BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.TPLTextureNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.TPLTextureNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode BrawlLib.Imaging.IImageSource

Public Member Functions

TPLPaletteNode GetPaletteNode ()
 
override bool OnInitialize ()
 
Bitmap GetImage (int index)
 
void Replace (Bitmap bmp)
 
override void Replace (string fileName)
 
override void Export (string outPath)
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 
Bitmap GetImage (int index)
 

Properties

override ResourceType ResourceFileType [get]
 
override string Name [get, set]
 
int Width [get]
 
int Height [get]
 
WiiPixelFormat Format [get]
 
MatWrapMode UWrapMode [get, set]
 
MatWrapMode VWrapMode [get, set]
 
MatTextureMinFilter MinFilter [get, set]
 
MatTextureMagFilter MagFilter [get, set]
 
float LODBias [get, set]
 
int EnableEdgeLOD [get, set]
 
int LevelOfDetail [get]
 
int ImageCount [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 
- Properties inherited from BrawlLib.Imaging.IImageSource
int ImageCount [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ Export()

override void BrawlLib.SSBB.ResourceNodes.TPLTextureNode.Export ( string  outPath)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

364 {
365 if (outPath.EndsWith(".png"))
366 {
367 using (Bitmap bmp = GetImage(0))
368 {
369 bmp.Save(outPath, ImageFormat.Png);
370 }
371 }
372 else if (outPath.EndsWith(".tga"))
373 {
374 using (Bitmap bmp = GetImage(0))
375 {
376 bmp.SaveTGA(outPath);
377 }
378 }
379 else if (outPath.EndsWith(".tiff") || outPath.EndsWith(".tif"))
380 {
381 using (Bitmap bmp = GetImage(0))
382 {
383 bmp.Save(outPath, ImageFormat.Tiff);
384 }
385 }
386 else if (outPath.EndsWith(".bmp"))
387 {
388 using (Bitmap bmp = GetImage(0))
389 {
390 bmp.Save(outPath, ImageFormat.Bmp);
391 }
392 }
393 else if (outPath.EndsWith(".jpg") || outPath.EndsWith(".jpeg"))
394 {
395 using (Bitmap bmp = GetImage(0))
396 {
397 bmp.Save(outPath, ImageFormat.Jpeg);
398 }
399 }
400 else if (outPath.EndsWith(".gif"))
401 {
402 using (Bitmap bmp = GetImage(0))
403 {
404 bmp.Save(outPath, ImageFormat.Gif);
405 }
406 }
407 else
408 {
409 int dataLen = TPLTextureHeader.Size + CalculateSize(true);
410 using (FileStream stream = new FileStream(outPath, FileMode.OpenOrCreate, FileAccess.ReadWrite,
411 FileShare.None, 8, FileOptions.RandomAccess))
412 {
413 stream.SetLength(dataLen);
414 using (FileMap map = FileMap.FromStream(stream))
415 {
416 TPLTextureHeader* tex = (TPLTextureHeader*) map.Address;
417 tex->_wrapS = (uint) _uWrap;
418 tex->_wrapT = (uint) _vWrap;
419 tex->_minFilter = (uint) _minFltr;
420 tex->_magFilter = (uint) _magFltr;
421 tex->PixelFormat = Format;
422 tex->_width = (ushort) Width;
423 tex->_height = (ushort) Height;
424 tex->_LODBias = _lodBias;
425 tex->_edgeLODEnable = (byte) _enableEdgeLod;
426 tex->_maxLOD = (byte) (LevelOfDetail - 1);
427 tex->_minLOD = 0;
428
429 VoidPtr data = (VoidPtr) tex + TPLTextureHeader.Size;
430 tex->_data = (uint) (data - map.Address);
431 Rebuild(data, _calcSize, true);
432 }
433 }
434 }
435 }
Definition: FileMap.cs:10
static FileMap FromStream(FileStream stream)
Definition: FileMap.cs:117
VoidPtr Address
Definition: FileMap.cs:16
virtual void Rebuild()
Definition: ResourceNode.cs:987
int _calcSize
Definition: ResourceNode.cs:145
virtual int CalculateSize(bool force)
Definition: ResourceNode.cs:1161
WiiPixelFormat Format
Definition: TPLNode.cs:193
int LevelOfDetail
Definition: TPLNode.cs:261
Bitmap GetImage(int index)
Definition: TPLNode.cs:294
int Height
Definition: TPLNode.cs:192
int Width
Definition: TPLNode.cs:191
Definition: VoidPtr.cs:9

◆ GetImage()

Bitmap BrawlLib.SSBB.ResourceNodes.TPLTextureNode.GetImage ( int  index)
inline

Implements BrawlLib.Imaging.IImageSource.

295 {
296 try
297 {
298 TPLPaletteNode plt = GetPaletteNode();
299 if (plt != null)
300 {
301 return TextureConverter.DecodeIndexed(_dataAddr, Width, Height, plt.Palette, index + 1, _format);
302 }
303
304 return TextureConverter.Decode(_dataAddr, Width, Height, index + 1, _format);
305 }
306 catch
307 {
308 return null;
309 }
310 }
TPLPaletteNode GetPaletteNode()
Definition: TPLNode.cs:263
Definition: TextureConverter.cs:15
static Bitmap DecodeIndexed(TEX0v1 *texture, PLT0v1 *palette, int mipLevel)
Definition: TextureConverter.cs:439
static Bitmap Decode(VoidPtr addr, int w, int h, int mipLevel, WiiPixelFormat fmt)
Definition: TextureConverter.cs:352

◆ GetPaletteNode()

TPLPaletteNode BrawlLib.SSBB.ResourceNodes.TPLTextureNode.GetPaletteNode ( )
inline
264 {
265 return Children.Count > 0 ? Children[0] as TPLPaletteNode : null;
266 }
List< ResourceNode > Children
Definition: ResourceNode.cs:262

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.TPLTextureNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

438 {
440 }
static TextureConverter Get(WiiPixelFormat format)
Definition: TextureConverter.cs:415
int GetMipOffset(int width, int height, int mipLevel)
Definition: TextureConverter.cs:35

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.TPLTextureNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

269 {
270 base.OnInitialize();
271
272 _name = "Texture";
273
274 _width = Header->_width;
275 _height = Header->_height;
276 _format = Header->PixelFormat;
277 _uWrap = (MatWrapMode) (uint) Header->_wrapS;
278 _vWrap = (MatWrapMode) (uint) Header->_wrapT;
279 _minFltr = (MatTextureMinFilter) (uint) Header->_minFilter;
280 _magFltr = (MatTextureMagFilter) (uint) Header->_magFilter;
281 _lod = Header->_maxLOD + 1;
282 _enableEdgeLod = Header->_edgeLODEnable;
283
284 if (_replaced)
285 {
286 _dataAddr = WorkingUncompressed.Address + Header->_data;
287 }
288
289 return false;
290 }
bool _replaced
Definition: ResourceNode.cs:827
string _name
Definition: ResourceNode.cs:139
MatTextureMinFilter
Definition: MDL0MaterialRefNode.cs:1008
MatTextureMagFilter
Definition: MDL0MaterialRefNode.cs:1018
MatWrapMode
Definition: MDL0MaterialRefNode.cs:1001

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.TPLTextureNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

443 {
444 Memory.Move(address, _dataAddr, (uint) length);
445 _dataAddr = address;
446 }
Definition: Memory.cs:8
static void Move(VoidPtr dst, VoidPtr src, uint size)
Definition: Memory.cs:9

◆ Replace() [1/2]

void BrawlLib.SSBB.ResourceNodes.TPLTextureNode.Replace ( Bitmap  bmp)
inline
313 {
314 FileMap tMap;
315 if (Children.Count > 0)
316 {
317 TPLPaletteNode pn = GetPaletteNode();
318 tMap = TextureConverter.Get(Format).EncodeTPLTextureIndexed(bmp, pn.Colors, pn.Format,
319 QuantizationAlgorithm.MedianCut, out FileMap pMap);
320 ReplaceRaw(tMap);
321 AddChild(pn);
322 pn.ReplaceRaw(pMap);
324 }
325 else
326 {
328 ReplaceRaw(tMap);
329 }
330 }
virtual void ReplaceRaw(VoidPtr address, int length)
Definition: ResourceNode.cs:847
void UpdateCurrentControl()
Definition: ResourceNode.cs:482
virtual void AddChild(ResourceNode child)
Definition: ResourceNode.cs:757
virtual FileMap EncodeTPLTexture(Bitmap src, int mipLevels)
Definition: TextureConverter.cs:249
virtual FileMap EncodeTPLTextureIndexed(Bitmap src, int numColors, WiiPaletteFormat format, QuantizationAlgorithm algorithm, out FileMap paletteFile)
Definition: TextureConverter.cs:58
QuantizationAlgorithm
Definition: BitmapExtension.cs:723

◆ Replace() [2/2]

override void BrawlLib.SSBB.ResourceNodes.TPLTextureNode.Replace ( string  fileName)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

333 {
334 string ext = Path.GetExtension(fileName);
335 Bitmap bmp;
336 if (string.Equals(ext, ".tga", StringComparison.OrdinalIgnoreCase))
337 {
338 bmp = TGA.FromFile(fileName);
339 }
340 else if (
341 string.Equals(ext, ".png", StringComparison.OrdinalIgnoreCase) ||
342 string.Equals(ext, ".tif", StringComparison.OrdinalIgnoreCase) ||
343 string.Equals(ext, ".tiff", StringComparison.OrdinalIgnoreCase) ||
344 string.Equals(ext, ".bmp", StringComparison.OrdinalIgnoreCase) ||
345 string.Equals(ext, ".jpg", StringComparison.OrdinalIgnoreCase) ||
346 string.Equals(ext, ".jpeg", StringComparison.OrdinalIgnoreCase) ||
347 string.Equals(ext, ".gif", StringComparison.OrdinalIgnoreCase))
348 {
349 bmp = (Bitmap) Image.FromFile(fileName);
350 }
351 else
352 {
353 base.Replace(fileName);
354 return;
355 }
356
357 using (Bitmap b = bmp)
358 {
359 Replace(b);
360 }
361 }
Definition: TGAImage.cs:120
static unsafe Bitmap FromFile(string path)
Definition: TGAImage.cs:171
void Replace(Bitmap bmp)
Definition: TPLNode.cs:312

Property Documentation

◆ EnableEdgeLOD

int BrawlLib.SSBB.ResourceNodes.TPLTextureNode.EnableEdgeLOD
getset
252 {
253 get => _enableEdgeLod;
254 set
255 {
256 _enableEdgeLod = value;
258 }
259 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ Format

WiiPixelFormat BrawlLib.SSBB.ResourceNodes.TPLTextureNode.Format
get

◆ Height

int BrawlLib.SSBB.ResourceNodes.TPLTextureNode.Height
get

◆ ImageCount

int BrawlLib.SSBB.ResourceNodes.TPLTextureNode.ImageCount
get

◆ LevelOfDetail

int BrawlLib.SSBB.ResourceNodes.TPLTextureNode.LevelOfDetail
get

◆ LODBias

float BrawlLib.SSBB.ResourceNodes.TPLTextureNode.LODBias
getset
241 {
242 get => _lodBias;
243 set
244 {
245 _lodBias = value;
247 }
248 }

◆ MagFilter

MatTextureMagFilter BrawlLib.SSBB.ResourceNodes.TPLTextureNode.MagFilter
getset
230 {
231 get => _magFltr;
232 set
233 {
234 _magFltr = value;
236 }
237 }

◆ MinFilter

MatTextureMinFilter BrawlLib.SSBB.ResourceNodes.TPLTextureNode.MinFilter
getset
219 {
220 get => _minFltr;
221 set
222 {
223 _minFltr = value;
225 }
226 }

◆ Name

override string BrawlLib.SSBB.ResourceNodes.TPLTextureNode.Name
getset
176 {
177 get => $"Texture{Index}";
178 set => base.Name = value;
179 }

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.TPLTextureNode.ResourceFileType
get

◆ UWrapMode

MatWrapMode BrawlLib.SSBB.ResourceNodes.TPLTextureNode.UWrapMode
getset
197 {
198 get => _uWrap;
199 set
200 {
201 _uWrap = value;
203 }
204 }

◆ VWrapMode

MatWrapMode BrawlLib.SSBB.ResourceNodes.TPLTextureNode.VWrapMode
getset
208 {
209 get => _vWrap;
210 set
211 {
212 _vWrap = value;
214 }
215 }

◆ Width

int BrawlLib.SSBB.ResourceNodes.TPLTextureNode.Width
get

The documentation for this class was generated from the following file: