BrawlCrate v0.41
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Public Types | Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.ClassicFighterNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.ClassicFighterNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Types

enum  StatusEnum : byte
 

Public Member Functions

override bool OnInitialize ()
 
override void OnPopulate ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override bool supportsCompression [get]
 
byte FighterID [get, set]
 
StatusEnum FighterStatus [get, set]
 
byte Unknown02 [get, set]
 
byte Unknown03 [get, set]
 
float FighterScale [get, set]
 
bool IsAlly [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Enumeration Documentation

◆ StatusEnum

345 {
346 Normal = 0,
347 Metal = 1,
348 Invisible = 2
349 }

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

509 {
510 return sizeof(ClassicFighterData);
511 }
Definition: ClassicStageTbl.cs:53

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

445 {
446 base.OnInitialize();
447
449 {
450 throw new Exception("Wrong size for ClassicFighterNode");
451 }
452
453 // Copy the data from the address
455 _header._fighterID = ptr->_fighterID;
456 _header._fighterstatus = ptr->_fighterstatus;
457 _header._unknown02 = ptr->_unknown02;
458 _header._unknown03 = ptr->_unknown03;
459 _header._fighterscale = ptr->_fighterscale;
460
461 if (_name == null)
462 {
465 }
466
467 if (_header._fighterID == 0xFF)
468 {
469 _name = "None";
470 }
471
472 return true;
473 }
Definition: CustomLists.cs:11
static readonly int slotIDIndex
Definition: CustomLists.cs:25
static string FromID(int id, int idOffset, string flagToIgnore)
Definition: CustomLists.cs:35
string _name
Definition: ResourceNode.cs:139
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
byte _fighterstatus
Definition: ClassicStageTblNode.cs:322
byte _unknown03
Definition: ClassicStageTblNode.cs:324
byte _unknown02
Definition: ClassicStageTblNode.cs:323
float _fighterscale
Definition: ClassicStageTblNode.cs:325
byte _fighterID
Definition: ClassicStageTblNode.cs:321
int Length
Definition: ResourceNode.cs:32
VoidPtr Address
Definition: ResourceNode.cs:31
byte _unknown02
Definition: ClassicStageTbl.cs:58
byte _fighterstatus
Definition: ClassicStageTbl.cs:57
byte _fighterID
Definition: ClassicStageTbl.cs:56
byte _unknown03
Definition: ClassicStageTbl.cs:59
bfloat _fighterscale
Definition: ClassicStageTbl.cs:60

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

476 {
477 VoidPtr ptr = WorkingUncompressed.Address + 8;
478 foreach (string s in new string[] {"Easy", "Normal", "Hard", "Very Hard", "Intense"})
479 {
480 DataSource source = new DataSource(ptr, sizeof(ClassicDifficultyData));
481 ClassicDifficultyNode node = new ClassicDifficultyNode();
482 node.Initialize(this, source);
483 node.Name = s;
484 node.IsDirty = false;
485 ptr += sizeof(ClassicDifficultyData);
486 }
487 }
Definition: VoidPtr.cs:9
Definition: ClassicStageTbl.cs:72

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

490 {
491 // Copy the data back to the address
492 ClassicFighterData* header_ptr = (ClassicFighterData*) address;
493 header_ptr->_fighterID = _header._fighterID;
494 header_ptr->_fighterstatus = _header._fighterstatus;
495 header_ptr->_unknown02 = _header._unknown02;
496 header_ptr->_unknown03 = _header._unknown03;
497 header_ptr->_fighterscale = _header._fighterscale;
498
499 // Rebuild children using new address
500 VoidPtr ptr = address + 8;
501 for (int i = 0; i < Children.Count; i++)
502 {
503 Children[i].Rebuild(ptr, sizeof(ClassicDifficultyData), true);
504 ptr += sizeof(ClassicDifficultyData);
505 }
506 }
List< ResourceNode > Children
Definition: ResourceNode.cs:262

Property Documentation

◆ FighterID

byte BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.FighterID
getset
355 {
356 get => _header._fighterID;
357 set
358 {
359 _header._fighterID = value;
360 if (value == 0xFF)
361 {
362 Name = "None";
363 }
364 else
365 {
368 }
369
371 }
372 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
virtual string Name
Definition: ResourceNode.cs:223

◆ FighterScale

float BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.FighterScale
getset
413 {
414 get => _header._fighterscale;
415 set
416 {
417 _header._fighterscale = value;
419 }
420 }

◆ FighterStatus

StatusEnum BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.FighterStatus
getset
377 {
378 get => (StatusEnum) _header._fighterstatus;
379 set
380 {
381 _header._fighterstatus = (byte) value;
383 }
384 }
StatusEnum
Definition: ClassicStageTblNode.cs:345

◆ IsAlly

bool BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.IsAlly
getset
425 {
426 get
427 {
428 if (Children.Count > 0)
429 {
430 return ((ClassicDifficultyNode) Children[0]).Unknown00 == 0;
431 }
432
433 return false;
434 }
435 set
436 {
437 if (Children.Count > 0)
438 {
439 ((ClassicDifficultyNode) Children[0]).Unknown00 = value ? (byte) 0 : (byte) 1;
440 }
441 }
442 }

◆ supportsCompression

override bool BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.supportsCompression
get

◆ Unknown02

byte BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.Unknown02
getset
389 {
390 get => _header._unknown02;
391 set
392 {
393 _header._unknown02 = value;
395 }
396 }

◆ Unknown03

byte BrawlLib.SSBB.ResourceNodes.ClassicFighterNode.Unknown03
getset
401 {
402 get => _header._unknown03;
403 set
404 {
405 _header._unknown03 = value;
407 }
408 }

The documentation for this class was generated from the following file: