BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.MVPMEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.MVPMEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
short ID [get, set]
 
short Value1b [get, set]
 
int CharacterNameCardDisplay1 [get, set]
 
int Value3 [get, set]
 
int CharacterNameCardDisplayLength1 [get, set]
 
int Value5 [get, set]
 
int CharacterNameCardDisplay2 [get, set]
 
int Value7 [get, set]
 
int CharacterNameCardDisplayLength2 [get, set]
 
int Value9 [get, set]
 
int CharacterNameCardDisplay3 [get, set]
 
int Value11 [get, set]
 
int CharacterNameCardDisplayLength3 [get, set]
 
int Value13 [get, set]
 
int CharacterNameCardDisplay4 [get, set]
 
int Value15 [get, set]
 
int CharacterNameCardDisplayLength4 [get, set]
 
int Value17 [get, set]
 
string SongID [get, set]
 
int SongDelay [get, set]
 
int Value20 [get, set]
 
int Value21 [get, set]
 
byte Value22a [get, set]
 
byte Value22b [get, set]
 
short Value22c [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

352 {
353 if (_name == null)
354 {
355 _name = "MVPMEntry " + Index;
356 }
357
358 _values = new ParameterValueManager((VoidPtr) Header);
359
360 return false;
361 }
string _name
Definition: ResourceNode.cs:139
int Index
Definition: ResourceNode.cs:301
Definition: VoidPtr.cs:9

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

364 {
365 MovParameterEntry* header = (MovParameterEntry*) address;
366 *header = new MovParameterEntry();
367 byte* pOut = (byte*) header;
368 byte* pIn = (byte*) _values._values.Address;
369 for (int i = 0; i < 22 * 4; i++)
370 {
371 *pOut++ = *pIn++;
372 }
373 }
VoidPtr Address
Definition: UnsafeBuffer.cs:9
UnsafeBuffer _values
Definition: ParameterValueManager.cs:9
Definition: Parameters.cs:75

Property Documentation

◆ CharacterNameCardDisplay1

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplay1
getset
91 {
92 get => _values.GetInt(1);
93 set
94 {
95 _values.SetInt(1, value);
97 }
98 }
void SetInt(int index, int value)
Definition: ParameterValueManager.cs:53
int GetInt(int index)
Definition: ParameterValueManager.cs:48
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ CharacterNameCardDisplay2

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplay2
getset
137 {
138 get => _values.GetInt(5);
139 set
140 {
141 _values.SetInt(5, value);
143 }
144 }

◆ CharacterNameCardDisplay3

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplay3
getset
183 {
184 get => _values.GetInt(9);
185 set
186 {
187 _values.SetInt(9, value);
189 }
190 }

◆ CharacterNameCardDisplay4

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplay4
getset
229 {
230 get => _values.GetInt(13);
231 set
232 {
233 _values.SetInt(13, value);
235 }
236 }

◆ CharacterNameCardDisplayLength1

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplayLength1
getset
114 {
115 get => _values.GetInt(3);
116 set
117 {
118 _values.SetInt(3, value);
120 }
121 }

◆ CharacterNameCardDisplayLength2

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplayLength2
getset
160 {
161 get => _values.GetInt(7);
162 set
163 {
164 _values.SetInt(7, value);
166 }
167 }

◆ CharacterNameCardDisplayLength3

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplayLength3
getset
206 {
207 get => _values.GetInt(11);
208 set
209 {
210 _values.SetInt(11, value);
212 }
213 }

◆ CharacterNameCardDisplayLength4

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.CharacterNameCardDisplayLength4
getset
252 {
253 get => _values.GetInt(15);
254 set
255 {
256 _values.SetInt(15, value);
258 }
259 }

◆ ID

short BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.ID
getset
68 {
69 get => _values.GetShort(0, 0);
70 set
71 {
72 _values.SetShort(0, 0, value);
74 }
75 }
short GetShort(int index, int index2)
Definition: ParameterValueManager.cs:58
void SetShort(int index, int index2, short value)
Definition: ParameterValueManager.cs:63

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.ResourceFileType
get

◆ SongDelay

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.SongDelay
getset
287 {
288 get => _values.GetInt(18);
289 set
290 {
291 _values.SetInt(18, value);
293 }
294 }

◆ SongID

string BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.SongID
getset
275 {
276 get => _values.GetHex(17);
277 set
278 {
279 _values.SetHex(17, value);
281 }
282 }
void SetHex(int index, string value)
Definition: ParameterValueManager.cs:93
string GetHex(int index)
Definition: ParameterValueManager.cs:88

◆ Value11

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value11
getset
194 {
195 get => _values.GetInt(10);
196 set
197 {
198 _values.SetInt(10, value);
200 }
201 }

◆ Value13

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value13
getset
217 {
218 get => _values.GetInt(12);
219 set
220 {
221 _values.SetInt(12, value);
223 }
224 }

◆ Value15

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value15
getset
240 {
241 get => _values.GetInt(14);
242 set
243 {
244 _values.SetInt(14, value);
246 }
247 }

◆ Value17

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value17
getset
263 {
264 get => _values.GetInt(16);
265 set
266 {
267 _values.SetInt(16, value);
269 }
270 }

◆ Value1b

short BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value1b
getset
79 {
80 get => _values.GetShort(0, 1);
81 set
82 {
83 _values.SetShort(0, 1, value);
85 }
86 }

◆ Value20

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value20
getset
298 {
299 get => _values.GetInt(19);
300 set
301 {
302 _values.SetInt(19, value);
304 }
305 }

◆ Value21

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value21
getset
309 {
310 get => _values.GetInt(20);
311 set
312 {
313 _values.SetInt(20, value);
315 }
316 }

◆ Value22a

byte BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value22a
getset
320 {
321 get => _values.GetByte(21, 0);
322 set
323 {
324 _values.SetByte(21, 0, value);
326 }
327 }
void SetByte(int index, int index2, byte value)
Definition: ParameterValueManager.cs:83
byte GetByte(int index, int index2)
Definition: ParameterValueManager.cs:78

◆ Value22b

byte BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value22b
getset
331 {
332 get => _values.GetByte(21, 1);
333 set
334 {
335 _values.SetByte(21, 1, value);
337 }
338 }

◆ Value22c

short BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value22c
getset
342 {
343 get => _values.GetShort(21, 1);
344 set
345 {
346 _values.SetShort(21, 1, value);
348 }
349 }

◆ Value3

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value3
getset
102 {
103 get => _values.GetInt(2);
104 set
105 {
106 _values.SetInt(2, value);
108 }
109 }

◆ Value5

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value5
getset
125 {
126 get => _values.GetInt(4);
127 set
128 {
129 _values.SetInt(4, value);
131 }
132 }

◆ Value7

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value7
getset
148 {
149 get => _values.GetInt(6);
150 set
151 {
152 _values.SetInt(6, value);
154 }
155 }

◆ Value9

int BrawlLib.SSBB.ResourceNodes.MVPMEntryNode.Value9
getset
171 {
172 get => _values.GetInt(8);
173 set
174 {
175 _values.SetInt(8, value);
177 }
178 }

The documentation for this class was generated from the following file: