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override void | Dispose (bool disposing) |
| Clean up any resources being used. More...
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◆ IssueDialog()
BrawlCrate.UI.IssueDialog.IssueDialog |
( |
Exception |
e, |
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List< ResourceNode > |
edited |
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) |
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inline |
17 {
18 _exception = e;
19
20 InitializeComponent();
21
22 Text = e.GetType().ToString();
23 txtStack.Text = e.Message + ' ' + (e.InnerException?.Message ?? "") + '\n' + e.StackTrace;
24
26 lblChangedFiles.Visible =
27 spltChangedFiles.Visible =
28 edited != null && edited.Count > 0;
29
31 }
ListBox lstChangedFiles
Definition: IssueDialog.Designer.cs:290
◆ Dispose()
override void BrawlCrate.UI.IssueDialog.Dispose |
( |
bool |
disposing | ) |
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inlineprotected |
Clean up any resources being used.
- Parameters
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disposing | true if managed resources should be disposed; otherwise, false. |
17 {
18 if (disposing && (components != null))
19 {
20 components.Dispose();
21 }
22 base.Dispose(disposing);
23 }
◆ lstChangedFiles
ListBox BrawlCrate.UI.IssueDialog.lstChangedFiles |
The documentation for this class was generated from the following files:
- BrawlCrate/UI/IssueDialog.cs
- BrawlCrate/UI/IssueDialog.Designer.cs