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| InvalidCompressionException (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) |
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◆ InvalidCompressionException() [1/4]
BrawlLib.Wii.InvalidCompressionException.InvalidCompressionException |
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inline |
◆ InvalidCompressionException() [2/4]
BrawlLib.Wii.InvalidCompressionException.InvalidCompressionException |
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string |
message | ) |
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inline |
20 : base(message)
21 {
22 }
◆ InvalidCompressionException() [3/4]
BrawlLib.Wii.InvalidCompressionException.InvalidCompressionException |
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string |
message, |
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Exception |
inner |
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) |
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inline |
24 : base(message, inner)
25 {
26 }
◆ InvalidCompressionException() [4/4]
BrawlLib.Wii.InvalidCompressionException.InvalidCompressionException |
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System.Runtime.Serialization.SerializationInfo |
info, |
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System.Runtime.Serialization.StreamingContext |
context |
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) |
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inlineprotected |
31 : base(info, context)
32 {
33 }
The documentation for this class was generated from the following file:
- BrawlLib/Wii/Compressor.cs