BrawlCrate v0.41
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Public Member Functions | Protected Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.SHP0Node Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.SHP0Node:
BrawlLib.SSBB.ResourceNodes.NW4RAnimationNode BrawlLib.SSBB.ResourceNodes.BRESEntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

 SHP0Node ()
 
void InsertKeyframe (int index)
 
void DeleteKeyframe (int index)
 
override bool OnInitialize ()
 
override void OnPopulate ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
SHP0EntryNode FindOrCreateEntry (string name)
 
void Resize ()
 Stretches or compresses all frames of the animation to fit a new frame count specified by the user. More...
 
void Resize (int newFrameCount)
 Stretches or compresses all frames of the animation to fit a new frame count. More...
 
void Append ()
 Adds an animation opened by the user to the end of this one More...
 
void Append (SHP0Node external)
 Adds an animation to the end of this one More...
 
void AverageKeys ()
 
void AverageKeys (string baseName, string morphName)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.BRESEntryNode
override bool OnInitialize ()
 
override void Export (string outPath)
 
override byte[] MD5 ()
 Find the MD5 checksum of this node's data. Before calculating the checksum, the data will be copied to a temporary area in memory and PostProcess will be run just as in Export(). More...
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Protected Member Functions

override void UpdateChildFrameLimits ()
 
virtual void UpdateChildFrameLimits ()
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.BRESEntryNode
virtual void OnVersionChanged (int previousVersion)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 

Properties

override ResourceType ResourceFileType [get]
 
override Type[] AllowedChildTypes [get]
 
override int[] SupportedVersions [get]
 
override string Tag [get]
 
override int FrameCount [get, set]
 
override bool Loop [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.NW4RAnimationNode
virtual int FrameCount [get, set]
 
virtual bool Loop [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.BRESEntryNode
virtual int DataAlign [get]
 
BRRESNode BRESNode [get]
 
virtual int[] SupportedVersions [get]
 
virtual string Tag [get]
 
int Version [get, set]
 
string OriginalPath [get, set]
 
UserDataCollection UserEntries [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.NW4RAnimationNode
int _numFrames = 1
 
bool _loop
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.BRESEntryNode
int _version
 
string _originalPath
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ SHP0Node()

BrawlLib.SSBB.ResourceNodes.SHP0Node.SHP0Node ( )
inline
25 {
26 _version = 3;
27 }
int _version
Definition: BRRESNode.cs:1045

Member Function Documentation

◆ Append() [1/2]

void BrawlLib.SSBB.ResourceNodes.SHP0Node.Append ( )
inline

Adds an animation opened by the user to the end of this one

383 {
384 SHP0Node external = null;
385 OpenFileDialog o = new OpenFileDialog
386 {
387 Filter = "SHP0 Animation (*.shp0)|*.shp0",
388 Title = "Please select an animation to append."
389 };
390 if (o.ShowDialog() == DialogResult.OK)
391 {
392 if ((external = (SHP0Node) NodeFactory.FromFile(null, o.FileName)) != null)
393 {
394 Append(external);
395 }
396 }
397 }
SHP0Node()
Definition: SHP0Node.cs:24
void Append()
Adds an animation opened by the user to the end of this one
Definition: SHP0Node.cs:382

◆ Append() [2/2]

void BrawlLib.SSBB.ResourceNodes.SHP0Node.Append ( SHP0Node  external)
inline

Adds an animation to the end of this one

403 {
404 KeyframeEntry kfe;
405
406 int origIntCount = FrameCount;
407 FrameCount += external.FrameCount;
408
409 foreach (SHP0EntryNode w in external.Children)
410 {
411 foreach (SHP0VertexSetNode extEntry in w.Children)
412 {
413 SHP0VertexSetNode intEntry = null;
414 if ((intEntry = (SHP0VertexSetNode) FindChild(w.Name + "/" + extEntry.Name, false)) == null)
415 {
416 SHP0EntryNode wi = null;
417 if ((wi = (SHP0EntryNode) FindChild(w.Name, false)) == null)
418 {
419 AddChild(wi = new SHP0EntryNode {Name = FindName(null), _flags = w._flags});
420 }
421
422 SHP0VertexSetNode newIntEntry = new SHP0VertexSetNode(extEntry.Name);
423 newIntEntry.SetSize(extEntry.FrameCount + origIntCount, Loop);
424 for (int x = 0; x < extEntry.FrameCount; x++)
425 {
426 if ((kfe = extEntry.GetKeyframe(x)) != null)
427 {
428 newIntEntry.Keyframes.SetFrameValue(x + origIntCount, kfe._value)._tangent =
429 kfe._tangent;
430 }
431 }
432
433 wi.AddChild(newIntEntry);
434 }
435 else
436 {
437 for (int x = 0; x < extEntry.FrameCount; x++)
438 {
439 if ((kfe = extEntry.GetKeyframe(x)) != null)
440 {
441 intEntry.Keyframes.SetFrameValue(x + origIntCount, kfe._value)._tangent = kfe._tangent;
442 }
443 }
444 }
445 }
446 }
447 }
unsafe string FindName(string name)
Definition: ResourceNode.cs:1578
virtual string Name
Definition: ResourceNode.cs:223
virtual void AddChild(ResourceNode child)
Definition: ResourceNode.cs:757
ResourceNode FindChild(string path)
Definition: ResourceNode.cs:1342
override bool Loop
Definition: SHP0Node.cs:40
override int FrameCount
Definition: SHP0Node.cs:33
Definition: KeyframeCollection.cs:193
float _value
Definition: KeyframeCollection.cs:197
float _tangent
Definition: KeyframeCollection.cs:198

◆ AverageKeys() [1/2]

void BrawlLib.SSBB.ResourceNodes.SHP0Node.AverageKeys ( )
inline
450 {
451 foreach (SHP0EntryNode u in Children)
452 {
453 foreach (SHP0VertexSetNode w in u.Children)
454 {
455 if (w.Keyframes._keyCount > 1)
456 {
457 KeyframeEntry root = w.Keyframes._keyRoot;
458 if (root._next != root && root._prev != root && root._prev != root._next)
459 {
460 float tan = (root._next._tangent + root._prev._tangent) / 2.0f;
461 float val = (root._next._value + root._prev._value) / 2.0f;
462
463 root._next._tangent = tan;
464 root._prev._tangent = tan;
465
466 root._next._value = val;
467 root._prev._value = val;
468 }
469 }
470 }
471 }
472
474 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
List< ResourceNode > Children
Definition: ResourceNode.cs:262
KeyframeEntry _prev
Definition: KeyframeCollection.cs:195
KeyframeEntry _next
Definition: KeyframeCollection.cs:195

◆ AverageKeys() [2/2]

void BrawlLib.SSBB.ResourceNodes.SHP0Node.AverageKeys ( string  baseName,
string  morphName 
)
inline
477 {
478 SHP0EntryNode w = FindChild(baseName, false) as SHP0EntryNode;
479
480 SHP0VertexSetNode t = w?.FindChild(morphName, false) as SHP0VertexSetNode;
481 if (t == null)
482 {
483 return;
484 }
485
486 if (t.Keyframes._keyCount > 1)
487 {
488 KeyframeEntry root = t.Keyframes._keyRoot;
489 if (root._next != root && root._prev != root && root._prev != root._next)
490 {
491 float tan = (root._next._tangent + root._prev._tangent) / 2.0f;
492 float val = (root._next._value + root._prev._value) / 2.0f;
493
494 root._next._tangent = tan;
495 root._prev._tangent = tan;
496
497 root._next._value = val;
498 root._prev._value = val;
499 }
500 }
501
503 }

◆ DeleteKeyframe()

void BrawlLib.SSBB.ResourceNodes.SHP0Node.DeleteKeyframe ( int  index)
inline
73 {
74 foreach (SHP0EntryNode e in Children)
75 {
76 foreach (SHP0VertexSetNode c in e.Children)
77 {
78 c.Keyframes.Delete(index);
79 }
80 }
81
82 FrameCount--;
83 }

◆ FindOrCreateEntry()

SHP0EntryNode BrawlLib.SSBB.ResourceNodes.SHP0Node.FindOrCreateEntry ( string  name)
inline
316 {
317 foreach (SHP0EntryNode t in Children)
318 {
319 if (t.Name == name)
320 {
321 return t;
322 }
323 }
324
325 SHP0EntryNode entry = new SHP0EntryNode
326 {
327 Name = name,
328 _flags = 3
329 };
330 AddChild(entry);
331 entry.AddChild(new SHP0VertexSetNode(FindName("NewMorphTarget")));
332 return entry;
333 }

◆ InsertKeyframe()

void BrawlLib.SSBB.ResourceNodes.SHP0Node.InsertKeyframe ( int  index)
inline
61 {
62 FrameCount++;
63 foreach (SHP0EntryNode e in Children)
64 {
65 foreach (SHP0VertexSetNode c in e.Children)
66 {
67 c.Keyframes.Insert(index);
68 }
69 }
70 }

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.SHP0Node.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

224 {
225 _strings.Clear();
226 foreach (SHP0EntryNode entry in Children)
227 {
228 _strings.Add(entry.Name);
229
230 foreach (SHP0VertexSetNode n in entry.Children)
231 {
232 _strings.Add(n.Name);
233 }
234 }
235
236 int size = (Version == 4 ? SHP0v4.Size : SHP0v3.Size) + 0x18 + Children.Count * 0x10 + _strings.Count * 4;
237 foreach (SHP0EntryNode entry in Children)
238 {
239 size += entry.CalculateSize(true) + entry.Children.Count * 4;
240 }
241
242 if (_version == 4)
243 {
244 size += _userEntries.GetSize();
245 }
246
247 return size;
248 }
int Version
Definition: BRRESNode.cs:1052

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.SHP0Node.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

109 {
110 base.OnInitialize();
111
112 _strings.Clear();
113 if (_version == 4)
114 {
115 SHP0v4* header = Header4;
116
117 if (_name == null && header->_stringOffset != 0)
118 {
119 _name = header->ResourceString;
120 }
121
122 _numFrames = header->_numFrames;
123 _loop = header->_loop != 0;
124
125 bint* stringOffset = header->StringEntries;
126 for (int i = 0; i < header->_numEntries; i++)
127 {
128 _strings.Add(new string((sbyte*) stringOffset + stringOffset[i]));
129 }
130
131 if (header->_origPathOffset > 0)
132 {
133 _originalPath = header->OrigPath;
134 }
135
136 (_userEntries = new UserDataCollection()).Read(header->UserData, WorkingUncompressed);
137
138 return header->Group->_numEntries > 0;
139 }
140 else
141 {
142 SHP0v3* header = Header3;
143
144 if (_name == null && header->_stringOffset != 0)
145 {
146 _name = header->ResourceString;
147 }
148
149 _numFrames = header->_numFrames;
150 _loop = header->_loop != 0;
151
152 bint* stringOffset = header->StringEntries;
153 for (int i = 0; i < header->_numEntries; i++)
154 {
155 _strings.Add(new string((sbyte*) stringOffset + stringOffset[i]));
156 }
157
158 if (header->_origPathOffset > 0)
159 {
160 _originalPath = header->OrigPath;
161 }
162
163 return header->Group->_numEntries > 0;
164 }
165 }
string _originalPath
Definition: BRRESNode.cs:1046
int _numFrames
Definition: BRRESNode.cs:994
bool _loop
Definition: BRRESNode.cs:995
string _name
Definition: ResourceNode.cs:139
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
Definition: BigEndianTypes.cs:9

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.SHP0Node.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

168 {
169 ResourceGroup* group = Header4->Group;
170 for (int i = 0; i < group->_numEntries; i++)
171 {
172 new SHP0EntryNode().Initialize(this, new DataSource(group->First[i].DataAddress, 0));
173 }
174 }
VoidPtr DataAddress
Definition: Common.cs:524
Definition: Common.cs:380
ResourceEntry * First
Definition: Common.cs:405
bint _numEntries
Definition: Common.cs:384

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.SHP0Node.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

177 {
178 ResourceGroup* group;
179 if (_version == 4)
180 {
181 SHP0v4* header = (SHP0v4*) address;
182 *header = new SHP0v4(_loop, (ushort) _numFrames, (ushort) _strings.Count);
183 group = header->Group;
184 }
185 else
186 {
187 SHP0v3* header = (SHP0v3*) address;
188 *header = new SHP0v3(_loop, (ushort) _numFrames, (ushort) _strings.Count);
189 group = header->Group;
190 }
191
192 *group = new ResourceGroup(Children.Count);
193
194 VoidPtr entryAddress = group->EndAddress;
195 VoidPtr dataAddress = entryAddress;
196
197 foreach (SHP0EntryNode n in Children)
198 {
199 dataAddress += n._entryLen;
200 }
201
202 ResourceEntry* rEntry = group->First;
203 foreach (SHP0EntryNode n in Children)
204 {
205 (rEntry++)->_dataOffset = (int) entryAddress - (int) group;
206
207 n._dataAddr = dataAddress;
208 n.Rebuild(entryAddress, n._entryLen, true);
209 entryAddress += n._entryLen;
210 dataAddress += n._dataLen;
211 }
212
213 ((SHP0v3*) address)->_stringListOffset = (int) dataAddress - (int) address;
214
215 dataAddress += _strings.Count * 4;
216
217 if (_userEntries.Count > 0 && _version == 4)
218 {
219 _userEntries.Write(((SHP0v4*) address)->UserData = dataAddress);
220 }
221 }
Definition: VoidPtr.cs:9
Definition: Common.cs:472
VoidPtr EndAddress
Definition: Common.cs:406

◆ Resize() [1/2]

void BrawlLib.SSBB.ResourceNodes.SHP0Node.Resize ( )
inline

Stretches or compresses all frames of the animation to fit a new frame count specified by the user.

341 {
343 if (f.ShowDialog(FrameCount) == DialogResult.OK)
344 {
345 Resize(f.NewValue);
346 }
347 }
Definition: FrameCountChanger.cs:7
DialogResult ShowDialog(int frameCount)
Definition: FrameCountChanger.cs:15
int NewValue
Definition: FrameCountChanger.cs:13
void Resize()
Stretches or compresses all frames of the animation to fit a new frame count specified by the user.
Definition: SHP0Node.cs:340

◆ Resize() [2/2]

void BrawlLib.SSBB.ResourceNodes.SHP0Node.Resize ( int  newFrameCount)
inline

Stretches or compresses all frames of the animation to fit a new frame count.

353 {
354 KeyframeEntry kfe = null;
355 float ratio = newFrameCount / (float) FrameCount;
356 foreach (SHP0EntryNode s in Children)
357 {
358 foreach (SHP0VertexSetNode e in s.Children)
359 {
360 KeyframeArray newArr = new KeyframeArray(newFrameCount);
361 for (int x = 0; x < FrameCount; x++)
362 {
363 if ((kfe = e.GetKeyframe(x)) != null)
364 {
365 int newFrame = (int) (x * ratio + 0.5f);
366 float frameRatio = newFrame == 0 ? 0 : x / (float) newFrame;
367 newArr.SetFrameValue(newFrame, kfe._value)._tangent =
368 kfe._tangent * (float.IsNaN(frameRatio) ? 1 : frameRatio);
369 }
370 }
371
372 e._keyframes = newArr;
373 }
374 }
375
376 FrameCount = newFrameCount;
377 }
Definition: KeyframeCollection.cs:380
KeyframeEntry SetFrameValue(int index, float value, bool parsing=false)
Definition: KeyframeCollection.cs:556

◆ UpdateChildFrameLimits()

override void BrawlLib.SSBB.ResourceNodes.SHP0Node.UpdateChildFrameLimits ( )
inlineprotectedvirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.NW4RAnimationNode.

50 {
51 foreach (SHP0EntryNode n in Children)
52 {
53 foreach (SHP0VertexSetNode s in n.Children)
54 {
55 s.SetSize(_numFrames, Loop);
56 }
57 }
58 }

Property Documentation

◆ AllowedChildTypes

override Type [] BrawlLib.SSBB.ResourceNodes.SHP0Node.AllowedChildTypes
get

◆ FrameCount

override int BrawlLib.SSBB.ResourceNodes.SHP0Node.FrameCount
getset
33 {
34 get => base.FrameCount;
35 set => base.FrameCount = value;
36 }

◆ Loop

override bool BrawlLib.SSBB.ResourceNodes.SHP0Node.Loop
getset
40 {
41 get => base.Loop;
42 set
43 {
44 base.Loop = value;
46 }
47 }
override void UpdateChildFrameLimits()
Definition: SHP0Node.cs:49

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.SHP0Node.ResourceFileType
get

◆ SupportedVersions

override int [] BrawlLib.SSBB.ResourceNodes.SHP0Node.SupportedVersions
get

◆ Tag

override string BrawlLib.SSBB.ResourceNodes.SHP0Node.Tag
get

The documentation for this class was generated from the following file: