BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

 GLADEntryNode ()
 
override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

MotionPathDataClass _motionPathData
 
TriggerDataClass _isValidTrigger
 
TriggerDataClass _motionPathTrigger
 
DifficultyRatiosClass _difficultyMotionRatios
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

MotionPathDataClass MotionPathData [get, set]
 
uint Unknown0x08 [get, set]
 
uint Unknown0x0C [get, set]
 
uint Unknown0x10 [get, set]
 
uint Unknown0x14 [get, set]
 
uint Unknown0x18 [get, set]
 
uint Unknown0x1C [get, set]
 
Vector2 AreaOffset [get, set]
 
Vector2 AreaRange [get, set]
 
byte ModelIndex [get, set]
 
byte Unknown0x31 [get, set]
 
bool RestrictUpExit [get, set]
 
byte Unknown0x33 [get, set]
 
string BoneName [get, set]
 
TriggerDataClass IsValidTrigger [get, set]
 
TriggerDataClass MotionPathTrigger [get, set]
 
DifficultyRatiosClass DifficultyMotionRatios [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ GLADEntryNode()

BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.GLADEntryNode ( )
inline
222 {
223 _motionPathData = new MotionPathDataClass(this);
224 _isValidTrigger = new TriggerDataClass(this);
225 _motionPathTrigger = new TriggerDataClass(this);
226 _difficultyMotionRatios = new DifficultyRatiosClass(this);
227 }
TriggerDataClass _isValidTrigger
Definition: GLADNode.cs:182
MotionPathDataClass _motionPathData
Definition: GLADNode.cs:23
TriggerDataClass _motionPathTrigger
Definition: GLADNode.cs:195
DifficultyRatiosClass _difficultyMotionRatios
Definition: GLADNode.cs:208

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

246 {
247 return GLADEntry.Size;
248 }
Definition: GLAD.cs:7
const int Size
Definition: GLAD.cs:8

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

230 {
232 _motionPathData = new MotionPathDataClass(this, Data._motionPathData);
233 _isValidTrigger = new TriggerDataClass(this, Data._isValidTrigger);
234 _motionPathTrigger = new TriggerDataClass(this, Data._motionPathTrigger);
235 _difficultyMotionRatios = new DifficultyRatiosClass(this, Data._difficultyMotionRatios);
236
237 if (_name == null)
238 {
239 _name = $"Ladder [{Index}]";
240 }
241
242 return false;
243 }
string _name
Definition: ResourceNode.cs:139
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31
TriggerData _motionPathTrigger
Definition: GLAD.cs:27
TriggerData _isValidTrigger
Definition: GLAD.cs:26
DifficultyRatios _difficultyMotionRatios
Definition: GLAD.cs:28
MotionPathData _motionPathData
Definition: GLAD.cs:10

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

251 {
252 GLADEntry* hdr = (GLADEntry*)address;
253 Data._motionPathData = _motionPathData;
254 Data._isValidTrigger = _isValidTrigger;
255 Data._motionPathTrigger = _motionPathTrigger;
256 Data._difficultyMotionRatios = _difficultyMotionRatios;
257 *hdr = Data;
258 }

Member Data Documentation

◆ _difficultyMotionRatios

DifficultyRatiosClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode._difficultyMotionRatios

◆ _isValidTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode._isValidTrigger

◆ _motionPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode._motionPathData

◆ _motionPathTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode._motionPathTrigger

Property Documentation

◆ AreaOffset

Vector2 BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.AreaOffset
getset
105 {
106 get => new Vector2(Data._areaOffsetPosX, Data._areaOffsetPosY);
107 set
108 {
109 Data._areaOffsetPosX = value.X;
110 Data._areaOffsetPosY = value.Y;
112 }
113 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
Definition: Vector2.cs:10
bfloat _areaOffsetPosY
Definition: GLAD.cs:18
bfloat _areaOffsetPosX
Definition: GLAD.cs:17

◆ AreaRange

Vector2 BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.AreaRange
getset
118 {
119 get => new Vector2(Data._areaRangeX, Data._areaRangeY);
120 set
121 {
122 Data._areaRangeX = value.X;
123 Data._areaRangeY = value.Y;
125 }
126 }
bfloat _areaRangeX
Definition: GLAD.cs:19
bfloat _areaRangeY
Definition: GLAD.cs:20

◆ BoneName

string BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.BoneName
getset
173 {
174 get => Data.BoneName;
175 set
176 {
177 Data.BoneName = value;
179 }
180 }
string BoneName
Definition: GLAD.cs:31

◆ DifficultyMotionRatios

DifficultyRatiosClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.DifficultyMotionRatios
getset
212 {
214 set
215 {
218 }
219 }

◆ IsValidTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.IsValidTrigger
getset
186 {
187 get => _isValidTrigger;
188 set
189 {
190 _isValidTrigger = value;
192 }
193 }

◆ ModelIndex

byte BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.ModelIndex
getset
130 {
131 get => Data._modelIndex;
132 set
133 {
134 Data._modelIndex = value;
136 }
137 }
byte _modelIndex
Definition: GLAD.cs:21

◆ MotionPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.MotionPathData
getset
27 {
28 get => _motionPathData;
29 set
30 {
31 _motionPathData = value;
33 }
34 }

◆ MotionPathTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.MotionPathTrigger
getset
199 {
200 get => _motionPathTrigger;
201 set
202 {
203 _motionPathTrigger = value;
205 }
206 }

◆ RestrictUpExit

bool BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.RestrictUpExit
getset
152 {
153 get => Data._restrictUpExit;
154 set
155 {
156 Data._restrictUpExit = value;
158 }
159 }
bool8 _restrictUpExit
Definition: GLAD.cs:23

◆ Unknown0x08

uint BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x08
getset
38 {
39 get => Data._unknown0x08;
40 set
41 {
42 Data._unknown0x08 = value;
44 }
45 }
buint _unknown0x08
Definition: GLAD.cs:11

◆ Unknown0x0C

uint BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x0C
getset
49 {
50 get => Data._unknown0x0C;
51 set
52 {
53 Data._unknown0x0C = value;
55 }
56 }
buint _unknown0x0C
Definition: GLAD.cs:12

◆ Unknown0x10

uint BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x10
getset
60 {
61 get => Data._unknown0x10;
62 set
63 {
64 Data._unknown0x10 = value;
66 }
67 }
buint _unknown0x10
Definition: GLAD.cs:13

◆ Unknown0x14

uint BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x14
getset
71 {
72 get => Data._unknown0x14;
73 set
74 {
75 Data._unknown0x14 = value;
77 }
78 }
buint _unknown0x14
Definition: GLAD.cs:14

◆ Unknown0x18

uint BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x18
getset
82 {
83 get => Data._unknown0x18;
84 set
85 {
86 Data._unknown0x18 = value;
88 }
89 }
buint _unknown0x18
Definition: GLAD.cs:15

◆ Unknown0x1C

uint BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x1C
getset
93 {
94 get => Data._unknown0x1C;
95 set
96 {
97 Data._unknown0x1C = value;
99 }
100 }
buint _unknown0x1C
Definition: GLAD.cs:16

◆ Unknown0x31

byte BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x31
getset
141 {
142 get => Data._unknown0x31;
143 set
144 {
145 Data._unknown0x31 = value;
147 }
148 }
byte _unknown0x31
Definition: GLAD.cs:22

◆ Unknown0x33

byte BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GLADEntryNode.Unknown0x33
getset
163 {
164 get => Data._unknown0x33;
165 set
166 {
167 Data._unknown0x33 = value;
169 }
170 }
byte _unknown0x33
Definition: GLAD.cs:24

The documentation for this class was generated from the following file: