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BrawlCrate v0.41
Wii File Editor
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Public Member Functions | |
| void | Attach () |
| void | Detach () |
| void | Refresh () |
| void | PreRender (ModelPanelViewport v) |
| Box | GetBox () |
Properties | |
| List< DrawCallBase > | DrawCalls [get] |
| bool | IsRendering [get, set] |
| bool | Attached [get] |
Events | |
| EventHandler | DrawCallsChanged |
| void BrawlLib.OpenGL.IRenderedObject.Attach | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
| void BrawlLib.OpenGL.IRenderedObject.Detach | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
| Box BrawlLib.OpenGL.IRenderedObject.GetBox | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
| void BrawlLib.OpenGL.IRenderedObject.PreRender | ( | ModelPanelViewport | v | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
| void BrawlLib.OpenGL.IRenderedObject.Refresh | ( | ) |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
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get |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
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get |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
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getset |
Implemented in BrawlLib.SSBB.ResourceNodes.MDL0Node, and BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode.
| EventHandler BrawlLib.OpenGL.IRenderedObject.DrawCallsChanged |