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override bool | OnInitialize () |
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T | Parse< T > (int offset) |
| Returns a node of the given type at an offset in the moveset file. More...
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T | Parse< T > (VoidPtr address) |
| Returns a node of the given type at an address in the moveset file. More...
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override int | OnCalculateSize (bool force) |
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override void | OnRebuild (VoidPtr address, int length, bool force) |
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int | Offset (VoidPtr address) |
| Returns the offset of the given address from the base address. Use this only when parsing or writing. More...
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VoidPtr | Address (int offset) |
| Returns the address at the given offset from the base address. Use this only when parsing or writing. More...
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int | GetSize (int offset) |
| Returns the (assumed) size of the data at the given offset. Use this only when parsing. More...
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TableEntryNode | TryGetExternal (int offset) |
| Use this only when parsing. More...
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SakuraiEntryNode | GetEntry (int offset) |
| Returns any entry at the given offset that has been parsed already. Use this only when parsing. More...
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bool | isModelData () |
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bool | isTextureData () |
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void | UpdateName () |
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override void | Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource) |
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override bool | OnInitialize () |
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void | OnRenamed () |
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List< ResourceNode > | GetChildrenRecursive () |
| Used primarily to get bone lists. Kept for all resource nodes for utility. More...
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virtual void | SignalPropertyChange () |
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virtual void | Dispose () |
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void | SelectChildAtIndex (int index) |
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void | UpdateProperties () |
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void | UpdateCurrentControl () |
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virtual bool | MoveUp () |
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virtual bool | MoveDown () |
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virtual void | OnMoved () |
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virtual void | DoMoveDown () |
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virtual void | DoMoveDown (bool select) |
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virtual void | DoMoveUp () |
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virtual void | DoMoveUp (bool select) |
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virtual bool | AddUp () |
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virtual bool | AddDown () |
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virtual bool | ToParent () |
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void | Populate (int levels=-1) |
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virtual void | OnPopulate () |
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void | Initialize (ResourceNode parent, FileMap source) |
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void | Initialize (ResourceNode parent, VoidPtr address, int length) |
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void | Initialize (ResourceNode parent, DataSource origSource) |
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virtual void | Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource) |
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virtual bool | OnInitialize () |
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virtual void | Restore () |
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virtual void | Remove () |
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virtual void | RemoveChild (ResourceNode child) |
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virtual void | AddChild (ResourceNode child) |
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virtual void | AddChild (ResourceNode child, bool change) |
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virtual void | InsertChild (ResourceNode child, int index) |
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virtual void | InsertChild (ResourceNode child, bool change, int index) |
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void | SetSizeInternal (int size) |
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virtual void | Replace (string fileName) |
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virtual void | Replace (ResourceNode node) |
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virtual void | Replace (string fileName, FileMapProtect prot, FileOptions options) |
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virtual void | ReplaceRaw (VoidPtr address, int length) |
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virtual void | ReplaceRaw (FileMap map) |
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virtual void | Export (string outPath) |
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void | Export (FileStream outStream) |
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virtual void | ExportUncompressed (string outPath) |
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void | ExportUncompressed (FileStream outStream) |
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virtual void | Rebuild () |
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virtual void | Rebuild (bool force) |
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virtual void | Rebuild (VoidPtr address, int length, bool force) |
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virtual void | OnRebuild (VoidPtr address, int length, bool force) |
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virtual int | CalculateSize (bool force) |
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virtual int | OnCalculateSize (bool force) |
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void | Merge () |
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void | Merge (bool forceBuild) |
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ResourceNode | FindChildByType (string path, bool searchChildren, params ResourceType[] types) |
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ResourceNode | FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types) |
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ResourceNode | FindChild (string path) |
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ResourceNode | FindChild (string path, bool searchChildren) |
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ResourceNode | FindChild (string path, StringComparison compare) |
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ResourceNode | FindChild (string path, bool searchChildren, StringComparison compare) |
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ResourceNode[] | FindChildrenByClassType (string path, Type type) |
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ResourceNode[] | FindChildrenByType (string path, ResourceType type) |
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ResourceNode[] | FindChildrenByTypeInGroup (string path, ResourceType type, byte group) |
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ResourceNode[] | FindChildrenByName (string name) |
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unsafe string | FindName (string name) |
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ResourceNode | FindEmbeddedIndex (int index) |
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virtual unsafe byte[] | MD5 () |
| Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
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string | MD5Str () |
| Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
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ResourceNode | PrevSibling () |
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ResourceNode | NextSibling () |
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override string | ToString () |
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virtual void | SortChildren () |
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int | DataSize [get] |
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bool | Initializing [get] |
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VoidPtr | BaseAddress [get] |
| Returns the address after the moveset header that all offsets use as a base. This should only be used when parsing or writing. More...
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BindingList< SakuraiEntryNode > | ChangedEntries [get] |
| Returns all entries in the moveset that have had a property changed. Changed entries do not necessarily mean that a rebuild is needed. More...
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BindingList< SakuraiEntryNode > | RebuildEntries [get] |
| Returns all entries in the moveset that have have had a data size change A rebuild is needed. Can perform an inject, or can rebuild entire moveset. More...
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bool | RebuildNeeded [get, set] |
| True if the moveset file has had something added or removed and must be rebuilt. More...
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BindingList< TableEntryNode > | ReferenceList [get] |
| List of external subroutines located in Fighter.pac. More...
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BindingList< TableEntryNode > | SectionList [get] |
| List of important entries located in this moveset file. More...
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SortedList< int, int > | LookupSizes [get] |
| Provides the size of any entry based on its offset. More...
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SortedDictionary< int, SakuraiEntryNode > | EntryCache [get] |
| Provides easy access to any entry in the moveset using its original offset. Use only when parsing. More...
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static SakuraiArchiveBuilder | Builder [get] |
| Returns the moveset builder of the moveset currently being written. This can only be used while calculating the size or rebuilding a moveset. More...
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bool | IsRebuilding [get] |
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bool | IsCalculatingSize [get] |
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override ResourceType | ResourceFileType [get] |
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override string | Compression [get, set] |
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ARCFileType | FileType [get, set] |
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short | FileIndex [get, set] |
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byte | GroupID [get, set] |
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int | AbsoluteIndex [get] |
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short | RedirectIndex [get, set] |
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string | RedirectTargetName [get] |
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string | RedirectTarget [get, set] |
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ResourceNode | RedirectNode [get] |
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int | ParentIndex [get] |
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int | ChildEndIndex [get] |
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int | Type [get] |
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int | ID [get] |
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string | FilePath [get] |
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string | FileName [get] |
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string | DirectoryName [get] |
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ResourceNode | RootNode [get] |
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DataSource | OriginalSource [get] |
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DataSource | UncompressedSource [get] |
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DataSource | WorkingSource [get] |
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DataSource | WorkingUncompressed [get] |
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virtual bool | HasChildren [get] |
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virtual ResourceType | ResourceFileType [get] |
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string | NodeType [get] |
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virtual string | TreePathAbsolute [get] |
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virtual string | TreePath [get] |
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virtual int | Level [get] |
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virtual int | MaxNameLength [get] |
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virtual bool | AllowDuplicateNames [get] |
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virtual bool | AllowNullNames [get] |
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virtual string | Name [get, set] |
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ResourceNode | Parent [get, set] |
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List< ResourceNode > | Children [get] |
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int | Index [get] |
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int | HexIndex [get] |
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bool | IsCompressed [get] |
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bool | HasChanged [get, set] |
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bool | IsBranch [get] |
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bool | HasMerged [get] |
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virtual bool | AllowSaving [get, set] |
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virtual bool | IsDirty [get, set] |
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virtual uint | UncompressedSize [get] |
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virtual Type[] | AllowedChildTypes [get] |
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virtual string | Compression [get, set] |
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virtual bool | RetainChildrenOnReplace [get] |
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virtual bool | supportsCompression [get] |
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static MD5CryptoServiceProvider | MD5Provider [get] |
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