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BrawlCrate v0.41
Wii File Editor
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Public Member Functions | |
| TextureFrameState (SRTAnimationFrame frame, TexMatrixMode matrixMode, bool indirect) | |
| TextureFrameState (Vector2 scale, float rotation, Vector2 translation, TexMatrixMode matrixMode, bool indirect) | |
| void | CalcTransforms () |
| override string | ToString () |
Static Public Member Functions | |
| static | operator SRTAnimationFrame (TextureFrameState state) |
Public Attributes | |
| Matrix | _transform |
Static Public Attributes | |
| static readonly TextureFrameState | Neutral |
Properties | |
| unsafe float | this[int index] [get, set] |
| Vector2 | Translate [get, set] |
| float | Rotate [get, set] |
| Vector2 | Scale [get, set] |
| int | Flags [get] |
| Bit flags used for texture matrix calculation More... | |
| TexMatrixMode | MatrixMode [get, set] |
| bool | Indirect [get, set] |
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| Matrix BrawlLib.Modeling.TextureFrameState._transform |
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Bit flags used for texture matrix calculation
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