BrawlCrate v0.41
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Public Member Functions | Static Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.ItmParamNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.ItmParamNode:
BrawlLib.SSBB.ResourceNodes.ARCEntryNode BrawlLib.SSBB.ResourceNodes.U8EntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnPopulate ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ARCEntryNode
bool isModelData ()
 
bool isTextureData ()
 
void UpdateName ()
 
override void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
override bool OnInitialize ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Static Public Attributes

static readonly Dictionary< string, uint > ItemOffsets
 

Properties

override Type[] AllowedChildTypes [get]
 
float StickerSpawnRate [get, set]
 
float CDSpawnRate [get, set]
 
float MythicalPokemonSpawnRate [get, set]
 
float Unknown0xB6D0 [get, set]
 
float Unknown0xB6D4 [get, set]
 
float Unknown0xB6D8 [get, set]
 
float Unknown0xB6DC [get, set]
 
float Unknown0xB6E0 [get, set]
 
float Unknown0xB6E4 [get, set]
 
float Unknown0xB6E8 [get, set]
 
float Unknown0xB6EC [get, set]
 
float Unknown0xB6F0 [get, set]
 
float Unknown0xB6F4 [get, set]
 
float Unknown0xB6F8 [get, set]
 
float Unknown0xB6FC [get, set]
 
float Unknown0xB700 [get, set]
 
int Unknown0xB704 [get, set]
 
int Unknown0xB708 [get, set]
 
int Unknown0xB70C [get, set]
 
int Unknown0xB710 [get, set]
 
int Unknown0xB714 [get, set]
 
int Unknown0xB718 [get, set]
 
int Unknown0xB71C [get, set]
 
int Unknown0xB720 [get, set]
 
int Unknown0xB724 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ARCEntryNode
override ResourceType ResourceFileType [get]
 
override string Compression [get, set]
 
ARCFileType FileType [get, set]
 
short FileIndex [get, set]
 
byte GroupID [get, set]
 
int AbsoluteIndex [get]
 
short RedirectIndex [get, set]
 
string RedirectTargetName [get]
 
string RedirectTarget [get, set]
 
ResourceNode RedirectNode [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.U8EntryNode
int ParentIndex [get]
 
int ChildEndIndex [get]
 
int Type [get]
 
int ID [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ARCEntryNode
ResourceType _resourceType = ResourceType.ARCEntry
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.U8EntryNode
int _u8Parent
 
int _u8FirstNotChild
 
int _u8Type
 
int _u8Index
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ARCEntryNode
virtual string GetName ()
 
virtual string GetName (string fileType)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Protected Attributes inherited from BrawlLib.SSBB.ResourceNodes.ARCEntryNode
ResourceNode redirectTargetNode
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.ItmParamNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.U8EntryNode.

472 {
473 for (int i = 0; i < _usedFloats.Length; i++)
474 {
475 _usedFloats[i] = *(bfloat*)(WorkingUncompressed.Address + 0xB6C4 + (i * 4));
476 }
477 for (int i = 0; i < _usedInts.Length; i++)
478 {
479 _usedInts[i] = *(bint*)(WorkingUncompressed.Address + 0xB704 + (i * 4));
480 }
481
482 return true;
483 }
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
Definition: BigEndianTypes.cs:109
Definition: BigEndianTypes.cs:9
VoidPtr Address
Definition: ResourceNode.cs:31

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.ItmParamNode.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

486 {
487 foreach (string item in ItemOffsets.Keys)
488 {
489 ItmParamEntryNode child = new ItmParamEntryNode();
490 child._name = item;
491 child.Initialize(this, WorkingUncompressed.Address + ItemOffsets[item], ItmParamEntry.Size);
492 }
493 }
static readonly Dictionary< string, uint > ItemOffsets
Definition: ItmParamNode.cs:14
Definition: ItmParam.cs:8
const int Size
Definition: ItmParam.cs:9

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.ItmParamNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

511 {
512 base.OnRebuild(address, length, force);
513 foreach (ResourceNode child in Children.Where(child => ItemOffsets.ContainsKey(child.Name)))
514 {
515 child.OnRebuild(address + ItemOffsets[child.Name], ItmParamEntry.Size, true);
516 }
517
518 for (int i = 0; i < _usedFloats.Length; i++)
519 {
520 *(bfloat*)(address + 0xB6C4 + (i * 4)) = _usedFloats[i];
521 }
522
523 for (int i = 0; i < _usedInts.Length; i++)
524 {
525 *(bint*)(address + 0xB704 + (i * 4)) = _usedInts[i];
526 }
527 }
List< ResourceNode > Children
Definition: ResourceNode.cs:262

Member Data Documentation

◆ ItemOffsets

readonly Dictionary<string, uint> BrawlLib.SSBB.ResourceNodes.ItmParamNode.ItemOffsets
static

Property Documentation

◆ AllowedChildTypes

override Type [] BrawlLib.SSBB.ResourceNodes.ItmParamNode.AllowedChildTypes
get

◆ CDSpawnRate

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.CDSpawnRate
getset
209 {
210 get => _usedFloats[1];
211 set
212 {
213 _usedFloats[1] = value;
215 }
216 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ MythicalPokemonSpawnRate

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.MythicalPokemonSpawnRate
getset
220 {
221 get => _usedFloats[2];
222 set
223 {
224 _usedFloats[2] = value;
226 }
227 }

◆ StickerSpawnRate

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.StickerSpawnRate
getset
198 {
199 get => _usedFloats[0];
200 set
201 {
202 _usedFloats[0] = value;
204 }
205 }

◆ Unknown0xB6D0

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6D0
getset
231 {
232 get => _usedFloats[3];
233 set
234 {
235 _usedFloats[3] = value;
237 }
238 }

◆ Unknown0xB6D4

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6D4
getset
242 {
243 get => _usedFloats[4];
244 set
245 {
246 _usedFloats[4] = value;
248 }
249 }

◆ Unknown0xB6D8

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6D8
getset
253 {
254 get => _usedFloats[5];
255 set
256 {
257 _usedFloats[5] = value;
259 }
260 }

◆ Unknown0xB6DC

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6DC
getset
264 {
265 get => _usedFloats[6];
266 set
267 {
268 _usedFloats[6] = value;
270 }
271 }

◆ Unknown0xB6E0

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6E0
getset
275 {
276 get => _usedFloats[7];
277 set
278 {
279 _usedFloats[7] = value;
281 }
282 }

◆ Unknown0xB6E4

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6E4
getset
286 {
287 get => _usedFloats[8];
288 set
289 {
290 _usedFloats[8] = value;
292 }
293 }

◆ Unknown0xB6E8

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6E8
getset
297 {
298 get => _usedFloats[9];
299 set
300 {
301 _usedFloats[9] = value;
303 }
304 }

◆ Unknown0xB6EC

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6EC
getset
308 {
309 get => _usedFloats[10];
310 set
311 {
312 _usedFloats[10] = value;
314 }
315 }

◆ Unknown0xB6F0

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6F0
getset
319 {
320 get => _usedFloats[11];
321 set
322 {
323 _usedFloats[11] = value;
325 }
326 }

◆ Unknown0xB6F4

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6F4
getset
330 {
331 get => _usedFloats[12];
332 set
333 {
334 _usedFloats[12] = value;
336 }
337 }

◆ Unknown0xB6F8

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6F8
getset
341 {
342 get => _usedFloats[13];
343 set
344 {
345 _usedFloats[13] = value;
347 }
348 }

◆ Unknown0xB6FC

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB6FC
getset
352 {
353 get => _usedFloats[14];
354 set
355 {
356 _usedFloats[14] = value;
358 }
359 }

◆ Unknown0xB700

float BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB700
getset
363 {
364 get => _usedFloats[15];
365 set
366 {
367 _usedFloats[15] = value;
369 }
370 }

◆ Unknown0xB704

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB704
getset
374 {
375 get => _usedInts[0];
376 set
377 {
378 _usedInts[0] = value;
380 }
381 }

◆ Unknown0xB708

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB708
getset
385 {
386 get => _usedInts[1];
387 set
388 {
389 _usedInts[1] = value;
391 }
392 }

◆ Unknown0xB70C

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB70C
getset
396 {
397 get => _usedInts[2];
398 set
399 {
400 _usedInts[2] = value;
402 }
403 }

◆ Unknown0xB710

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB710
getset
407 {
408 get => _usedInts[3];
409 set
410 {
411 _usedInts[3] = value;
413 }
414 }

◆ Unknown0xB714

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB714
getset
418 {
419 get => _usedInts[4];
420 set
421 {
422 _usedInts[4] = value;
424 }
425 }

◆ Unknown0xB718

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB718
getset
429 {
430 get => _usedInts[5];
431 set
432 {
433 _usedInts[5] = value;
435 }
436 }

◆ Unknown0xB71C

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB71C
getset
440 {
441 get => _usedInts[6];
442 set
443 {
444 _usedInts[6] = value;
446 }
447 }

◆ Unknown0xB720

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB720
getset
451 {
452 get => _usedInts[7];
453 set
454 {
455 _usedInts[7] = value;
457 }
458 }

◆ Unknown0xB724

int BrawlLib.SSBB.ResourceNodes.ItmParamNode.Unknown0xB724
getset
462 {
463 get => _usedInts[8];
464 set
465 {
466 _usedInts[8] = value;
468 }
469 }

The documentation for this class was generated from the following file: