BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
void UpdateName ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
override bool supportsCompression [get]
 
int ItemID [get, set]
 
int SubID [get, set]
 
float Frequency [get, set]
 
short Minimum [get, set]
 
short Maximum [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

450 {
451 return ItmFreqEntry.Size;
452 }
Definition: ItmFreq.cs:37
const int Size
Definition: ItmFreq.cs:38

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

422 {
423 base.OnInitialize();
424 _id = Header->_ID;
425 _costumeID = Header->_subItem;
426 _frequency = Header->_frequency;
427 _min = Header->_min;
428 _max = Header->_max;
429
430 if (_name == null)
431 {
432 UpdateName();
433 }
434
435 return false;
436 }
void UpdateName()
Definition: ItmFreqNode.cs:454
string _name
Definition: ResourceNode.cs:139
bfloat _frequency
Definition: ItmFreq.cs:42
bint _subItem
Definition: ItmFreq.cs:41
bshort _min
Definition: ItmFreq.cs:43
bshort _max
Definition: ItmFreq.cs:44
bint _ID
Definition: ItmFreq.cs:40

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

439 {
440 ItmFreqEntry* _header = (ItmFreqEntry*) address;
441 *_header = new ItmFreqEntry();
442 _header->_max = _max;
443 _header->_frequency = _frequency;
444 _header->_ID = _id;
445 _header->_min = _min;
446 _header->_subItem = _costumeID;
447 }

◆ UpdateName()

void BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.UpdateName ( )
inline
455 {
456 Item item = Item.Items.Where(s => s.ID == ItemID).FirstOrDefault();
457 bool changed = _changed;
458 Name = "0x" + ItemID.ToString("X2") + (item == null ? "" : " - " + item.Name);
459 _changed = changed;
460 }
int ItemID
Definition: ItmFreqNode.cs:347
virtual string Name
Definition: ResourceNode.cs:223

Property Documentation

◆ Frequency

float BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.Frequency
getset
384 {
385 get => _frequency;
386 set
387 {
388 _frequency = value;
390 }
391 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ ItemID

int BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.ItemID
getset
347 {
348 get => _id;
349 set
350 {
351 if (_id < 0 || value < 0)
352 {
353 return;
354 }
355
356 _id = value;
358 UpdateName();
359 }
360 }

◆ Maximum

short BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.Maximum
getset
412 {
413 get => _max;
414 set
415 {
416 _max = value;
418 }
419 }

◆ Minimum

short BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.Minimum
getset
398 {
399 get => _min;
400 set
401 {
402 _min = value;
404 }
405 }

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.ResourceFileType
get

◆ SubID

int BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.SubID
getset
369 {
370 get => _costumeID;
371 set
372 {
373 _costumeID = value;
375 }
376 }

◆ supportsCompression

override bool BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode.supportsCompression
get

The documentation for this class was generated from the following file: