BrawlCrate v0.41
Wii File Editor
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Public Member Functions | |
void | Attach () |
void | Detach () |
void | Refresh () |
void | PreRender (ModelPanelViewport v) |
Box | GetBox () |
Properties | |
List< DrawCallBase > | DrawCalls [get] |
bool | IsRendering [get, set] |
bool | Attached [get] |
Events | |
EventHandler | DrawCallsChanged |
void BrawlLib.OpenGL.IRenderedObject.Attach | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
void BrawlLib.OpenGL.IRenderedObject.Detach | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
Box BrawlLib.OpenGL.IRenderedObject.GetBox | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
void BrawlLib.OpenGL.IRenderedObject.PreRender | ( | ModelPanelViewport | v | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
void BrawlLib.OpenGL.IRenderedObject.Refresh | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
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get |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
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get |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
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getset |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
EventHandler BrawlLib.OpenGL.IRenderedObject.DrawCallsChanged |