BrawlCrate v0.41
Wii File Editor
Loading...
Searching...
No Matches
Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GEG1EntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GEG1EntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode BrawlLib.OpenGL.IRenderedLink

Public Member Functions

void RegenName ()
 
 GEG1EntryNode ()
 
override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

List< ResourceNodeRenderTargets [get]
 
override ResourceType ResourceFileType [get]
 
MotionPathDataClass MotionPathData [get, set]
 
short EpbmIndex [get, set]
 
short EpspIndex [get, set]
 
ushort ConnectedEnemyID [get, set]
 
short Unknown0x0E [get, set]
 
uint Unknown0x10 [get, set]
 
uint Unknown0x14 [get, set]
 
uint Unknown0x18 [get, set]
 
ushort EnemyID [get, set]
 
int EnemyArcID [get]
 
int EnemyBrresID [get]
 
short Unknown0x1E [get, set]
 
uint StartingAction [get, set]
 
uint Unknown0x24 [get, set]
 
Vector3 SpawnPos [get, set]
 
float Unknown0x34 [get, set]
 
float PosX1 [get, set]
 
float PosX2 [get, set]
 
float PosY1 [get, set]
 
float PosY2 [get, set]
 
float Unknown0x48 [get, set]
 
float Unknown0x4C [get, set]
 
float Unknown0x50 [get, set]
 
uint Unknown0x54 [get, set]
 
float Unknown0x58 [get, set]
 
float Unknown0x5C [get, set]
 
float Unknown0x60 [get, set]
 
byte Unknown0x64 [get, set]
 
byte Unknown0x65 [get, set]
 
byte Unknown0x66 [get, set]
 
bool IsFacingRight [get, set]
 
byte Unknown0x68 [get, set]
 
byte Unknown0x69 [get, set]
 
byte Unknown0x6A [get, set]
 
byte Unknown0x6B [get, set]
 
int ItemDropGenParamId [get, set]
 
int RareItemDropGenParamId [get, set]
 
byte Unknown0x74 [get, set]
 
byte Unknown0x75 [get, set]
 
byte Unknown0x76 [get, set]
 
byte Unknown0x77 [get, set]
 
uint Unknown0x78 [get, set]
 
TriggerDataClass SpawnTrigger [get, set]
 
TriggerDataClass DefeatTrigger [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ GEG1EntryNode()

BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.GEG1EntryNode ( )
inline
593 {
594 _motionPathData = new MotionPathDataClass(this);
595 _spawnTrigger = new TriggerDataClass(this);
596 _defeatTrigger = new TriggerDataClass(this);
597 }

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

615 {
616 return GEG1Entry.Size;
617 }
Definition: GEG1.cs:9
const int Size
Definition: GEG1.cs:10

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

600 {
602 if (_name == null)
603 {
604 _name = EnemyNameList();
605 }
606
607 _motionPathData = new MotionPathDataClass(this, Data._motionPathData);
608 _spawnTrigger = new TriggerDataClass(this, Data._spawnTrigger);
609 _defeatTrigger = new TriggerDataClass(this, Data._defeatTrigger);
610
611 return false;
612 }
string _name
Definition: ResourceNode.cs:139
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31
MotionPathData _motionPathData
Definition: GEG1.cs:12
TriggerData _spawnTrigger
Definition: GEG1.cs:54
TriggerData _defeatTrigger
Definition: GEG1.cs:55

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

620 {
621 Data._motionPathData = _motionPathData;
622 Data._spawnTrigger = _spawnTrigger;
623 Data._defeatTrigger = _defeatTrigger;
624 GEG1Entry* hdr = (GEG1Entry*)address;
625 *hdr = Data;
626 }

◆ RegenName()

void BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.RegenName ( )
inline
109 {
110 Name = EnemyNameList();
111 }
virtual string Name
Definition: ResourceNode.cs:223

Property Documentation

◆ ConnectedEnemyID

ushort BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.ConnectedEnemyID
getset
150 {
151 get => Data._connectedEnemyID;
152 set
153 {
154 Data._connectedEnemyID = value;
156 }
157 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
bushort _connectedEnemyID
Definition: GEG1.cs:15

◆ DefeatTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.DefeatTrigger
getset
583 {
584 get => _defeatTrigger;
585 set
586 {
587 _defeatTrigger = value;
589 }
590 }

◆ EnemyArcID

int BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.EnemyArcID
get

◆ EnemyBrresID

int BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.EnemyBrresID
get

◆ EnemyID

ushort BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.EnemyID
getset
205 {
206 get => Data._enemyID;
207 set
208 {
209 Data._enemyID = value;
211 }
212 }
bushort _enemyID
Definition: GEG1.cs:20

◆ EpbmIndex

short BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.EpbmIndex
getset
128 {
129 get => Data._epbmIndex;
130 set
131 {
132 Data._epbmIndex = value;
134 }
135 }
bshort _epbmIndex
Definition: GEG1.cs:13

◆ EpspIndex

short BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.EpspIndex
getset
139 {
140 get => Data._epspIndex;
141 set
142 {
143 Data._epspIndex = value;
145 }
146 }
bshort _epspIndex
Definition: GEG1.cs:14

◆ IsFacingRight

bool BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.IsFacingRight
getset
436 {
437 get => Data._isFacingRight;
438 set
439 {
440 Data._isFacingRight = value;
442 }
443 }
bool8 _isFacingRight
Definition: GEG1.cs:42

◆ ItemDropGenParamId

int BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.ItemDropGenParamId
getset
491 {
492 get => Data._itemDropGenParamId;
493 set
494 {
495 Data._itemDropGenParamId = value;
497 }
498 }
bint _itemDropGenParamId
Definition: GEG1.cs:47

◆ MotionPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.MotionPathData
getset
117 {
118 get => _motionPathData;
119 set
120 {
121 _motionPathData = value;
123 }
124 }

◆ PosX1

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.PosX1
getset
282 {
283 get => Data._posX1;
284 set
285 {
286 Data._posX1 = value;
288 }
289 }
bfloat _posX1
Definition: GEG1.cs:28

◆ PosX2

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.PosX2
getset
293 {
294 get => Data._posX2;
295 set
296 {
297 Data._posX2 = value;
299 }
300 }
bfloat _posX2
Definition: GEG1.cs:29

◆ PosY1

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.PosY1
getset
304 {
305 get => Data._posY1;
306 set
307 {
308 Data._posY1 = value;
310 }
311 }
bfloat _posY1
Definition: GEG1.cs:30

◆ PosY2

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.PosY2
getset
315 {
316 get => Data._posY2;
317 set
318 {
319 Data._posY2 = value;
321 }
322 }
bfloat _posY2
Definition: GEG1.cs:31

◆ RareItemDropGenParamId

int BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.RareItemDropGenParamId
getset
502 {
503 get => Data._rareItemDropGenParamId;
504 set
505 {
506 Data._rareItemDropGenParamId = value;
508 }
509 }
bint _rareItemDropGenParamId
Definition: GEG1.cs:48

◆ RenderTargets

List<ResourceNode> BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.RenderTargets
get

Implements BrawlLib.OpenGL.IRenderedLink.

93 {
94 get
95 {
96 List<ResourceNode> _targets = new List<ResourceNode>();
97 if (Parent?.Parent?.Parent?.Parent?.Children.FirstOrDefault(o => o is ARCEntryNode ae && ae.FileType == ARCFileType.MiscData && ae.FileIndex == 0) is ARCNode a)
98 {
99 ResourceNode model = a.Children.FirstOrDefault(c => c is ARCEntryNode ae && ae.FileType == ARCFileType.MiscData && ae.FileIndex == EnemyBrresID);
100 if (model != null)
101 _targets.Add(model);
102 }
103 return _targets;
104 }
105 }
int EnemyBrresID
Definition: GEG1Node.cs:220
ResourceNode Parent
Definition: ResourceNode.cs:245
List< ResourceNode > Children
Definition: ResourceNode.cs:262
ARCFileType
Definition: ARC.cs:144

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.ResourceFileType
get

◆ SpawnPos

Vector3 BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.SpawnPos
getset
258 {
259 get => new Vector3(Data._spawnPosX, Data._spawnPosY, Data._spawnPosZ);
260 set
261 {
262 Data._spawnPosX = value._x;
263 Data._spawnPosY = value._y;
264 Data._spawnPosZ = value._z;
266 }
267 }
Definition: Vector3.cs:40
bfloat _spawnPosZ
Definition: GEG1.cs:26
bfloat _spawnPosY
Definition: GEG1.cs:25
bfloat _spawnPosX
Definition: GEG1.cs:24

◆ SpawnTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.SpawnTrigger
getset
570 {
571 get => _spawnTrigger;
572 set
573 {
574 _spawnTrigger = value;
576 }
577 }

◆ StartingAction

uint BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.StartingAction
getset
235 {
236 get => Data._startingAction;
237 set
238 {
239 Data._startingAction = value;
241 }
242 }
buint _startingAction
Definition: GEG1.cs:22

◆ Unknown0x0E

short BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x0E
getset
161 {
162 get => Data._unknown0x0E;
163 set
164 {
165 Data._unknown0x0E = value;
167 }
168 }
bshort _unknown0x0E
Definition: GEG1.cs:16

◆ Unknown0x10

uint BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x10
getset
172 {
173 get => Data._unknown0x10;
174 set
175 {
176 Data._unknown0x10 = value;
178 }
179 }
buint _unknown0x10
Definition: GEG1.cs:17

◆ Unknown0x14

uint BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x14
getset
183 {
184 get => Data._unknown0x14;
185 set
186 {
187 Data._unknown0x14 = value;
189 }
190 }
buint _unknown0x14
Definition: GEG1.cs:18

◆ Unknown0x18

uint BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x18
getset
194 {
195 get => Data._unknown0x18;
196 set
197 {
198 Data._unknown0x18 = value;
200 }
201 }
buint _unknown0x18
Definition: GEG1.cs:19

◆ Unknown0x1E

short BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x1E
getset
224 {
225 get => Data._unknown0x1E;
226 set
227 {
228 Data._unknown0x1E = value;
230 }
231 }
bshort _unknown0x1E
Definition: GEG1.cs:21

◆ Unknown0x24

uint BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x24
getset
246 {
247 get => Data._unknown0x24;
248 set
249 {
250 Data._unknown0x24 = value;
252 }
253 }
buint _unknown0x24
Definition: GEG1.cs:23

◆ Unknown0x34

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x34
getset
271 {
272 get => Data._unknown0x34;
273 set
274 {
275 Data._unknown0x34 = value;
277 }
278 }
bfloat _unknown0x34
Definition: GEG1.cs:27

◆ Unknown0x48

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x48
getset
326 {
327 get => Data._unknown0x48;
328 set
329 {
330 Data._unknown0x48 = value;
332 }
333 }
bfloat _unknown0x48
Definition: GEG1.cs:32

◆ Unknown0x4C

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x4C
getset
337 {
338 get => Data._unknown0x4C;
339 set
340 {
341 Data._unknown0x4C = value;
343 }
344 }
bfloat _unknown0x4C
Definition: GEG1.cs:33

◆ Unknown0x50

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x50
getset
348 {
349 get => Data._unknown0x50;
350 set
351 {
352 Data._unknown0x50 = value;
354 }
355 }
bfloat _unknown0x50
Definition: GEG1.cs:34

◆ Unknown0x54

uint BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x54
getset
359 {
360 get => Data._unknown0x54;
361 set
362 {
363 Data._unknown0x54 = value;
365 }
366 }
buint _unknown0x54
Definition: GEG1.cs:35

◆ Unknown0x58

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x58
getset
370 {
371 get => Data._unknown0x58;
372 set
373 {
374 Data._unknown0x58 = value;
376 }
377 }
bfloat _unknown0x58
Definition: GEG1.cs:36

◆ Unknown0x5C

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x5C
getset
381 {
382 get => Data._unknown0x5C;
383 set
384 {
385 Data._unknown0x5C = value;
387 }
388 }
bfloat _unknown0x5C
Definition: GEG1.cs:37

◆ Unknown0x60

float BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x60
getset
392 {
393 get => Data._unknown0x60;
394 set
395 {
396 Data._unknown0x60 = value;
398 }
399 }
bfloat _unknown0x60
Definition: GEG1.cs:38

◆ Unknown0x64

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x64
getset
403 {
404 get => Data._unknown0x64;
405 set
406 {
407 Data._unknown0x64 = value;
409 }
410 }
byte _unknown0x64
Definition: GEG1.cs:39

◆ Unknown0x65

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x65
getset
414 {
415 get => Data._unknown0x65;
416 set
417 {
418 Data._unknown0x65 = value;
420 }
421 }
byte _unknown0x65
Definition: GEG1.cs:40

◆ Unknown0x66

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x66
getset
425 {
426 get => Data._unknown0x66;
427 set
428 {
429 Data._unknown0x66 = value;
431 }
432 }
byte _unknown0x66
Definition: GEG1.cs:41

◆ Unknown0x68

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x68
getset
447 {
448 get => Data._unknown0x68;
449 set
450 {
451 Data._unknown0x68 = value;
453 }
454 }
byte _unknown0x68
Definition: GEG1.cs:43

◆ Unknown0x69

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x69
getset
458 {
459 get => Data._unknown0x69;
460 set
461 {
462 Data._unknown0x69 = value;
464 }
465 }
byte _unknown0x69
Definition: GEG1.cs:44

◆ Unknown0x6A

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x6A
getset
469 {
470 get => Data._unknown0x6A;
471 set
472 {
473 Data._unknown0x6A = value;
475 }
476 }
byte _unknown0x6A
Definition: GEG1.cs:45

◆ Unknown0x6B

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x6B
getset
480 {
481 get => Data._unknown0x6B;
482 set
483 {
484 Data._unknown0x6B = value;
486 }
487 }
byte _unknown0x6B
Definition: GEG1.cs:46

◆ Unknown0x74

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x74
getset
513 {
514 get => Data._unknown0x74;
515 set
516 {
517 Data._unknown0x74 = value;
519 }
520 }
byte _unknown0x74
Definition: GEG1.cs:49

◆ Unknown0x75

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x75
getset
524 {
525 get => Data._unknown0x75;
526 set
527 {
528 Data._unknown0x75 = value;
530 }
531 }
byte _unknown0x75
Definition: GEG1.cs:50

◆ Unknown0x76

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x76
getset
535 {
536 get => Data._unknown0x76;
537 set
538 {
539 Data._unknown0x76 = value;
541 }
542 }
byte _unknown0x76
Definition: GEG1.cs:51

◆ Unknown0x77

byte BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x77
getset
546 {
547 get => Data._unknown0x77;
548 set
549 {
550 Data._unknown0x77 = value;
552 }
553 }
byte _unknown0x77
Definition: GEG1.cs:52

◆ Unknown0x78

uint BrawlLib.SSBB.ResourceNodes.GEG1EntryNode.Unknown0x78
getset
557 {
558 get => Data._unknown0x78;
559 set
560 {
561 Data._unknown0x78 = value;
563 }
564 }
buint _unknown0x78
Definition: GEG1.cs:53

The documentation for this class was generated from the following file: