BrawlCrate v0.41
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Public Member Functions | Properties | Events | List of all members
BrawlLib.OpenGL.IRenderedObject Interface Reference
Inheritance diagram for BrawlLib.OpenGL.IRenderedObject:
BrawlLib.Modeling.IModel BrawlLib.Modeling.IObject BrawlLib.SSBB.ResourceNodes.MDL0Node BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode

Public Member Functions

void Attach ()
 
void Detach ()
 
void Refresh ()
 
void PreRender (ModelPanelViewport v)
 
Box GetBox ()
 

Properties

List< DrawCallBaseDrawCalls [get]
 
bool IsRendering [get, set]
 
bool Attached [get]
 

Events

EventHandler DrawCallsChanged
 

Member Function Documentation

◆ Attach()

void BrawlLib.OpenGL.IRenderedObject.Attach ( )

◆ Detach()

void BrawlLib.OpenGL.IRenderedObject.Detach ( )

◆ GetBox()

Box BrawlLib.OpenGL.IRenderedObject.GetBox ( )

◆ PreRender()

void BrawlLib.OpenGL.IRenderedObject.PreRender ( ModelPanelViewport  v)

◆ Refresh()

void BrawlLib.OpenGL.IRenderedObject.Refresh ( )

Property Documentation

◆ Attached

bool BrawlLib.OpenGL.IRenderedObject.Attached
get

◆ DrawCalls

List<DrawCallBase> BrawlLib.OpenGL.IRenderedObject.DrawCalls
get

◆ IsRendering

bool BrawlLib.OpenGL.IRenderedObject.IsRendering
getset

Event Documentation

◆ DrawCallsChanged

EventHandler BrawlLib.OpenGL.IRenderedObject.DrawCallsChanged

The documentation for this interface was generated from the following file: