BrawlCrate v0.41
Wii File Editor
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Public Member Functions | |
TextureFrameState (SRTAnimationFrame frame, TexMatrixMode matrixMode, bool indirect) | |
TextureFrameState (Vector2 scale, float rotation, Vector2 translation, TexMatrixMode matrixMode, bool indirect) | |
void | CalcTransforms () |
override string | ToString () |
Static Public Member Functions | |
static | operator SRTAnimationFrame (TextureFrameState state) |
Public Attributes | |
Matrix | _transform |
Static Public Attributes | |
static readonly TextureFrameState | Neutral |
Properties | |
unsafe float | this[int index] [get, set] |
Vector2 | Translate [get, set] |
float | Rotate [get, set] |
Vector2 | Scale [get, set] |
int | Flags [get] |
Bit flags used for texture matrix calculation More... | |
TexMatrixMode | MatrixMode [get, set] |
bool | Indirect [get, set] |
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Matrix BrawlLib.Modeling.TextureFrameState._transform |
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Bit flags used for texture matrix calculation
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