLAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBGC() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBGCAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBGD() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBGDAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBGM() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBGMAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBLV() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBLVAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBRM() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBRMAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBST() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTBSTAction() : BrawlCrate.NodeWrappers.ARCWrapper
- ImportTexture() : BrawlCrate.NodeWrappers.BRESWrapper, BrawlCrate.NodeWrappers.REFTWrapper, BrawlCrate.NodeWrappers.TPLWrapper
- ImportTextureAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportTpl() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportTplAction() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportType : BrawlLib.Modeling.Collada.Collada
- ImportU8() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportU8Action() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportUV() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportUVAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportVertex() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportVertexAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- ImportVis() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportVisAction() : BrawlCrate.NodeWrappers.BRESWrapper
- ImportWav() : BrawlCrate.NodeWrappers.U8FolderWrapper
- ImportWavAction() : BrawlCrate.NodeWrappers.U8FolderWrapper
- IncreaseFrames : BrawlLib.Internal.Windows.Forms.PAT0OffsetControl
- IncrementWeight() : BrawlLib.Internal.Windows.Controls.ModelViewer.Editors.WeightEditor
- Independent : BrawlLib.SSBB.ResourceNodes.CollisionObject
- Index : BrawlLib.BrawlManagerLib.Songs.SongNameBar, BrawlLib.BrawlManagerLib.Songs.SongNameBar.SongIndexEntry, BrawlLib.Internal.Windows.Controls.FloatKeyframe, BrawlLib.Internal.Windows.Controls.Hex_Editor.BytePositionInfo, BrawlLib.SSBB.MotionPathDataClass
- index : BrawlLib.SSBB.ResourceNodes.MoveDefEventOffsetNode
- Index : BrawlLib.SSBB.ResourceNodes.ResourceNode, BrawlLib.SSBB.ResourceNodes.SakuraiEntryNode, BrawlLib.SSBB.ResourceNodes.SHP0Keyframe, BrawlLib.SSBB.ResourceNodes.SpecialOffset, BrawlLib.SSBB.ResourceNodes.SRT0FrameEntry, BrawlLib.SSBB.Types.ARCFileHeader, BrawlLib.SSBB.Types.MDL0NodeType2, BrawlLib.SSBB.Types.MDL0NodeType5, BrawlLib.SSBB.Types.SCN0Keyframe, BrawlLib.SSBB.Types.SCN0KeyframeStruct, BrawlLib.Wii.Animations.CameraAnimationFrame, BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.FogAnimationFrame, BrawlLib.Wii.Animations.LightAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame
- IndexBank : BrawlLib.Wii.Models.ModelLinker
- IndexChanged : BrawlLib.Internal.Windows.Controls.VisEditor
- IndexColors() : BrawlLib.Internal.Drawing.BitmapExtension
- indexedPixels : BrawlLib.Imaging.GIF.AnimatedGifEncoder
- IndexOf() : BrawlLib.Internal.ArrayExtension, BrawlLib.Internal.ListExtension, BrawlLib.Internal.MemoryList< T >, BrawlLib.Internal.Windows.Controls.Hex_Editor.ByteCollection
- IndexOfBone() : BrawlLib.Modeling.Vertex3
- IndexOfOccurance() : BrawlLib.Internal.StringExtension
- IndexTable : BrawlLib.SSBB.Types.MDL0Props
- Indices : BrawlLib.Modeling.Triangle_Converter.Primitive
- IndicesToIgnore : BrawlLib.Internal.Windows.Forms.StageModuleConverter
- IndiciesOf() : BrawlLib.Internal.Helpers
- Indirect : BrawlLib.Modeling.TextureFrameState, BrawlLib.SSBB.ResourceNodes.SRT0TextureNode
- IndirectMethod : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectMethodTex1 : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectMethodTex2 : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectMethodTex3 : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectMethodTex4 : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectShaderStages : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTargetStage : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- IndirectTex1ScaleS : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTex1ScaleT : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTex2ScaleS : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTex2ScaleT : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTex3ScaleS : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTex3ScaleT : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTex4ScaleS : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndirectTex4ScaleT : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- IndMtxBlock() : BrawlLib.SSBB.Types.MDL0Material
- IndTex0Coord : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTex0MapID : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTex1Coord : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTex1MapID : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTex2Coord : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTex2MapID : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTex3Coord : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTex3MapID : BrawlLib.SSBB.ResourceNodes.MDL0ShaderNode
- IndTexScaleExp : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- InfantryTank : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- Influence : BrawlLib.Modeling.Vertex3, BrawlLib.Wii.Models.Influence
- InfluenceMatrix() : BrawlLib.Internal.Matrix
- Influences : BrawlLib.Modeling.IModel, BrawlLib.SSBB.ResourceNodes.MDL0Node, BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode, BrawlLib.Wii.Models.InfluenceManager
- Info : BrawlLib.SSBB.ResourceNodes.RSARFileAudioNode
- InfoDecay : BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- InfoFor() : BrawlLib.Internal.PowerPCAssembly.PPCInfo
- InfoForeColor : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- InfoHeaderOffset : BrawlLib.SSBB.ResourceNodes.RSARExtFileNode, BrawlLib.SSBB.ResourceNodes.RSARFileNode
- infoIndex : BrawlLib.SSBB.ResourceNodes.GSNDEntryNode
- InfoIndex : BrawlLib.SSBB.ResourceNodes.RSAREntryNode
- InfoLoaded : BrawlLib.BrawlManagerLib.Songs.SongNameBar, BrawlLib.BrawlManagerLib.Songs.SongPanel
- InfoPacIndex : BrawlLib.BrawlManagerLib.Songs.Song
- InfoPan : BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- InfoPitch : BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- InfoStockIconViewer() : BrawlCrate.BrawlManagers.CostumeManager.Portrait_Viewers.InfoStockIconViewer
- InfoSurroundPan : BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- infoTable : BrawlLib.SSBB.Types.AnimCurveHeader
- InfoTableSize : BrawlLib.SSBB.ResourceNodes.REFFAnimationNode
- Inheritance : BrawlLib.SSBB.ResourceNodes.ClassMemberInstanceNode, BrawlLib.SSBB.ResourceNodes.hkClassNode, BrawlLib.SSBB.ResourceNodes.RELType, BrawlLib.SSBB.Types.Declaration
- InheritanceCount : BrawlLib.SSBB.ResourceNodes.RELObjectNode
- InheritanceItemNode() : BrawlLib.SSBB.ResourceNodes.InheritanceItemNode
- InheritChildEmitTranslate : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- InheritChildPtclTranslate : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- Inherited : BrawlLib.SSBB.ResourceNodes.RELType
- InheritPtclTranslate : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- Init() : BrawlLib.Imaging.GIF.GifDecoder, BrawlLib.SSBB.ResourceNodes.RSARFileAudioNode
- initalpha : BrawlLib.Imaging.GIF.NeuQuant
- InitBuffer() : BrawlLib.SSBB.ResourceNodes.ModuleDataNode
- InitCommonControls() : BrawlCrate.UI.DragHelper
- InitData() : BrawlLib.SSBB.ResourceNodes.SakuraiArchiveNode
- InitGroups() : BrawlLib.SSBB.ResourceNodes.RBNKNode, BrawlLib.SSBB.ResourceNodes.RWSDNode
- InitHotkeyList() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- InitialFormat : BrawlLib.Internal.Windows.Forms.TextureConverterDialog
- InitialHitPoints : BrawlLib.SSBB.ResourceNodes.EventMatchDifficultyNode
- Initialize() : BrawlCrate.Discord.DiscordController, BrawlCrate.Discord.DiscordRpc, BrawlLib.OpenGL.GLTexture, BrawlLib.Platform.Win32.DirectSound.IDirectSound8, BrawlLib.SSBB.ResourceNodes.ARCEntryNode, BrawlLib.SSBB.ResourceNodes.ARCNode, BrawlLib.SSBB.ResourceNodes.MRGNode, BrawlLib.SSBB.ResourceNodes.ResourceNode
- InitializeComponent() : BrawlCrate.UI.CollisionEditor
- Initializing : BrawlLib.SSBB.ResourceNodes.SakuraiArchiveNode
- InitialSize : BrawlLib.Internal.Windows.Forms.TextureConverterDialog
- initrad : BrawlLib.Imaging.GIF.NeuQuant
- initradius : BrawlLib.Imaging.GIF.NeuQuant
- InProgressLabel : BrawlLib.BrawlManagerLib.ProgressDialog
- InputForm : BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode, BrawlLib.Wii.Graphics.XFTexMtxInfo
- Insert() : BrawlLib.Internal.MemoryList< T >, BrawlLib.Internal.Windows.Controls.Hex_Editor.ByteCollection, BrawlLib.Wii.Animations.KeyframeArray, BrawlLib.Wii.Animations.KeyframeCollection
- InsertActive : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- InsertActiveChanged : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- InsertAfter() : BrawlLib.Wii.Animations.KeyframeEntry
- InsertArc() : BrawlLib.Modeling.Triangle_Converter.GraphArray< T >
- InsertBefore() : BrawlLib.Wii.Animations.KeyframeEntry
- InsertBytes() : BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicFileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.FileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.IByteProvider
- InsertChild() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- InsertKeyframe() : BrawlLib.SSBB.ResourceNodes.CHR0Node, BrawlLib.SSBB.ResourceNodes.SHP0Node, BrawlLib.SSBB.ResourceNodes.SRT0Node
- InsertLeft() : BrawlLib.SSBB.BinaryStringEntry
- InsertRange() : BrawlLib.Internal.Windows.Controls.Hex_Editor.ByteCollection
- InsertRight() : BrawlLib.SSBB.BinaryStringEntry
- InsString() : BrawlLib.Internal.Helpers
- instance : BrawlCrate.Discord.DiscordRpc.RichPresence, BrawlCrate.Discord.DiscordRpc.RichPresenceStruct
- Instance : BrawlCrate.UI.AboutForm, BrawlCrate.UI.MainForm, BrawlLib.SSBB.ResourceNodes.NodeComparer
- Instances : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- inStream : BrawlLib.Imaging.GIF.GifDecoder
- Int : BrawlLib.Internal.VoidPtr
- Int1 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.AIPDSubBlockNode
- Int2 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.AIPDSubBlockNode
- Int3 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.AIPDSubBlockNode
- Int4 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- Int5 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- Int6 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- Int7 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- intbias : BrawlLib.Imaging.GIF.NeuQuant
- intbiasshift : BrawlLib.Imaging.GIF.NeuQuant
- Integer : BrawlLib.Internal.Windows.Controls.NumericInputBox
- Integral : BrawlLib.Internal.Windows.Controls.NumericInputBox
- InterfaceCount : BrawlLib.SSBB.ResourceNodes.hkClassNode
- interlace : BrawlLib.Imaging.GIF.GifDecoder
- InternalFighterName : BrawlLib.SSBB.ResourceNodes.FCFGNode
- InternalNameFromID() : BrawlLib.CustomLists.FighterNameGenerators
- internalNameIndex : BrawlLib.CustomLists.FighterNameGenerators
- Interpolate() : BrawlLib.Wii.Animations.KeyframeEntry
- Interpolated : BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- InterpolationEditor() : BrawlLib.Internal.Windows.Controls.InterpolationEditor, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- InterpolationForm : BrawlCrate.UI.MainForm, BrawlLib.Internal.Windows.Forms.InterpolationForm
- InterpolationFormOpen : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- interpolationViewer : BrawlLib.Internal.Windows.Controls.InterpolationEditor
- InterpolationViewer() : BrawlLib.Internal.Windows.Controls.InterpolationViewer
- IntersectZ() : BrawlLib.Internal.Vector3
- IntOffset : BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
- InTranslationTime : BrawlLib.SSBB.ResourceNodes.MoveDefSubActionGroupNode
- Invalidate() : BrawlLib.OpenGL.GLViewport
- InvalidateModelPanels() : BrawlLib.OpenGL.TKContext
- InvalidCompressionException() : BrawlLib.Wii.InvalidCompressionException
- InverseBindMatrix : BrawlLib.Modeling.IBoneNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode
- InverseMatrix : BrawlLib.Modeling.IMatrixNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode, BrawlLib.Wii.Models.Influence
- Invert() : BrawlLib.BrawlManagerLib.BitmapUtilities, BrawlLib.Internal.Matrix
- InvertAlpha() : BrawlLib.Internal.Drawing.BitmapExtension
- InvertColors() : BrawlLib.Internal.Drawing.BitmapExtension
- InvertMaterials() : BrawlCrate.NodeWrappers.MDL0Wrapper
- InvertMaterialsAction() : BrawlCrate.NodeWrappers.MDL0Wrapper
- invinc : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- Inxbuild() : BrawlLib.Imaging.GIF.NeuQuant
- iRequirements : BrawlLib.Internal.Windows.Forms.Moveset.ScriptEditor, BrawlLib.SSBB.ResourceNodes.MoveDefNode
- Isaac : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- IsaacShot : BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- IsAlly : BrawlLib.SSBB.ResourceNodes.ClassicFighterNode
- IsAssistSummon : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsAutoFire : BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GBCEntryNode
- IsBatteringWeapon : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsBranch : BrawlLib.SSBB.ResourceNodes.ResourceNode
- IsBranchSet : BrawlLib.SSBB.ResourceNodes.RelCommand
- IsBSS : BrawlLib.SSBB.ResourceNodes.ModuleSectionNode
- IsBucculusBury : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsCalculatingSize : BrawlLib.SSBB.ResourceNodes.SakuraiArchiveNode, BrawlLib.SSBB.SakuraiArchiveBuilder
- IsCeiling : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsCharacters : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsClankable : BrawlLib.SSBB.AttackDataClass
- IsCodeSection : BrawlLib.SSBB.Types.RELSectionEntry
- IsCompressed : BrawlLib.SSBB.ResourceNodes.ResourceNode
- IsCrush : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsDirty : BrawlCrate.BrawlManagers.StageManager.PortraitViewer, BrawlLib.BrawlManagerLib.Songs.SongNameBar, BrawlLib.SSBB.ResourceNodes.FolderNode, BrawlLib.SSBB.ResourceNodes.ResourceNode, BrawlLib.SSBB.ResourceNodes.RSARNode, BrawlLib.SSBB.ResourceNodes.SakuraiEntryNode
- IsDouble : BrawlLib.Internal.PowerPCAssembly.PPCCmpi, BrawlLib.Internal.PowerPCAssembly.PPCCmpli
- IsDualLoad : BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode
- IsDualShuffle : BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode
- IsExtendedLZ77 : BrawlLib.Wii.Compression.CompressionHeader
- IsExternal() : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- isExtra : BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
- IsFaceLeft : BrawlLib.SSBB.ResourceNodes.GCATEntryNode
- IsFacingRight : BrawlLib.SSBB.ResourceNodes.GEG1EntryNode
- IsFallThrough : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsFighter : BrawlLib.SSBB.ResourceNodes.ARCNode
- IsFiringWeapon : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsFixedCamera : BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode
- IsFlat : BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode
- IsFloor : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- isFolder : BrawlLib.SSBB.Types.U8Entry
- IsGC : BrawlLib.SSBB.Types.ISOPartitionHeader
- IsGreyscale() : BrawlLib.Imaging.ARGBPixel, BrawlLib.Internal.Drawing.ColorInformation
- IsHalf : BrawlLib.SSBB.ResourceNodes.RelCommand
- IsHammer : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsHeavy : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsIndexed() : BrawlLib.Internal.Drawing.BitmapExtension, BrawlLib.Wii.Textures.TextureConverter
- IsInedibleNormalItem : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsInfoBarDirty() : BrawlLib.BrawlManagerLib.Songs.SongPanel
- IsInputKey() : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanel
- IsInTriangle() : BrawlLib.Internal.Vector3
- IsItems : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsItemTable : BrawlLib.SSBB.ResourceNodes.ARCNode
- IsLedge : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsLeftLedge : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsLeftWall : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsLooped : BrawlLib.Internal.Audio.IAudioSource, BrawlLib.SSBB.ResourceNodes.ProjectPlus.TLSTEntryNode, BrawlLib.SSBB.ResourceNodes.RBNKDataInstParamNode, BrawlLib.SSBB.ResourceNodes.RSARFileAudioNode, BrawlLib.SSBB.ResourceNodes.RSARSoundNode, BrawlLib.SSBB.ResourceNodes.RSTMNode, BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- IsLooping : BrawlLib.Internal.Audio.IAudioStream, BrawlLib.Internal.Audio.PCMStream
- IsLowGravity : BrawlLib.SSBB.ResourceNodes.GFG1EntryNode
- IsMatUnknown0x02 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsMatUnknown0x10 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsMetal : BrawlLib.SSBB.ResourceNodes.GFG1EntryNode, BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- isModelData() : BrawlLib.SSBB.ResourceNodes.ARCEntryNode
- IsMoving() : BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase.SelectionParams
- IsMultipleTypes : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsNone : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsNoWalljump : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsOldSubstage : BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode
- ISOPartitionNode() : BrawlLib.SSBB.ResourceNodes.ISOPartitionNode
- ISORoot : BrawlLib.SSBB.ResourceNodes.ISOEntryNode
- IsPair : BrawlLib.SSBB.ResourceNodes.ARCNode
- isParent() : BrawlCrate.UI.TreeViewMS
- IsParsable() : BrawlLib.SSBB.ResourceNodes.GCTNode
- IsPokemon : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsPokemonTrainer : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsPrimaryNode : BrawlLib.Modeling.IMatrixNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode, BrawlLib.Wii.Models.Influence
- IsProjectile : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsQuaternion : BrawlLib.SSBB.ResourceNodes.cmVec4Node
- IsReadOnly : BrawlLib.Internal.MemoryList< T >, BrawlLib.SSBB.UserDataCollectionPropertyDescriptor
- IsRebuilding : BrawlLib.SSBB.ResourceNodes.SakuraiArchiveNode, BrawlLib.SSBB.SakuraiArchiveBuilder
- IsRendering : BrawlLib.Modeling.IBoneNode, BrawlLib.OpenGL.IRenderedObject, BrawlLib.SSBB.ResourceNodes.CollisionNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode, BrawlLib.SSBB.ResourceNodes.MDL0Node, BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode
- IsRGBA : BrawlLib.SSBB.ResourceNodes.MDL0ColorNode
- IsRight() : BrawlLib.SSBB.BinaryStringEntry
- IsRightLedge : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsRightWall : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsRotating : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsRotationIsotropic : BrawlLib.Wii.Models.AnimationCode
- IsRotationMatrix : BrawlLib.SSBB.ResourceNodes.cmMat3Node
- IsRotationXFixed : BrawlLib.Wii.Models.AnimationCode
- IsRotationYFixed : BrawlLib.Wii.Models.AnimationCode
- IsRotationZFixed : BrawlLib.Wii.Models.AnimationCode
- IsRunning : BrawlLib.Internal.CoolTimer
- IsScaleIsotropic : BrawlLib.Wii.Models.AnimationCode
- IsScaleXFixed : BrawlLib.Wii.Models.AnimationCode
- IsScaleYFixed : BrawlLib.Wii.Models.AnimationCode
- IsScaleZFixed : BrawlLib.Wii.Models.AnimationCode
- IsShapeCapsule : BrawlLib.SSBB.AttackDataClass
- IsSlowStart : BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode
- IsSolidColor() : BrawlLib.BrawlManagerLib.BitmapUtilities
- IsSpecial : BrawlLib.Wii.Graphics.CPElementDef
- IsSplit : BrawlLib.Internal.Audio.BufferData
- IsSpy : BrawlLib.SSBB.ResourceNodes.GFG1EntryNode
- IsST : BrawlLib.SSBB.ResourceNodes.MDL0UVNode
- IsStage : BrawlLib.SSBB.ResourceNodes.ARCNode
- IsStagePosition : BrawlLib.SSBB.ResourceNodes.MDL0Node
- IsSubspace : BrawlLib.SSBB.ResourceNodes.ARCNode
- IssueDialog() : BrawlCrate.UI.IssueDialog
- IsSuperSoft : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsSynchronized : BrawlLib.Modeling.Triangle_Converter.Deque.Deque< T >
- IsTargetModel : BrawlLib.Modeling.IModel, BrawlLib.SSBB.ResourceNodes.MDL0Node
- IsTeamGame : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- IsTeamMember : BrawlLib.SSBB.ResourceNodes.GFG1EntryNode
- isTextureData() : BrawlLib.SSBB.ResourceNodes.ARCEntryNode
- IsThrowingWeapon : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- IsTransformMatrix : BrawlLib.SSBB.ResourceNodes.cmMat4Node
- IsTranslationIsotropic : BrawlLib.Wii.Models.AnimationCode
- IsTranslationXFixed : BrawlLib.Wii.Models.AnimationCode
- IsTranslationYFixed : BrawlLib.Wii.Models.AnimationCode
- IsTranslationZFixed : BrawlLib.Wii.Models.AnimationCode
- IsTypeUnknown0x0200 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsTypeUnknown0x0400 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsTypeUnknown0x0800 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsTypeUnknown0x1000 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsTypeUnknown0x2000 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsTypeUnknown0x4000 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsTypeUnknown0x8000 : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsValid : BrawlLib.Internal.Box, BrawlLib.Internal.Windows.Controls.Hex_Editor.FindOptions, BrawlLib.SSBB.ResourceNodes.ClassMemberInstanceNode, BrawlLib.SSBB.ResourceNodes.HavokNode, BrawlLib.SSBB.ResourceNodes.IBufferNode, BrawlLib.SSBB.ResourceNodes.ISOPartitionNode, BrawlLib.SSBB.ResourceNodes.RawDataNode, BrawlLib.SSBB.TriggerDataClass
- IsValidTrigger : BrawlLib.SSBB.ResourceNodes.GDOREntryNode, BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GBCEntryNode, BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode
- IsValidTriggerData : BrawlLib.SSBB.ResourceNodes.Subspace.Navigation.GWAPEntryNode
- IsWall : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- IsWeighted : BrawlLib.Wii.Models.Influence
- IsWii : BrawlLib.SSBB.Types.ISOPartitionHeader
- IsXYZ : BrawlLib.SSBB.ResourceNodes.MDL0FurPosNode, BrawlLib.SSBB.ResourceNodes.MDL0VertexNode
- Item() : BrawlLib.SSBB.Item
- ItemBlastzoneDespawn : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- ItemBlastzoneDespawnOptions : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- ItemDropGenParamId : BrawlLib.SSBB.ResourceNodes.GEG1EntryNode
- ItemFreqWrapper() : BrawlCrate.NodeWrappers.ItemFreqWrapper
- ItemHealth : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- ItemID : BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode
- ItemID1 : BrawlLib.SSBB.ResourceNodes.RELNode
- ItemID2 : BrawlLib.SSBB.ResourceNodes.RELNode
- ItemID3 : BrawlLib.SSBB.ResourceNodes.RELNode
- ItemID4 : BrawlLib.SSBB.ResourceNodes.RELNode
- ItemIndex : BrawlLib.SSBB.ResourceNodes.MoveDefIndexNode
- ItemLevel : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- ItemLevelEnum : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- ItemOffsets : BrawlLib.SSBB.ResourceNodes.ItmParamNode
- Items : BrawlLib.SSBB.Item, BrawlLib.SSBB.ResourceNodes.MDL0DefNode
- ItemScale : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- ItemSpawnGroup : BrawlLib.SSBB.ResourceNodes.GIB2EntryNode
- ItmFreqNode() : BrawlLib.SSBB.ResourceNodes.ItmFreqNode
- ItmFreqOffPair() : BrawlLib.SSBB.Types.ItmFreqOffPair
- ItmFreqTableGroupWrapper() : BrawlCrate.NodeWrappers.ItmFreqTableGroupWrapper
- ItmFreqTableWrapper() : BrawlCrate.NodeWrappers.ItmFreqTableWrapper
- ITOV : BrawlLib.SSBB.FileFilters
- IV : BrawlLib.SSBB.ResourceNodes.ISOPartitionNode
- iw : BrawlLib.Imaging.GIF.GifDecoder
- ix : BrawlLib.Imaging.GIF.GifDecoder
- iy : BrawlLib.Imaging.GIF.GifDecoder