BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GDOREntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GDOREntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode BrawlLib.OpenGL.IRenderedLink BrawlLib.SSBB.ResourceNodes.GDBSEntryNode BrawlLib.SSBB.ResourceNodes.GDTPEntryNode

Public Member Functions

 GDOREntryNode ()
 
override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

GDOREntry Data
 
MotionPathDataClass _motionPathData
 
TriggerDataClass _openDoorTrigger
 
TriggerDataClass _motionPathTrigger
 
TriggerDataClass _isValidTrigger
 
DifficultyRatiosClass _difficultyMotionRatios
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

List< ResourceNodeRenderTargets [get]
 
MotionPathDataClass MotionPathData [get, set]
 
uint Unknown0x08 [get, set]
 
uint Unknown0x0C [get, set]
 
uint Unknown0x10 [get, set]
 
uint Unknown0x14 [get, set]
 
uint Unknown0x18 [get, set]
 
Vector2 AreaOffsetPos [get, set]
 
Vector2 AreaRange [get, set]
 
byte LevelID [get, set]
 
byte LevelSequenceID [get, set]
 
byte LevelSegmentID [get, set]
 
byte DoorIndex [get, set]
 
string JumpDoorID [get]
 
DoorGimmickKind DoorGimmick [get, set]
 
byte Unknown0x35 [get, set]
 
byte ModelDataIndex [get, set]
 
bool PlayDoorTypeEffect [get, set]
 
Vector2 Position [get, set]
 
TriggerDataClass OpenDoorTrigger [get, set]
 
DoorType DoorType [get, set]
 
byte Unknown0x45 [get, set]
 
byte Unknown0x46 [get, set]
 
byte Unknown0x47 [get, set]
 
int SoundID [get, set]
 
TriggerDataClass MotionPathTrigger [get, set]
 
TriggerDataClass IsValidTrigger [get, set]
 
DifficultyRatiosClass DifficultyMotionRatios [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ GDOREntryNode()

BrawlLib.SSBB.ResourceNodes.GDOREntryNode.GDOREntryNode ( )
inline
390 {
391 _motionPathData = new MotionPathDataClass(this);
392 _openDoorTrigger = new TriggerDataClass(this);
393 _motionPathTrigger = new TriggerDataClass(this);
394 _isValidTrigger = new TriggerDataClass(this);
395 _difficultyMotionRatios = new DifficultyRatiosClass(this);
396 }
TriggerDataClass _openDoorTrigger
Definition: GDORNode.cs:280
DifficultyRatiosClass _difficultyMotionRatios
Definition: GDORNode.cs:376
MotionPathDataClass _motionPathData
Definition: GDORNode.cs:78
TriggerDataClass _motionPathTrigger
Definition: GDORNode.cs:350
TriggerDataClass _isValidTrigger
Definition: GDORNode.cs:363

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GDOREntryNode.OnCalculateSize ( bool  force)
inlinevirtual

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GDOREntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

Reimplemented in BrawlLib.SSBB.ResourceNodes.GDTPEntryNode, and BrawlLib.SSBB.ResourceNodes.GDBSEntryNode.

399 {
401 _motionPathData = new MotionPathDataClass(this, Data._motionPathData);
402 _openDoorTrigger = new TriggerDataClass(this, Data._openDoorTrigger);
403 _motionPathTrigger = new TriggerDataClass(this, Data._motionPathTrigger);
404 _isValidTrigger = new TriggerDataClass(this, Data._isValidTrigger);
405 _difficultyMotionRatios = new DifficultyRatiosClass(this, Data._difficultyMotionRatios);
406
407 if (_name == null)
408 {
409 _name = $"Door [{Index}]";
410 }
411
412 return false;
413 }
GDOREntry Data
Definition: GDORNode.cs:59
string _name
Definition: ResourceNode.cs:139
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31
DifficultyRatios _difficultyMotionRatios
Definition: GDOR.cs:61
MotionPathData _motionPathData
Definition: GDOR.cs:32
TriggerData _openDoorTrigger
Definition: GDOR.cs:53
TriggerData _isValidTrigger
Definition: GDOR.cs:60
TriggerData _motionPathTrigger
Definition: GDOR.cs:59

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GDOREntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

Reimplemented in BrawlLib.SSBB.ResourceNodes.GDTPEntryNode, and BrawlLib.SSBB.ResourceNodes.GDBSEntryNode.

416 {
417 GDOREntry* header = (GDOREntry*) address;
418 Data._motionPathData = _motionPathData;
419 Data._openDoorTrigger = _openDoorTrigger;
420 Data._motionPathTrigger = _motionPathTrigger;
421 Data._isValidTrigger = _isValidTrigger;
422 Data._difficultyMotionRatios = _difficultyMotionRatios;
423 *header = Data;
424 }

Member Data Documentation

◆ _difficultyMotionRatios

DifficultyRatiosClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode._difficultyMotionRatios

◆ _isValidTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode._isValidTrigger

◆ _motionPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode._motionPathData

◆ _motionPathTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode._motionPathTrigger

◆ _openDoorTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode._openDoorTrigger

◆ Data

GDOREntry BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Data

Property Documentation

◆ AreaOffsetPos

Vector2 BrawlLib.SSBB.ResourceNodes.GDOREntryNode.AreaOffsetPos
getset
149 {
151 set
152 {
153 Data._areaOffsetPosX = value.X;
154 Data._areaOffsetPosY = value.Y;
156 }
157 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
Definition: Vector2.cs:10
bfloat _areaOffsetPosY
Definition: GDOR.cs:40
bfloat _areaOffsetPosX
Definition: GDOR.cs:39

◆ AreaRange

Vector2 BrawlLib.SSBB.ResourceNodes.GDOREntryNode.AreaRange
getset
162 {
164 set
165 {
166 Data._areaRangeX = value.X;
167 Data._areaRangeY = value.Y;
169 }
170 }
bfloat _areaRangeX
Definition: GDOR.cs:41
bfloat _areaRangeY
Definition: GDOR.cs:42

◆ DifficultyMotionRatios

DifficultyRatiosClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode.DifficultyMotionRatios
getset
380 {
382 set
383 {
386 }
387 }

◆ DoorGimmick

DoorGimmickKind BrawlLib.SSBB.ResourceNodes.GDOREntryNode.DoorGimmick
getset
225 {
226 get => Data._doorGimmick;
227 set
228 {
229 Data._doorGimmick = value;
231 }
232 }
DoorGimmickKind _doorGimmick
Definition: GDOR.cs:47

◆ DoorIndex

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.DoorIndex
getset
211 {
212 get => Data._doorIndex;
213 set
214 {
215 Data._doorIndex = value;
217 }
218 }
byte _doorIndex
Definition: GDOR.cs:46

◆ DoorType

DoorType BrawlLib.SSBB.ResourceNodes.GDOREntryNode.DoorType
getset
295 {
296 get => Data._doorType;
297 set
298 {
299 Data._doorType = value;
301 }
302 }
DoorType _doorType
Definition: GDOR.cs:54

◆ IsValidTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode.IsValidTrigger
getset
367 {
368 get => _isValidTrigger;
369 set
370 {
371 _isValidTrigger = value;
373 }
374 }

◆ JumpDoorID

string BrawlLib.SSBB.ResourceNodes.GDOREntryNode.JumpDoorID
get

◆ LevelID

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.LevelID
getset
175 {
176 get => Data._levelId;
177 set
178 {
179 Data._levelId = value;
181 }
182 }
byte _levelId
Definition: GDOR.cs:43

◆ LevelSegmentID

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.LevelSegmentID
getset
199 {
200 get => Data._levelSegmentId;
201 set
202 {
203 Data._levelSegmentId = value;
205 }
206 }
byte _levelSegmentId
Definition: GDOR.cs:45

◆ LevelSequenceID

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.LevelSequenceID
getset
187 {
188 get => Data._levelSequenceId;
189 set
190 {
191 Data._levelSequenceId = value;
193 }
194 }
byte _levelSequenceId
Definition: GDOR.cs:44

◆ ModelDataIndex

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.ModelDataIndex
getset
247 {
248 get => Data._modelIndex;
249 set
250 {
251 Data._modelIndex = value;
253 }
254 }
byte _modelIndex
Definition: GDOR.cs:49

◆ MotionPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode.MotionPathData
getset
82 {
83 get => _motionPathData;
84 set
85 {
86 _motionPathData = value;
88 }
89 }

◆ MotionPathTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode.MotionPathTrigger
getset
354 {
355 get => _motionPathTrigger;
356 set
357 {
358 _motionPathTrigger = value;
360 }
361 }

◆ OpenDoorTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDOREntryNode.OpenDoorTrigger
getset
284 {
285 get => _openDoorTrigger;
286 set
287 {
288 _openDoorTrigger = value;
290 }
291 }

◆ PlayDoorTypeEffect

bool BrawlLib.SSBB.ResourceNodes.GDOREntryNode.PlayDoorTypeEffect
getset
258 {
260 set
261 {
262 Data._playDoorTypeEffect = value;
264 }
265 }
bool8 _playDoorTypeEffect
Definition: GDOR.cs:50

◆ Position

Vector2 BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Position
getset
270 {
272 set
273 {
274 Data._positionX = value.X;
275 Data._positionY = value.Y;
277 }
278 }
bfloat _positionX
Definition: GDOR.cs:51
bfloat _positionY
Definition: GDOR.cs:52

◆ RenderTargets

List<ResourceNode> BrawlLib.SSBB.ResourceNodes.GDOREntryNode.RenderTargets
get

Implements BrawlLib.OpenGL.IRenderedLink.

61 {
62 get
63 {
64 List<ResourceNode> _targets = new List<ResourceNode>();
65 if (Parent?.Parent?.Parent is ARCNode a)
66 {
67 if (ModelDataIndex != byte.MaxValue)
68 {
69 ResourceNode model = a.Children.FirstOrDefault(c => c is ARCEntryNode ae && ae.FileType == ARCFileType.ModelData && ae.FileIndex == ModelDataIndex);
70 if (model != null)
71 _targets.Add(model);
72 }
73 }
74 return _targets;
75 }
76 }
byte ModelDataIndex
Definition: GDORNode.cs:247
ResourceNode Parent
Definition: ResourceNode.cs:245
ARCFileType
Definition: ARC.cs:144

◆ SoundID

int BrawlLib.SSBB.ResourceNodes.GDOREntryNode.SoundID
getset
341 {
342 get => Data._soundId;
343 set
344 {
345 Data._soundId = value;
347 }
348 }
bint _soundId
Definition: GDOR.cs:58

◆ Unknown0x08

uint BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x08
getset
93 {
94 get => Data._unknown0x08;
95 set
96 {
97 Data._unknown0x08 = value;
99 }
100 }
buint _unknown0x08
Definition: GDOR.cs:33

◆ Unknown0x0C

uint BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x0C
getset
104 {
105 get => Data._unknown0x0C;
106 set
107 {
108 Data._unknown0x0C = value;
110 }
111 }
buint _unknown0x0C
Definition: GDOR.cs:34

◆ Unknown0x10

uint BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x10
getset
115 {
116 get => Data._unknown0x10;
117 set
118 {
119 Data._unknown0x10 = value;
121 }
122 }
buint _unknown0x10
Definition: GDOR.cs:35

◆ Unknown0x14

uint BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x14
getset
126 {
127 get => Data._unknown0x14;
128 set
129 {
130 Data._unknown0x14 = value;
132 }
133 }
buint _unknown0x14
Definition: GDOR.cs:36

◆ Unknown0x18

uint BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x18
getset
137 {
138 get => Data._unknown0x18;
139 set
140 {
141 Data._unknown0x18 = value;
143 }
144 }
buint _unknown0x18
Definition: GDOR.cs:37

◆ Unknown0x35

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x35
getset
236 {
237 get => Data._unknown0x35;
238 set
239 {
240 Data._unknown0x35 = value;
242 }
243 }
byte _unknown0x35
Definition: GDOR.cs:48

◆ Unknown0x45

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x45
getset
307 {
308 get => Data._unknown0x45;
309 set
310 {
311 Data._unknown0x45 = value;
313 }
314 }
byte _unknown0x45
Definition: GDOR.cs:55

◆ Unknown0x46

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x46
getset
318 {
319 get => Data._unknown0x46;
320 set
321 {
322 Data._unknown0x46 = value;
324 }
325 }
byte _unknown0x46
Definition: GDOR.cs:56

◆ Unknown0x47

byte BrawlLib.SSBB.ResourceNodes.GDOREntryNode.Unknown0x47
getset
329 {
330 get => Data._unknown0x47;
331 set
332 {
333 Data._unknown0x47 = value;
335 }
336 }
byte _unknown0x47
Definition: GDOR.cs:57

The documentation for this class was generated from the following file: