BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.AllstarFighterNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.AllstarFighterNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnPopulate ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

byte FighterID [get, set]
 
float Unknown04 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.AllstarFighterNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

244 {
245 return sizeof(AllstarFighterData);
246 }
Definition: AllStarStageTbl.cs:36

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.AllstarFighterNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

185 {
186 base.OnInitialize();
187
189 {
190 throw new Exception("Wrong size for AllstarFighterNode");
191 }
192
193 // Copy the data from the address
195 _fighterID = ptr->_fighterID;
196 _unknown01 = ptr->_unknown01;
197 _unknown02 = ptr->_unknown02;
198 _unknown03 = ptr->_unknown03;
199 _unknown04 = ptr->_unknown04;
200
201 if (_name == null)
202 {
205 }
206
207 return true;
208 }
Definition: CustomLists.cs:11
static readonly int slotIDIndex
Definition: CustomLists.cs:25
static string FromID(int id, int idOffset, string flagToIgnore)
Definition: CustomLists.cs:35
string _name
Definition: ResourceNode.cs:139
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
int Length
Definition: ResourceNode.cs:32
VoidPtr Address
Definition: ResourceNode.cs:31
byte _unknown01
Definition: AllStarStageTbl.cs:40
byte _unknown02
Definition: AllStarStageTbl.cs:41
byte _fighterID
Definition: AllStarStageTbl.cs:39
bfloat _unknown04
Definition: AllStarStageTbl.cs:43
byte _unknown03
Definition: AllStarStageTbl.cs:42

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.AllstarFighterNode.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

211 {
212 VoidPtr ptr = WorkingUncompressed.Address + 8;
213 foreach (string s in new[] {"Easy", "Normal", "Hard", "Very Hard", "Intense"})
214 {
215 DataSource source = new DataSource(ptr, sizeof(AllstarDifficultyData));
216 AllstarDifficultyNode node = new AllstarDifficultyNode();
217 node.Initialize(this, source);
218 node.Name = s;
219 node.IsDirty = false;
220 ptr += sizeof(AllstarDifficultyData);
221 }
222 }
Definition: VoidPtr.cs:9
Definition: AllStarStageTbl.cs:55

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.AllstarFighterNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

225 {
226 // Copy the data back to the address
227 AllstarFighterData* header_ptr = (AllstarFighterData*) address;
228 header_ptr->_fighterID = _fighterID;
229 header_ptr->_unknown01 = _unknown01;
230 header_ptr->_unknown02 = _unknown02;
231 header_ptr->_unknown03 = _unknown03;
232 header_ptr->_unknown04 = _unknown04;
233
234 // Rebuild children using new address
235 VoidPtr ptr = address + 8;
236 for (int i = 0; i < Children.Count; i++)
237 {
238 Children[i].Rebuild(ptr, sizeof(AllstarDifficultyData), true);
239 ptr += sizeof(AllstarDifficultyData);
240 }
241 }
List< ResourceNode > Children
Definition: ResourceNode.cs:262

Property Documentation

◆ FighterID

byte BrawlLib.SSBB.ResourceNodes.AllstarFighterNode.FighterID
getset
162 {
163 get => _fighterID;
164 set
165 {
166 _fighterID = value;
168 "-S");
170 }
171 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
virtual string Name
Definition: ResourceNode.cs:223

◆ Unknown04

float BrawlLib.SSBB.ResourceNodes.AllstarFighterNode.Unknown04
getset
175 {
176 get => _unknown04;
177 set
178 {
179 _unknown04 = value;
181 }
182 }

The documentation for this class was generated from the following file: