|
bool | AlwaysSet [get, set] |
|
bool | Identity [get, set] |
|
bool | IgnoreRotAndTrans [get, set] |
|
bool | IgnoreScale [get, set] |
|
bool | IsScaleIsotropic [get, set] |
|
bool | IsRotationIsotropic [get, set] |
|
bool | IsTranslationIsotropic [get, set] |
|
bool | UseModelScale [get, set] |
|
bool | UseModelRot [get, set] |
|
bool | UseModelTrans [get, set] |
|
bool | ScaleCompApply [get, set] |
|
bool | ScaleCompParent [get, set] |
|
bool | ClassicScaleOff [get, set] |
|
bool | IsScaleXFixed [get, set] |
|
bool | IsScaleYFixed [get, set] |
|
bool | IsScaleZFixed [get, set] |
|
bool | IsRotationXFixed [get, set] |
|
bool | IsRotationYFixed [get, set] |
|
bool | IsRotationZFixed [get, set] |
|
bool | IsTranslationXFixed [get, set] |
|
bool | IsTranslationYFixed [get, set] |
|
bool | IsTranslationZFixed [get, set] |
|
bool | HasScale [get, set] |
|
bool | HasRotation [get, set] |
|
bool | HasTranslation [get, set] |
|
AnimDataFormat | ScaleDataFormat [get, set] |
|
AnimDataFormat | RotationDataFormat [get, set] |
|
AnimDataFormat | TranslationDataFormat [get, set] |
|
◆ GetExists()
bool BrawlLib.Wii.Models.AnimationCode.GetExists |
( |
int |
i | ) |
|
|
inline |
281 {
282 return _data[22 + i];
283 }
Bin32 _data
Definition: AnimationCode.cs:23
◆ GetFormat()
AnimDataFormat BrawlLib.Wii.Models.AnimationCode.GetFormat |
( |
int |
index | ) |
|
|
inline |
291 {
292 switch (index)
293 {
297 }
298
300 }
AnimDataFormat
Definition: AnimationCode.cs:8
AnimDataFormat RotationDataFormat
Definition: AnimationCode.cs:212
AnimDataFormat TranslationDataFormat
Definition: AnimationCode.cs:218
AnimDataFormat ScaleDataFormat
Definition: AnimationCode.cs:206
◆ GetIsFixed()
bool BrawlLib.Wii.Models.AnimationCode.GetIsFixed |
( |
int |
i | ) |
|
|
inline |
261 {
262 return _data[13 + i];
263 }
◆ GetIsIsotropic()
bool BrawlLib.Wii.Models.AnimationCode.GetIsIsotropic |
( |
int |
i | ) |
|
|
inline |
◆ operator AnimationCode()
static implicit BrawlLib.Wii.Models.AnimationCode.operator AnimationCode |
( |
uint |
data | ) |
|
|
inlinestatic |
251 {
252 return new AnimationCode {
_data = data};
253 }
◆ operator uint()
static implicit BrawlLib.Wii.Models.AnimationCode.operator uint |
( |
AnimationCode |
code | ) |
|
|
inlinestatic |
256 {
257 return code._data;
258 }
◆ SetExists()
void BrawlLib.Wii.Models.AnimationCode.SetExists |
( |
int |
i, |
|
|
bool |
p |
|
) |
| |
|
inline |
◆ SetFormat()
void BrawlLib.Wii.Models.AnimationCode.SetFormat |
( |
int |
index, |
|
|
AnimDataFormat |
format |
|
) |
| |
|
inline |
303 {
304 switch (index)
305 {
306 case 0:
308 break;
309 case 1:
311 break;
312 case 2:
314 break;
315 }
316 }
◆ SetIsFixed()
void BrawlLib.Wii.Models.AnimationCode.SetIsFixed |
( |
int |
i, |
|
|
bool |
p |
|
) |
| |
|
inline |
◆ SetIsIsotropic()
void BrawlLib.Wii.Models.AnimationCode.SetIsIsotropic |
( |
int |
i, |
|
|
bool |
p |
|
) |
| |
|
inline |
◆ ToString()
override string BrawlLib.Wii.Models.AnimationCode.ToString |
( |
| ) |
|
|
inline |
319 {
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
337
338
339 }
override string ToString()
Definition: BinaryHandlers.cs:28
◆ _data
Bin32 BrawlLib.Wii.Models.AnimationCode._data |
◆ Default
◆ AlwaysSet
bool BrawlLib.Wii.Models.AnimationCode.AlwaysSet |
|
getset |
56 {
58 set =>
_data[0] = value;
59 }
◆ ClassicScaleOff
bool BrawlLib.Wii.Models.AnimationCode.ClassicScaleOff |
|
getset |
128 {
130 set =>
_data[12] = value;
131 }
◆ HasRotation
bool BrawlLib.Wii.Models.AnimationCode.HasRotation |
|
getset |
194 {
196 set =>
_data[23] = value;
197 }
◆ HasScale
bool BrawlLib.Wii.Models.AnimationCode.HasScale |
|
getset |
188 {
190 set =>
_data[22] = value;
191 }
◆ HasTranslation
bool BrawlLib.Wii.Models.AnimationCode.HasTranslation |
|
getset |
200 {
202 set =>
_data[24] = value;
203 }
◆ Identity
bool BrawlLib.Wii.Models.AnimationCode.Identity |
|
getset |
62 {
64 set =>
_data[1] = value;
65 }
◆ IgnoreRotAndTrans
bool BrawlLib.Wii.Models.AnimationCode.IgnoreRotAndTrans |
|
getset |
68 {
70 set =>
_data[2] = value;
71 }
◆ IgnoreScale
bool BrawlLib.Wii.Models.AnimationCode.IgnoreScale |
|
getset |
74 {
76 set =>
_data[3] = value;
77 }
◆ IsRotationIsotropic
bool BrawlLib.Wii.Models.AnimationCode.IsRotationIsotropic |
|
getset |
86 {
88 set =>
_data[5] = value;
89 }
◆ IsRotationXFixed
bool BrawlLib.Wii.Models.AnimationCode.IsRotationXFixed |
|
getset |
152 {
154 set =>
_data[16] = value;
155 }
◆ IsRotationYFixed
bool BrawlLib.Wii.Models.AnimationCode.IsRotationYFixed |
|
getset |
158 {
160 set =>
_data[17] = value;
161 }
◆ IsRotationZFixed
bool BrawlLib.Wii.Models.AnimationCode.IsRotationZFixed |
|
getset |
164 {
166 set =>
_data[18] = value;
167 }
◆ IsScaleIsotropic
bool BrawlLib.Wii.Models.AnimationCode.IsScaleIsotropic |
|
getset |
80 {
82 set =>
_data[4] = value;
83 }
◆ IsScaleXFixed
bool BrawlLib.Wii.Models.AnimationCode.IsScaleXFixed |
|
getset |
134 {
136 set =>
_data[13] = value;
137 }
◆ IsScaleYFixed
bool BrawlLib.Wii.Models.AnimationCode.IsScaleYFixed |
|
getset |
140 {
142 set =>
_data[14] = value;
143 }
◆ IsScaleZFixed
bool BrawlLib.Wii.Models.AnimationCode.IsScaleZFixed |
|
getset |
146 {
148 set =>
_data[15] = value;
149 }
◆ IsTranslationIsotropic
bool BrawlLib.Wii.Models.AnimationCode.IsTranslationIsotropic |
|
getset |
92 {
94 set =>
_data[6] = value;
95 }
◆ IsTranslationXFixed
bool BrawlLib.Wii.Models.AnimationCode.IsTranslationXFixed |
|
getset |
170 {
172 set =>
_data[19] = value;
173 }
◆ IsTranslationYFixed
bool BrawlLib.Wii.Models.AnimationCode.IsTranslationYFixed |
|
getset |
176 {
178 set =>
_data[20] = value;
179 }
◆ IsTranslationZFixed
bool BrawlLib.Wii.Models.AnimationCode.IsTranslationZFixed |
|
getset |
182 {
184 set =>
_data[21] = value;
185 }
◆ RotationDataFormat
212 {
214 set =>
_data[27, 3] = (uint) value;
215 }
◆ ScaleCompApply
bool BrawlLib.Wii.Models.AnimationCode.ScaleCompApply |
|
getset |
116 {
118 set =>
_data[10] = value;
119 }
◆ ScaleCompParent
bool BrawlLib.Wii.Models.AnimationCode.ScaleCompParent |
|
getset |
122 {
124 set =>
_data[11] = value;
125 }
◆ ScaleDataFormat
206 {
208 set =>
_data[25, 2] = (uint) value;
209 }
◆ TranslationDataFormat
AnimDataFormat BrawlLib.Wii.Models.AnimationCode.TranslationDataFormat |
|
getset |
218 {
220 set =>
_data[30, 2] = (uint) value;
221 }
◆ UseModelRot
bool BrawlLib.Wii.Models.AnimationCode.UseModelRot |
|
getset |
104 {
106 set =>
_data[8] = value;
107 }
◆ UseModelScale
bool BrawlLib.Wii.Models.AnimationCode.UseModelScale |
|
getset |
98 {
100 set =>
_data[7] = value;
101 }
◆ UseModelTrans
bool BrawlLib.Wii.Models.AnimationCode.UseModelTrans |
|
getset |
110 {
112 set =>
_data[9] = value;
113 }
The documentation for this struct was generated from the following file:
- BrawlLib/Wii/Models/AnimationCode.cs