Here is a list of all class members with links to the classes they belong to:
- f -
- FaceCount : BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode
- FaceDataIndices : BrawlLib.Modeling.Vertex3
- FacepointAttribute() : BrawlLib.Wii.Graphics.FacepointAttribute
- FacepointCount : BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode
- Facepoints : BrawlLib.Modeling.Vertex3
- FAdd3() : BrawlLib.Maths
- Fan : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- FarDepth : BrawlLib.OpenGL.GLCamera
- FarZ : BrawlLib.SSBB.ResourceNodes.SCN0CameraNode, BrawlLib.Wii.Animations.CameraAnimationFrame
- FCFG : BrawlLib.SSBB.FileFilters
- FFloor3() : BrawlLib.Maths
- Fighter() : BrawlCrate.BrawlManagers.CostumeManager.PortraitMap.Fighter, BrawlLib.SSBB.Fighter
- FighterBounceSpeedMultipliers : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- FighterDataPtr : BrawlLib.SSBB.Types.EventMatchTblHeader
- FighterFile() : BrawlCrate.BrawlManagers.CostumeManager.FighterFile
- FighterID : BrawlLib.SSBB.ResourceNodes.AllstarFighterNode, BrawlLib.SSBB.ResourceNodes.ClassicFighterNode, BrawlLib.SSBB.ResourceNodes.EventMatchFighterNode, BrawlLib.SSBB.ResourceNodes.GFG1EntryNode, BrawlLib.SSBB.ResourceNodes.RSTCEntryNode
- fighterIDIndex : BrawlLib.CustomLists.FighterNameGenerators
- fighterIDList : BrawlLib.CustomLists.FighterNameGenerators
- fighterIDLongList : BrawlLib.CustomLists.FighterNameGenerators
- FighterName : BrawlLib.SSBB.ResourceNodes.FCFGNode
- Fighters : BrawlLib.SSBB.Fighter
- FighterScale : BrawlLib.SSBB.ResourceNodes.ClassicFighterNode
- FighterStatus : BrawlLib.SSBB.ResourceNodes.ClassicFighterNode
- File : BrawlCrate.BrawlManagers.SongManager.SongInfo, BrawlCrate.BrawlManagers.StageManager.SongListItem
- FileByteProvider() : BrawlLib.Internal.Windows.Controls.Hex_Editor.FileByteProvider
- FileIndex : BrawlLib.SSBB.ResourceNodes.ARCEntryNode
- fileList : BrawlLib.CustomLists.FighterNameGenerators, BrawlLib.CustomLists.StageNameGenerators
- FileMenuItem() : BrawlCrate.UI.RecentFileHandler.FileMenuItem
- FileName : BrawlCrate.UI.RecentFileHandler.FileMenuItem
- Filename : BrawlLib.BrawlManagerLib.Songs.Song, BrawlLib.Internal.AttributeInterpretation
- FileName : BrawlLib.Internal.Windows.Controls.Hex_Editor.FileByteProvider
- Filename : BrawlLib.Internal.Windows.Forms.StageModuleConverter.Stage
- FileName : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FileNodeIndex : BrawlLib.SSBB.ResourceNodes.RSARFileNode, BrawlLib.SSBB.ResourceNodes.RSTMNode
- FileOffset : BrawlLib.SSBB.ResourceNodes.RELEntryNode
- FileOpen : BrawlLib.BrawlManagerLib.Songs.SongPanel
- FileOperationFlags : BrawlLib.BrawlManagerLib.FileOperations
- FileOperationType : BrawlLib.BrawlManagerLib.FileOperations
- FilePath : BrawlLib.Internal.IO.FileMap, BrawlLib.SSBB.ResourceNodes.ResourceNode
- Files : BrawlLib.SSBB.ResourceNodes.RSARNode, BrawlLib.SSBB.SupportedFilesHandler
- fileType : BrawlCrate.UI.Model_Previewer.LeftPanel
- FileType : BrawlLib.Internal.IO.FileAssociation, BrawlLib.SSBB.ResourceNodes.ARCEntryNode, BrawlLib.SSBB.Types.ARCFileHeader
- Fill() : BrawlLib.Internal.Audio.AudioBuffer, BrawlLib.Internal.Audio.BufferData
- FillAction() : BrawlCrate.NodeWrappers.SCLAWrapper
- FillSCLA() : BrawlCrate.NodeWrappers.SCLAWrapper, BrawlLib.SSBB.ResourceNodes.SCLANode
- FILTER : BrawlLib.Internal.Windows.Forms.StageModuleConverter
- Filter : BrawlLib.SSBB.SupportedFileInfo
- FinalLoadFlags : BrawlLib.SSBB.ResourceNodes.FCFGNode
- FinalLoadFlagsV1 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- FinalLoadType : BrawlLib.SSBB.ResourceNodes.FCFGNode
- FinalSmashCamTilt : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- FinalSmashMusic : BrawlLib.SSBB.ResourceNodes.FCFGNode
- Find() : BrawlLib.Internal.Windows.Controls.Hex_Editor.SectionEditor
- FindAllOccurences() : BrawlLib.Internal.ArrayExtension, BrawlLib.Internal.ListExtension
- FindAllSubNodes() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindBone() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FindBoneByIndex() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FindChild() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindChildByType() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindChildrenByClassType() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindChildrenByName() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindChildrenByType() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindChildrenByTypeInGroup() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindClosest() : BrawlLib.Imaging.GIF.AnimatedGifEncoder
- FindColorMatch() : BrawlLib.SSBB.ResourceNodes.SCN0EntryNode
- FindCorrespondingAnimation() : BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- FindCount() : BrawlLib.Internal.Helpers
- FindEmbeddedIndex() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindFirst() : BrawlLib.Internal.Helpers
- FindFirstIgnoreNest() : BrawlLib.Internal.Helpers
- FindFirstNot() : BrawlLib.Internal.Helpers
- FindFirstNotDual() : BrawlLib.Internal.Helpers
- FindFirstOf() : BrawlLib.Internal.Helpers
- FindFirstOfIgnoreNest() : BrawlLib.Internal.Helpers
- findInfoFile() : BrawlLib.BrawlManagerLib.Songs.SongNameBar, BrawlLib.BrawlManagerLib.Songs.SongPanel
- FindKeyframe() : BrawlLib.Internal.Windows.Controls.ModelViewer.Panels.KeyframePanel
- FindLast() : BrawlLib.Internal.Helpers
- FindLink() : BrawlLib.SSBB.ResourceNodes.CollisionObject
- FindMatch() : BrawlLib.Internal.Drawing.Imaging.ColorPaletteExtension
- FindMaxMin() : BrawlLib.Internal.Windows.Controls.InterpolationViewer
- FindName() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindNext() : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- FindNextAnnotations() : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- FindNode() : BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode, BrawlLib.SSBB.ResourceNodes.MoveDefNode, BrawlLib.SSBB.ResourceNodes.ResourceNode
- FindOptions : BrawlLib.Internal.Windows.Forms.Section_Editor.FormFind
- FindOrCreate() : BrawlLib.Wii.Models.InfluenceManager
- FindOrCreate< T >() : BrawlLib.OpenGL.TKContext
- FindOrCreateEntry() : BrawlLib.SSBB.ResourceNodes.SHP0EntryNode, BrawlLib.SSBB.ResourceNodes.SHP0Node, BrawlLib.SSBB.ResourceNodes.SRT0Node
- FindOrCreateOpaMaterial() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FindOrCreatePalette() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FindOrCreateTexture() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FindOrCreateXluMaterial() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FindPrev() : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- FindPrevAnnotations() : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- FindResource() : BrawlCrate.UI.ResourceTree
- FindSCLAEntry() : BrawlLib.SSBB.ResourceNodes.SCLANode
- Finish() : BrawlLib.Imaging.GIF.AnimatedGifEncoder, BrawlLib.Internal.Windows.Forms.IProgressTracker, BrawlLib.Internal.Windows.Forms.ProgressWindow, BrawlLib.Wii.Graphics.ShaderGenerator, BrawlLib.Wii.Models.ModelLinker
- FinishHover() : BrawlCrate.UI.CollisionEditor
- FinishImport() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FinishSelection() : BrawlCrate.UI.CollisionEditor
- FireFlower : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- First : BrawlLib.SSBB.Types.AnimCurveTableHeader, BrawlLib.SSBB.Types.ARCHeader, BrawlLib.SSBB.Types.BRESHeader, BrawlLib.SSBB.Types.MDL0Material, BrawlLib.SSBB.Types.MDL0NodeTable, BrawlLib.SSBB.Types.MDL0Shader, BrawlLib.SSBB.Types.MRGHeader, BrawlLib.SSBB.Types.REFTypeObjectTable, BrawlLib.SSBB.Types.ResourceGroup
- firstFrame : BrawlLib.Imaging.GIF.AnimatedGifEncoder
- FirstPersonCamera : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanel, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- FirstPersonCameraChanged : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanel
- FitViewports() : BrawlLib.OpenGL.GLPanel
- FixedCamFOV : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- FixedCamX : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- FixedCamY : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- FixedCamZ : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- FixedFlags : BrawlLib.SSBB.ResourceNodes.SCN0LightNode
- FixedHorizontalAngle : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- FixedRotation : BrawlLib.SSBB.Types.Animations.SRT0Code
- FixedScaleX : BrawlLib.SSBB.Types.Animations.SRT0Code
- FixedScaleY : BrawlLib.SSBB.Types.Animations.SRT0Code
- FixedVerticalAngle : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- FixedX : BrawlLib.SSBB.Types.Animations.SRT0Code
- FixedY : BrawlLib.SSBB.Types.Animations.SRT0Code
- FixLedges() : BrawlLib.SSBB.ResourceNodes.CollisionObject
- FixSize : BrawlLib.SSBB.ResourceNodes.RELNode
- Flag : BrawlLib.SSBB.ResourceNodes.AIPDType2Node
- flag : BrawlLib.SSBB.Types.EmitterInheritSetting
- Flag0 : BrawlLib.SSBB.ResourceNodes.ADSJEntryNode
- Flag1 : BrawlLib.SSBB.ResourceNodes.ADSJEntryNode
- Flag2 : BrawlLib.SSBB.ResourceNodes.ADSJEntryNode
- Flag3 : BrawlLib.SSBB.ResourceNodes.ADSJEntryNode
- FlagClamp : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- flagIndex : BrawlLib.CustomLists.FighterNameGenerators
- Flags : BrawlLib.Modeling.TextureFrameState, BrawlLib.SSBB.ResourceNodes.cmArrayNode, BrawlLib.SSBB.ResourceNodes.CollDataType2
- flags : BrawlLib.SSBB.ResourceNodes.CollDataType2
- Flags : BrawlLib.SSBB.ResourceNodes.Fox11Falco9Wolf11PopoArticle63Node
- flags : BrawlLib.SSBB.ResourceNodes.HitBox
- Flags : BrawlLib.SSBB.ResourceNodes.hkClassMemberNode, BrawlLib.SSBB.ResourceNodes.hkClassNode, BrawlLib.SSBB.ResourceNodes.LightChannel, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode, BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode, BrawlLib.SSBB.ResourceNodes.MoveDefCommonActionNode, BrawlLib.SSBB.ResourceNodes.MoveDefSubActionGroupNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode, BrawlLib.SSBB.ResourceNodes.RSARSoundNode
- flags : BrawlLib.SSBB.Types.collData2, BrawlLib.SSBB.Types.CollisionPlaneInteractionType
- Flags : BrawlLib.SSBB.Types.hkArray, BrawlLib.SSBB.Types.hkClassMember
- flags0 : BrawlLib.SSBB.Types.MDL0MaterialLighting
- Flags0xB4 : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- Flags0xB5 : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- Flags0xB6 : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- Flags0xB7 : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- Flags0xBB : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- flags1 : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags1 : BrawlLib.SSBB.ResourceNodes.MoveDefUnk7EntryNode
- flags1 : BrawlLib.SSBB.Types.MDL0MaterialLighting
- Flags1 : BrawlLib.SSBB.Types.MovesetHeader
- Flags1b : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags1bin : BrawlLib.SSBB.ResourceNodes.MoveDefDataNode
- Flags1i : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags1uint : BrawlLib.SSBB.ResourceNodes.MoveDefDataNode
- flags2 : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags2 : BrawlLib.SSBB.ResourceNodes.MoveDefUnk7EntryNode, BrawlLib.SSBB.Types.MovesetHeader
- Flags2b : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags2bin : BrawlLib.SSBB.ResourceNodes.MoveDefDataNode
- Flags2i : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags2int : BrawlLib.SSBB.ResourceNodes.MoveDefDataNode
- flags3 : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags3b : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags3i : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- flags4 : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags4b : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- Flags4i : BrawlLib.SSBB.ResourceNodes.MoveDefActionFlagsEntryNode
- FlagsEnum : BrawlLib.SSBB.Types.hkArray
- FlagsList : BrawlLib.SSBB.ResourceNodes.MoveDefFlagsNode
- FlashOverlays : BrawlLib.SSBB.ResourceNodes.MoveDefDataCommonNode
- FlashOverlaysList : BrawlLib.SSBB.ResourceNodes.MoveDefDataCommonNode
- FlatBoneList : BrawlLib.Internal.ModelEditorSettings
- flinch : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- Flinchless : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlags, BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- FlipTurn : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- Float() : BrawlLib.Internal.Helpers
- Float1 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.AIPDSubBlockNode, BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode
- Float10 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- Float2 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.AIPDSubBlockNode, BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode
- Float3 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode
- Float4 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode
- Float5 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode
- Float6 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode, BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode
- Float7 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- Float8 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- Float9 : BrawlLib.SSBB.ResourceNodes.AIPDDefBlockNode
- FloatKeyframe() : BrawlLib.Internal.Windows.Controls.FloatKeyframe
- Floor() : BrawlLib.Internal.Vector3
- FloorBounceSpeedMultipliers : BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
- Flush() : BrawlLib.Internal.IO.UnsafeStream
- FMDL : BrawlLib.SSBB.FileFilters
- FMult3() : BrawlLib.Maths
- FogAnimationFrame() : BrawlLib.Wii.Animations.FogAnimationFrame
- FogGroup : BrawlLib.SSBB.ResourceNodes.SCN0Node
- FogIndex : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- Fogs : BrawlLib.SSBB.Types.SCN0v4, BrawlLib.SSBB.Types.SCN0v5
- FolderPath : BrawlLib.SSBB.ResourceNodes.FolderNode
- FolderWrapper() : BrawlCrate.NodeWrappers.FolderWrapper
- Font : BrawlCrate.BrawlManagers.StageManager.NameCreatorSettings, BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- fontSettings : BrawlCrate.BrawlManagers.StageManager.PortraitViewer
- Food : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- ForceCloseFile() : BrawlCrate.API.BrawlAPI
- ForceCounterClockwisePrimitives : BrawlLib.Modeling.Collada.Collada.ImportOptions
- ForceFloat : BrawlLib.SSBB.ResourceNodes.MDL0FurPosNode, BrawlLib.SSBB.ResourceNodes.MDL0NormalNode, BrawlLib.SSBB.ResourceNodes.MDL0UVNode, BrawlLib.SSBB.ResourceNodes.MDL0VertexNode
- ForceFloatNormals : BrawlLib.Modeling.Collada.Collada.ImportOptions
- ForceFloatUVs : BrawlLib.Modeling.Collada.Collada.ImportOptions
- ForceFloatVertices : BrawlLib.Modeling.Collada.Collada.ImportOptions
- ForceRebuild : BrawlLib.SSBB.ResourceNodes.MDL0FurPosNode, BrawlLib.SSBB.ResourceNodes.MDL0NormalNode, BrawlLib.SSBB.ResourceNodes.MDL0UVNode, BrawlLib.SSBB.ResourceNodes.MDL0VertexNode
- ForceReplacedEvent() : BrawlLib.SSBB.ResourceNodes.ResourceNode
- ForceWrite : BrawlLib.SSBB.ResourceNodes.MoveDefActionNode
- ForEditing : BrawlLib.SSBB.SupportedFileInfo
- FormalArguments : BrawlLib.SSBB.ResourceNodes.RELType
- FormalName : BrawlLib.SSBB.ResourceNodes.RELType
- Format : BrawlLib.Internal.Audio.AudioBuffer, BrawlLib.Internal.Audio.IAudioStream, BrawlLib.Internal.Audio.PCMStream, BrawlLib.SSBB.ResourceNodes.MDL0ColorNode, BrawlLib.SSBB.ResourceNodes.MDL0FurPosNode, BrawlLib.SSBB.ResourceNodes.MDL0NormalNode, BrawlLib.SSBB.ResourceNodes.MDL0UVNode, BrawlLib.SSBB.ResourceNodes.MDL0VertexNode, BrawlLib.SSBB.ResourceNodes.PLT0Node, BrawlLib.SSBB.ResourceNodes.TEX0Node, BrawlLib.SSBB.ResourceNodes.TPLPaletteNode, BrawlLib.SSBB.ResourceNodes.TPLTextureNode, BrawlLib.Wii.Graphics.CMD, BrawlLib.Wii.Models.ElementDescriptor.ElementDef
- FormatForExportAllDialog() : BrawlLib.Internal.Windows.Forms.FormatForExportAllDialog
- Formats : BrawlLib.SSBB.ResourceNodes.StageTableNode
- FormattedNumericalValue() : BrawlLib.Internal.UserInputByteEnumDropdown< T >, BrawlLib.Internal.UserInputHexByteEnumDropdown< T >
- FormEventList() : BrawlLib.Internal.Windows.Forms.Moveset.FormEventList
- FormFind() : BrawlLib.Internal.Windows.Forms.Section_Editor.FormFind
- FormGoTo() : BrawlLib.Internal.Windows.Forms.Section_Editor.FormGoTo
- FormModifyEvent() : BrawlLib.Internal.Windows.Forms.Moveset.FormModifyEvent
- ForPac() : BrawlCrate.BrawlManagers.StageManager.PortraitMap, BrawlCrate.BrawlManagers.StageManager.SongsByStageID
- ForThisFrameIndex : BrawlLib.BrawlManagerLib.TextureContainer.Texture
- Forward : BrawlLib.SSBB.ResourceNodes.MoveDefCrawlNode
- FovY : BrawlLib.SSBB.ResourceNodes.SCN0CameraNode, BrawlLib.Wii.Animations.CameraAnimationFrame
- FPoint() : BrawlLib.Modeling.FPoint
- Frame : BrawlLib.Internal.Windows.Controls.InterpolationEditor
- FrameChanged : BrawlLib.Internal.Windows.Controls.InterpolationViewer
- frameCount : BrawlLib.Imaging.GIF.GifDecoder
- FrameCount : BrawlLib.SSBB.ResourceNodes.CHR0EntryNode, BrawlLib.SSBB.ResourceNodes.CHR0Node, BrawlLib.SSBB.ResourceNodes.CLR0Node, BrawlLib.SSBB.ResourceNodes.NW4RAnimationNode, BrawlLib.SSBB.ResourceNodes.PAT0Node, BrawlLib.SSBB.ResourceNodes.REFFAnimationNode, BrawlLib.SSBB.ResourceNodes.SCN0AmbientLightNode, BrawlLib.SSBB.ResourceNodes.SCN0CameraNode, BrawlLib.SSBB.ResourceNodes.SCN0FogNode, BrawlLib.SSBB.ResourceNodes.SCN0LightNode, BrawlLib.SSBB.ResourceNodes.SCN0Node, BrawlLib.SSBB.ResourceNodes.SHP0Node, BrawlLib.SSBB.ResourceNodes.SHP0VertexSetNode, BrawlLib.SSBB.ResourceNodes.SRT0Node, BrawlLib.SSBB.ResourceNodes.SRT0TextureNode, BrawlLib.SSBB.ResourceNodes.VIS0Node, BrawlLib.Wii.Animations.IKeyframeSource
- FrameCountChanger() : BrawlLib.Internal.Windows.Forms.FrameCountChanger
- FrameEventArgs() : BrawlLib.Internal.FrameEventArgs
- FrameIndex : BrawlLib.Internal.Windows.Controls.InterpolationViewer, BrawlLib.Internal.Windows.Controls.ModelViewer.Panels.KeyframePanel, BrawlLib.SSBB.ResourceNodes.PAT0TextureEntryNode
- frameLength : BrawlLib.SSBB.Types.AnimCurveHeader
- FrameLimit : BrawlLib.Internal.Windows.Controls.InterpolationViewer, BrawlLib.Wii.Animations.KeyframeArray, BrawlLib.Wii.Animations.KeyframeCollection
- FrameRate : BrawlLib.Imaging.IVideo, BrawlLib.SSBB.ResourceNodes.PAT0TextureNode, BrawlLib.SSBB.ResourceNodes.THPNode
- frames : BrawlLib.Imaging.GIF.GifDecoder
- FramesBeforeStartMove : BrawlLib.SSBB.ResourceNodes.GCATEntryNode
- FrameState() : BrawlLib.Modeling.FrameState, BrawlLib.Modeling.IBoneNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode
- FranchiseIcon() : BrawlLib.Internal.FranchiseIcon
- FranchiseIconID : BrawlLib.SSBB.ResourceNodes.COSCNode
- FranklinBadge : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- freeze : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- FreezeFrameDisable : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- Freezie : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- freq : BrawlLib.Imaging.GIF.NeuQuant
- Frequency : BrawlLib.Imaging.IVideo, BrawlLib.Internal.Audio.AudioBuffer, BrawlLib.Internal.Audio.IAudioStream, BrawlLib.Internal.Audio.PCMStream, BrawlLib.SSBB.ResourceNodes.ItmFreqEntryNode, BrawlLib.SSBB.ResourceNodes.PAT0TextureNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.TLSTEntryNode, BrawlLib.SSBB.ResourceNodes.THPNode
- frmEventList : BrawlLib.Internal.Windows.Forms.Moveset.EventModifier
- FromAddress() : BrawlLib.SSBB.ResourceNodes.NodeFactory
- FromAxisAngle() : BrawlLib.Internal.Vector4
- FromCurrentDir : BrawlCrate.BrawlManagers.SongManager.SongsByStage
- FromEulerAngles() : BrawlLib.Internal.Vector4
- FromFile() : BrawlLib.Imaging.TGA, BrawlLib.Internal.Audio.WAV, BrawlLib.Internal.IO.FileMap, BrawlLib.SSBB.ResourceNodes.CHR0Node, BrawlLib.SSBB.ResourceNodes.MDL0Node, BrawlLib.SSBB.ResourceNodes.NodeFactory
- FromFolder() : BrawlLib.SSBB.ResourceNodes.NodeFactory
- FromID() : BrawlLib.CustomLists.FighterNameGenerators, BrawlLib.CustomLists.StageNameGenerators
- FromIntensity() : BrawlLib.Imaging.RGBPixel
- FromPacName() : BrawlLib.CustomLists.FighterNameGenerators, BrawlLib.CustomLists.StageNameGenerators
- FromRSTM() : BrawlLib.Wii.Audio.CSTMConverter, BrawlLib.Wii.Audio.FSTMConverter
- FromSource() : BrawlLib.SSBB.ResourceNodes.NodeFactory
- FromStream() : BrawlLib.Internal.IO.FileMap
- FromStreamInternal() : BrawlLib.Internal.IO.FileMap
- FromString() : BrawlLib.Internal.Bin16, BrawlLib.Internal.Bin24, BrawlLib.Internal.Bin32, BrawlLib.Internal.Bin8, BrawlLib.SSBB.ResourceNodes.GCTCodeLine
- FromStringNoSpace() : BrawlLib.SSBB.ResourceNodes.GCTCodeLine
- FromTempFile() : BrawlLib.Internal.IO.FileMap
- FromTXT() : BrawlLib.SSBB.ResourceNodes.GCTNode
- frontstname : BrawlCrate.BrawlManagers.StageManager.PortraitViewer, BrawlLib.BrawlManagerLib.TextureContainer
- frontstname_pat0 : BrawlLib.BrawlManagerLib.TextureContainer
- frontstname_shadow : BrawlLib.BrawlManagerLib.TextureContainer
- frontstname_tex0 : BrawlLib.BrawlManagerLib.TextureContainer
- frontstnameResizeTo : BrawlCrate.BrawlManagers.StageManager.PortraitViewer
- fs : BrawlLib.Imaging.GIF.AnimatedGifEncoder
- FSmashCount : BrawlLib.SSBB.ResourceNodes.FCFGNode
- FSTMADPCMInfo() : BrawlLib.SSBB.Types.Audio.FSTMADPCMInfo
- FSTMTrackInfoStub() : BrawlLib.SSBB.Types.Audio.FSTMTrackInfoStub
- FSub3() : BrawlLib.Maths
- FullExtPath : BrawlLib.SSBB.ResourceNodes.RSARExtFileNode
- FullName : BrawlCrate.BrawlManagers.CostumeManager.FighterFile, BrawlLib.SSBB.ResourceNodes.RELMethodNode, BrawlLib.SSBB.ResourceNodes.RELType
- FullRotate : BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GBCEntryNode
- Functions : BrawlLib.SSBB.Types.VirtualFunctionTable
- FurDataOffset() : BrawlLib.SSBB.Types.MDL0Material
- FurLayerCoordNode : BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode
- FurLayerCoords : BrawlLib.Wii.Models.ModelLinker
- FurPosGroup : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FurPosList : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FurVecGroup : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FurVecList : BrawlLib.SSBB.ResourceNodes.MDL0Node
- FurVectorNode : BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode
- FurVectors : BrawlLib.Wii.Models.ModelLinker
- FxSendA : BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- FxSendB : BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- FxSendC : BrawlLib.SSBB.ResourceNodes.RWSDDataNode