BrawlCrate v0.41
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Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.ARCEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.ARCEntryNode:
BrawlLib.SSBB.ResourceNodes.U8EntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode BrawlLib.SSBB.ResourceNodes.ADPMNode BrawlLib.SSBB.ResourceNodes.ADSJNode BrawlLib.SSBB.ResourceNodes.AIPDNode BrawlLib.SSBB.ResourceNodes.ARCNode BrawlLib.SSBB.ResourceNodes.ATKDNode BrawlLib.SSBB.ResourceNodes.BGMGNode BrawlLib.SSBB.ResourceNodes.BLOCNode BrawlLib.SSBB.ResourceNodes.BRRESNode BrawlLib.SSBB.ResourceNodes.CENode BrawlLib.SSBB.ResourceNodes.CollisionNode BrawlLib.SSBB.ResourceNodes.Common2MiscDataNode BrawlLib.SSBB.ResourceNodes.EFLSNode BrawlLib.SSBB.ResourceNodes.HavokNode BrawlLib.SSBB.ResourceNodes.ItmFreqNode BrawlLib.SSBB.ResourceNodes.ItmParamNode BrawlLib.SSBB.ResourceNodes.MSBinNode BrawlLib.SSBB.ResourceNodes.MVPMNode BrawlLib.SSBB.ResourceNodes.MoveDefNode BrawlLib.SSBB.ResourceNodes.NW4RArcEntryNode BrawlLib.SSBB.ResourceNodes.PathingMiscDataNode BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVv1Node BrawlLib.SSBB.ResourceNodes.RASDNode BrawlLib.SSBB.ResourceNodes.RELNode BrawlLib.SSBB.ResourceNodes.SCLANode BrawlLib.SSBB.ResourceNodes.STPMNode BrawlLib.SSBB.ResourceNodes.SakuraiArchiveNode BrawlLib.SSBB.ResourceNodes.StageTableNode BrawlLib.SSBB.ResourceNodes.TBNode BrawlLib.SSBB.ResourceNodes.TPLNode BrawlLib.SSBB.ResourceNodes.TyDataNode

Public Member Functions

bool isModelData ()
 
bool isTextureData ()
 
void UpdateName ()
 
override void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.U8EntryNode
override bool OnInitialize ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

ResourceType _resourceType = ResourceType.ARCEntry
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.U8EntryNode
int _u8Parent
 
int _u8FirstNotChild
 
int _u8Type
 
int _u8Index
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Protected Member Functions

virtual string GetName ()
 
virtual string GetName (string fileType)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 

Protected Attributes

ResourceNode redirectTargetNode
 

Properties

override ResourceType ResourceFileType [get]
 
override string Compression [get, set]
 
ARCFileType FileType [get, set]
 
short FileIndex [get, set]
 
byte GroupID [get, set]
 
int AbsoluteIndex [get]
 
short RedirectIndex [get, set]
 
string RedirectTargetName [get]
 
string RedirectTarget [get, set]
 
ResourceNode RedirectNode [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.U8EntryNode
int ParentIndex [get]
 
int ChildEndIndex [get]
 
int Type [get]
 
int ID [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ GetName() [1/2]

virtual string BrawlLib.SSBB.ResourceNodes.ARCEntryNode.GetName ( )
inlineprotectedvirtual

◆ GetName() [2/2]

virtual string BrawlLib.SSBB.ResourceNodes.ARCEntryNode.GetName ( string  fileType)
inlineprotectedvirtual
1063 {
1064 if (fileType.Length > 4 && !fileType.Contains(' '))
1065 {
1066 fileType = System.Text.RegularExpressions.Regex.Replace(fileType, "(\\B[A-Z])", " $1");
1067 }
1068
1069 string s = $"{fileType} [{_fileIndex}]";
1070 if (_group != 0)
1071 {
1072 s += $" [Group {_group}]";
1073 }
1074
1075 if (_redirectIndex != -1)
1076 {
1077 s += $" (Redirect → {(redirectTargetNode == null ? _redirectIndex.ToString() : RedirectNode.Name)})";
1078 }
1079
1080 return s;
1081 }

◆ Initialize()

override void BrawlLib.SSBB.ResourceNodes.ARCEntryNode.Initialize ( ResourceNode  parent,
DataSource  origSource,
DataSource  uncompSource 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1102 {
1103 base.Initialize(parent, origSource, uncompSource);
1104
1105 if (parent != null && (parent is MRGNode || RootNode is U8Node))
1106 {
1107 _fileType = 0;
1108 _fileIndex = (short) Parent._children.IndexOf(this);
1109 _group = 0;
1110 _redirectIndex = 0;
1111
1112 if (_name == null)
1113 {
1114 _name = GetName();
1115 }
1116 }
1117 else if (parent != null && parent is ARCNode)
1118 {
1119 ARCFileHeader* header = (ARCFileHeader*) (origSource.Address - 0x20);
1120 _fileType = header->FileType;
1121 _fileIndex = header->_index;
1122 _group = header->_groupIndex;
1123 _redirectIndex = header->_redirectIndex;
1124
1125 if (_name == null)
1126 {
1127 if (_redirectIndex != -1 && _resourceType != ResourceType.MSBin)
1128 {
1129 _resourceType = ResourceType.Redirect;
1130 UpdateRedirectTarget();
1131 }
1132
1133 _name = GetName();
1134 }
1135 }
1136 else if (_name == null)
1137 {
1138 _name = Path.GetFileName(_origPath);
1139 }
1140
1141 if (RedirectIndex != -1)
1142 {
1143 UpdateRedirectTarget();
1144 }
1145 }
ResourceType _resourceType
Definition: ARCNode.cs:874
short RedirectIndex
Definition: ARCNode.cs:934
List< ResourceNode > _children
Definition: ResourceNode.cs:143
string _origPath
Definition: ResourceNode.cs:139
ResourceNode RootNode
Definition: ResourceNode.cs:175
ResourceType
Definition: ResourceType.cs:6
ARCFileType FileType
Definition: ARC.cs:112

◆ isModelData()

bool BrawlLib.SSBB.ResourceNodes.ARCEntryNode.isModelData ( )
inline
1084 {
1085 return FileType == ARCFileType.ModelData;
1086 }
Definition: FileAssociation.cs:30
ARCFileType
Definition: ARC.cs:144

◆ isTextureData()

bool BrawlLib.SSBB.ResourceNodes.ARCEntryNode.isTextureData ( )
inline
1089 {
1090 return FileType == ARCFileType.TextureData;
1091 }

◆ UpdateName()

void BrawlLib.SSBB.ResourceNodes.ARCEntryNode.UpdateName ( )
inline
1094 {
1095 if (!(this is ARCNode))
1096 {
1097 Name = GetName();
1098 }
1099 }
virtual string Name
Definition: ResourceNode.cs:223

Member Data Documentation

◆ _resourceType

ResourceType BrawlLib.SSBB.ResourceNodes.ARCEntryNode._resourceType = ResourceType.ARCEntry

◆ redirectTargetNode

ResourceNode BrawlLib.SSBB.ResourceNodes.ARCEntryNode.redirectTargetNode
protected

Property Documentation

◆ AbsoluteIndex

int BrawlLib.SSBB.ResourceNodes.ARCEntryNode.AbsoluteIndex
get

◆ Compression

override string BrawlLib.SSBB.ResourceNodes.ARCEntryNode.Compression
getset
879 {
880 get => base.Compression;
881 set => base.Compression = value;
882 }

◆ FileIndex

short BrawlLib.SSBB.ResourceNodes.ARCEntryNode.FileIndex
getset
902 {
903 get => Parent is ARCNode ? _fileIndex : (short)Index;
904 set
905 {
906 _fileIndex = value;
908 UpdateName();
909 }
910 }
void UpdateName()
Definition: ARCNode.cs:1093
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
int Index
Definition: ResourceNode.cs:301

◆ FileType

ARCFileType BrawlLib.SSBB.ResourceNodes.ARCEntryNode.FileType
getset
888 {
889 get => _fileType;
890 set
891 {
892 _fileType = value;
894 UpdateName();
895 }
896 }

◆ GroupID

byte BrawlLib.SSBB.ResourceNodes.ARCEntryNode.GroupID
getset
916 {
917 get => Parent is ARCNode ? _group : (byte)0;
918 set
919 {
920 _group = value;
922 UpdateName();
923 }
924 }

◆ RedirectIndex

short BrawlLib.SSBB.ResourceNodes.ARCEntryNode.RedirectIndex
getset
934 {
935 get => Parent is ARCNode ? _redirectIndex : (short)-1;
936 set
937 {
938 if (value == _redirectIndex)
939 {
940 return;
941 }
942
943 if (Parent == null || (_redirectIndex = (short) ((int) value).Clamp(-1, Parent.Children.Count - 1)) < 0)
944 {
945 _resourceType = ResourceType.ARCEntry;
946 }
947 else
948 {
949 _resourceType = ResourceType.Redirect;
950 }
951
952 UpdateRedirectTarget();
953 UpdateName();
954 }
955 }
List< ResourceNode > Children
Definition: ResourceNode.cs:262

◆ RedirectNode

ResourceNode BrawlLib.SSBB.ResourceNodes.ARCEntryNode.RedirectNode
get

◆ RedirectTarget

string BrawlLib.SSBB.ResourceNodes.ARCEntryNode.RedirectTarget
getset
980 {
981 get => RedirectTargetName;
982 set
983 {
984 try
985 {
986 if (short.TryParse(value.Substring(0, value.IndexOf(".")),
987 out short absIndex))
988 {
989 RedirectIndex = absIndex;
990 if (Parent.Children.Count < absIndex)
991 {
993 }
994
996 UpdateName();
997 return;
998 }
999 }
1000 catch
1001 {
1002 if (short.TryParse(value, out short absIndex))
1003 {
1004 RedirectIndex = absIndex;
1005 if (Parent.Children.Count < absIndex)
1006 {
1008 }
1009
1011 UpdateName();
1012 return;
1013 }
1014 }
1015
1016 redirectTargetNode = null;
1017 RedirectIndex = -1;
1019 UpdateName();
1020 }
1021 }
string RedirectTargetName
Definition: ARCNode.cs:960
ResourceNode redirectTargetNode
Definition: ARCNode.cs:1028

◆ RedirectTargetName

string BrawlLib.SSBB.ResourceNodes.ARCEntryNode.RedirectTargetName
get
960 {
961 get
962 {
963 if (redirectTargetNode == null)
964 {
965 return "None";
966 }
967
968 if (redirectTargetNode is ARCEntryNode a)
969 {
970 return $"{a.AbsoluteIndex.ToString()}. {redirectTargetNode.Name}";
971 }
972
973 return $"{redirectTargetNode.Index.ToString()}. {redirectTargetNode.Name}";
974 }
975 }

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.ARCEntryNode.ResourceFileType
get

The documentation for this class was generated from the following file: