BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.CollDataType2 Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.CollDataType2:
BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
override void Rebuild (bool force)
 
override bool OnInitialize ()
 
ActionEventInfo GetEventInfo (long id)
 
override void SortChildren ()
 
ResourceNode FindNode (int offset)
 
ResourceNode GetByOffsetID (int id)
 
virtual void PostProcess ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

int type
 
int flags
 
float unk1
 
float unk2
 
float unk3
 
float unk4
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
int _lookupCount
 
List< int > _lookupOffsets = new List<int>()
 
VoidPtr _entryOffset = 0
 
int _entryLength
 
int _childLength
 
MoveDefExternalNode _extNode
 
bool _extOverride = false
 
int offsetID
 
bool isExtra = false
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

override ResourceType ResourceFileType [get]
 
int Type [get]
 
int Flags [get, set]
 
float Unknown1 [get, set]
 
float Unknown2 [get, set]
 
float Unknown3 [get, set]
 
float Unknown4 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
VoidPtr _rebuildBase [get]
 
int _rebuildOffset [get]
 
VoidPtr Data [get]
 
VoidPtr BaseAddress [get]
 
MDL0Node Model [get]
 
MoveDefNode Root [get]
 
int IntOffset [get]
 
int _offset [get]
 
string HexOffset [get]
 
int Size [get]
 
bool External [get]
 
override ResourceType ResourceFileType [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
static int Compare (ResourceNode n1, ResourceNode n2)
 
static int ActionCompare (ResourceNode n1, ResourceNode n2)
 
- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.CollDataType2.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1754 {
1755 _lookupCount = 0;
1756 return (flags & 2) == 2 ? 24 : 20;
1757 }
int flags
Definition: DataArticleNode.cs:1671
int _lookupCount
Definition: MoveDefNode.cs:20

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.CollDataType2.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1732 {
1733 base.OnInitialize();
1734 type = Header->type;
1735 flags = Header->flags;
1736 unk1 = Header->unk1;
1737 unk2 = Header->unk2;
1738 unk3 = Header->unk3;
1739
1740 if ((flags & 2) == 2)
1741 {
1742 unk4 = Header->unk4;
1743 }
1744
1745 if (Size != 24 && Size != 20)
1746 {
1747 Console.WriteLine(Size);
1748 }
1749
1750 return false;
1751 }
int type
Definition: DataArticleNode.cs:1671
float unk2
Definition: DataArticleNode.cs:1672
float unk1
Definition: DataArticleNode.cs:1672
float unk3
Definition: DataArticleNode.cs:1672
float unk4
Definition: DataArticleNode.cs:1672
int Size
Definition: MoveDefNode.cs:87
bfloat unk2
Definition: FighterDefinition.cs:531
bfloat unk4
Definition: FighterDefinition.cs:533
bfloat unk1
Definition: FighterDefinition.cs:530
bfloat unk3
Definition: FighterDefinition.cs:532
bint flags
Definition: FighterDefinition.cs:529
int type
Definition: FighterDefinition.cs:528

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.CollDataType2.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1760 {
1761 _entryOffset = address;
1762 collData2* data = (collData2*) address;
1763 data->type = 2;
1764 data->flags = flags;
1765 data->unk1 = unk1;
1766 data->unk2 = unk2;
1767 data->unk3 = unk3;
1768 if ((flags & 2) == 2)
1769 {
1770 data->unk4 = unk4;
1771 }
1772 }
VoidPtr _entryOffset
Definition: MoveDefNode.cs:23
Definition: FighterDefinition.cs:527

Member Data Documentation

◆ flags

int BrawlLib.SSBB.ResourceNodes.CollDataType2.flags

◆ type

int BrawlLib.SSBB.ResourceNodes.CollDataType2.type

◆ unk1

float BrawlLib.SSBB.ResourceNodes.CollDataType2.unk1

◆ unk2

float BrawlLib.SSBB.ResourceNodes.CollDataType2.unk2

◆ unk3

float BrawlLib.SSBB.ResourceNodes.CollDataType2.unk3

◆ unk4

float BrawlLib.SSBB.ResourceNodes.CollDataType2.unk4

Property Documentation

◆ Flags

int BrawlLib.SSBB.ResourceNodes.CollDataType2.Flags
getset
1678 {
1679 get => flags;
1680 set
1681 {
1682 flags = value;
1684 }
1685 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.CollDataType2.ResourceFileType
get

◆ Type

int BrawlLib.SSBB.ResourceNodes.CollDataType2.Type
get

◆ Unknown1

float BrawlLib.SSBB.ResourceNodes.CollDataType2.Unknown1
getset
1689 {
1690 get => unk1;
1691 set
1692 {
1693 unk1 = value;
1695 }
1696 }

◆ Unknown2

float BrawlLib.SSBB.ResourceNodes.CollDataType2.Unknown2
getset
1700 {
1701 get => unk2;
1702 set
1703 {
1704 unk2 = value;
1706 }
1707 }

◆ Unknown3

float BrawlLib.SSBB.ResourceNodes.CollDataType2.Unknown3
getset
1711 {
1712 get => unk3;
1713 set
1714 {
1715 unk3 = value;
1717 }
1718 }

◆ Unknown4

float BrawlLib.SSBB.ResourceNodes.CollDataType2.Unknown4
getset
1722 {
1723 get => unk4;
1724 set
1725 {
1726 unk4 = value;
1728 }
1729 }

The documentation for this class was generated from the following file: