BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.COSCNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.COSCNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override void OnPopulate ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override bool OnInitialize ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

uint _tag
 
uint _size
 
uint _version
 
byte _editFlag1
 
byte _editFlag2
 
byte _editFlag3
 
byte _hasSecondary
 
byte _cosmeticID
 
byte _unknown0x11
 
byte _primaryCharSlot
 
byte _secondaryCharSlot
 
byte _franchise
 
byte _unknown0x15
 
byte _unknown0x16
 
byte _unknown0x17
 
uint _announcerSFX
 
uint _unknown0x1C
 
string _victoryName
 
byte[] _victoryNameArray = new byte[32]
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

override ResourceType ResourceFileType [get]
 
string CharacterName [get, set]
 
bool HasSecondary [get, set]
 
byte CharSlot1 [get, set]
 
byte CharSlot2 [get, set]
 
byte CosmeticID [get, set]
 
byte FranchiseIconID [get, set]
 
uint AnnouncerID [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.COSCNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

148 {
149 return COSC.Size;
150 }
const int Size
Definition: COSC.cs:10

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.COSCNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

463 {
464 _tag = Header->_tag;
465 _size = Header->_size;
466 _version = Header->_version;
467 _editFlag1 = Header->_editFlag1;
468 _editFlag2 = Header->_editFlag2;
469 _editFlag3 = Header->_editFlag3;
471 _cosmeticID = Header->_cosmeticID;
472 _unknown0x11 = Header->_unknown0x11;
475 _franchise = Header->_franchise;
476 _unknown0x15 = Header->_unknown0x15;
477 _unknown0x16 = Header->_unknown0x16;
478 _unknown0x17 = Header->_unknown0x17;
480 _unknown0x1C = Header->_unknown0x1C;
481 _victoryNameArray[0] = Header->_victoryNameArray[0];
482 _victoryNameArray[1] = Header->_victoryNameArray[1];
483 _victoryNameArray[2] = Header->_victoryNameArray[2];
484 _victoryNameArray[3] = Header->_victoryNameArray[3];
485 _victoryNameArray[4] = Header->_victoryNameArray[4];
486 _victoryNameArray[5] = Header->_victoryNameArray[5];
487 _victoryNameArray[6] = Header->_victoryNameArray[6];
488 _victoryNameArray[7] = Header->_victoryNameArray[7];
489 _victoryNameArray[8] = Header->_victoryNameArray[8];
490 _victoryNameArray[9] = Header->_victoryNameArray[9];
491 _victoryNameArray[10] = Header->_victoryNameArray[10];
492 _victoryNameArray[11] = Header->_victoryNameArray[11];
493 _victoryNameArray[12] = Header->_victoryNameArray[12];
494 _victoryNameArray[13] = Header->_victoryNameArray[13];
495 _victoryNameArray[14] = Header->_victoryNameArray[14];
496 _victoryNameArray[15] = Header->_victoryNameArray[15];
497 _victoryNameArray[16] = Header->_victoryNameArray[16];
498 _victoryNameArray[17] = Header->_victoryNameArray[17];
499 _victoryNameArray[18] = Header->_victoryNameArray[18];
500 _victoryNameArray[19] = Header->_victoryNameArray[19];
501 _victoryNameArray[20] = Header->_victoryNameArray[20];
502 _victoryNameArray[21] = Header->_victoryNameArray[21];
503 _victoryNameArray[22] = Header->_victoryNameArray[22];
504 _victoryNameArray[23] = Header->_victoryNameArray[23];
505 _victoryNameArray[24] = Header->_victoryNameArray[24];
506 _victoryNameArray[25] = Header->_victoryNameArray[25];
507 _victoryNameArray[26] = Header->_victoryNameArray[26];
508 _victoryNameArray[27] = Header->_victoryNameArray[27];
509 _victoryNameArray[28] = Header->_victoryNameArray[28];
510 _victoryNameArray[29] = Header->_victoryNameArray[29];
511 _victoryNameArray[30] = Header->_victoryNameArray[30];
512 _victoryNameArray[31] = Header->_victoryNameArray[31];
513 _victoryName = System.Text.Encoding.UTF8.GetString(_victoryNameArray).TrimEnd(new char[] {'\0'});
514 if (_name == null && _origPath != null)
515 {
516 _name = Path.GetFileNameWithoutExtension(_origPath);
517 }
518 //_name = "Cosmetic" + _cosmeticID.ToString("X2") + " (" + _victoryName + ")";
519
520 return false;
521 }
byte _editFlag3
Definition: COSCNode.cs:18
byte _hasSecondary
Definition: COSCNode.cs:21
string _victoryName
Definition: COSCNode.cs:33
byte _unknown0x15
Definition: COSCNode.cs:28
byte _unknown0x16
Definition: COSCNode.cs:29
uint _size
Definition: COSCNode.cs:14
byte _editFlag1
Definition: COSCNode.cs:16
byte _franchise
Definition: COSCNode.cs:27
byte _editFlag2
Definition: COSCNode.cs:17
uint _announcerSFX
Definition: COSCNode.cs:31
byte _unknown0x17
Definition: COSCNode.cs:30
uint _version
Definition: COSCNode.cs:15
uint _tag
Definition: COSCNode.cs:13
byte[] _victoryNameArray
Definition: COSCNode.cs:35
byte _secondaryCharSlot
Definition: COSCNode.cs:26
byte _unknown0x11
Definition: COSCNode.cs:24
byte _primaryCharSlot
Definition: COSCNode.cs:25
byte _cosmeticID
Definition: COSCNode.cs:23
uint _unknown0x1C
Definition: COSCNode.cs:32
string _origPath
Definition: ResourceNode.cs:139
string _name
Definition: ResourceNode.cs:139
byte _unknown0x16
Definition: COSC.cs:27
byte _franchise
Definition: COSC.cs:25
byte _editFlag3
Definition: COSC.cs:16
byte _unknown0x17
Definition: COSC.cs:28
buint _announcerSFX
Definition: COSC.cs:29
byte _secondaryCharSlot
Definition: COSC.cs:24
byte _editFlag1
Definition: COSC.cs:14
uint _size
Definition: COSC.cs:12
byte _editFlag2
Definition: COSC.cs:15
buint _unknown0x1C
Definition: COSC.cs:30
byte _hasSecondary
Definition: COSC.cs:19
byte _primaryCharSlot
Definition: COSC.cs:23
uint _tag
Definition: COSC.cs:11
uint _version
Definition: COSC.cs:13
byte _unknown0x11
Definition: COSC.cs:22
fixed byte _victoryNameArray[32]
Definition: COSC.cs:31
byte _cosmeticID
Definition: COSC.cs:21
byte _unknown0x15
Definition: COSC.cs:26

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.COSCNode.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

143 {
144 // This node has no children
145 }

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.COSCNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

153 {
154 COSC* hdr = (COSC*) address;
155 hdr->_tag = _tag;
156 hdr->_size = _size;
157 hdr->_version = _version;
158 hdr->_editFlag1 = _editFlag1;
159 hdr->_editFlag2 = _editFlag2;
160 hdr->_editFlag3 = _editFlag3;
166 hdr->_franchise = _franchise;
172 _victoryNameArray = System.Text.Encoding.UTF8.GetBytes(_victoryName);
173 if (_victoryNameArray.Length >= 1)
174 {
176 }
177 else
178 {
179 hdr->_victoryNameArray[0] = 0;
180 }
181
182 if (_victoryNameArray.Length >= 2)
183 {
185 }
186 else
187 {
188 hdr->_victoryNameArray[1] = 0;
189 }
190
191 if (_victoryNameArray.Length >= 3)
192 {
194 }
195 else
196 {
197 hdr->_victoryNameArray[2] = 0;
198 }
199
200 if (_victoryNameArray.Length >= 4)
201 {
203 }
204 else
205 {
206 hdr->_victoryNameArray[3] = 0;
207 }
208
209 if (_victoryNameArray.Length >= 5)
210 {
212 }
213 else
214 {
215 hdr->_victoryNameArray[4] = 0;
216 }
217
218 if (_victoryNameArray.Length >= 6)
219 {
221 }
222 else
223 {
224 hdr->_victoryNameArray[5] = 0;
225 }
226
227 if (_victoryNameArray.Length >= 7)
228 {
230 }
231 else
232 {
233 hdr->_victoryNameArray[6] = 0;
234 }
235
236 if (_victoryNameArray.Length >= 8)
237 {
239 }
240 else
241 {
242 hdr->_victoryNameArray[7] = 0;
243 }
244
245 if (_victoryNameArray.Length >= 9)
246 {
248 }
249 else
250 {
251 hdr->_victoryNameArray[8] = 0;
252 }
253
254 if (_victoryNameArray.Length >= 10)
255 {
257 }
258 else
259 {
260 hdr->_victoryNameArray[9] = 0;
261 }
262
263 if (_victoryNameArray.Length >= 11)
264 {
266 }
267 else
268 {
269 hdr->_victoryNameArray[10] = 0;
270 }
271
272 if (_victoryNameArray.Length >= 12)
273 {
275 }
276 else
277 {
278 hdr->_victoryNameArray[11] = 0;
279 }
280
281 if (_victoryNameArray.Length >= 13)
282 {
284 }
285 else
286 {
287 hdr->_victoryNameArray[12] = 0;
288 }
289
290 if (_victoryNameArray.Length >= 14)
291 {
293 }
294 else
295 {
296 hdr->_victoryNameArray[13] = 0;
297 }
298
299 if (_victoryNameArray.Length >= 15)
300 {
302 }
303 else
304 {
305 hdr->_victoryNameArray[14] = 0;
306 }
307
308 if (_victoryNameArray.Length >= 16)
309 {
311 }
312 else
313 {
314 hdr->_victoryNameArray[15] = 0;
315 }
316
317 if (_victoryNameArray.Length >= 17)
318 {
320 }
321 else
322 {
323 hdr->_victoryNameArray[16] = 0;
324 }
325
326 if (_victoryNameArray.Length >= 18)
327 {
329 }
330 else
331 {
332 hdr->_victoryNameArray[17] = 0;
333 }
334
335 if (_victoryNameArray.Length >= 19)
336 {
338 }
339 else
340 {
341 hdr->_victoryNameArray[18] = 0;
342 }
343
344 if (_victoryNameArray.Length >= 20)
345 {
347 }
348 else
349 {
350 hdr->_victoryNameArray[19] = 0;
351 }
352
353 if (_victoryNameArray.Length >= 21)
354 {
356 }
357 else
358 {
359 hdr->_victoryNameArray[20] = 0;
360 }
361
362 if (_victoryNameArray.Length >= 22)
363 {
365 }
366 else
367 {
368 hdr->_victoryNameArray[21] = 0;
369 }
370
371 if (_victoryNameArray.Length >= 23)
372 {
374 }
375 else
376 {
377 hdr->_victoryNameArray[22] = 0;
378 }
379
380 if (_victoryNameArray.Length >= 24)
381 {
383 }
384 else
385 {
386 hdr->_victoryNameArray[23] = 0;
387 }
388
389 if (_victoryNameArray.Length >= 25)
390 {
392 }
393 else
394 {
395 hdr->_victoryNameArray[24] = 0;
396 }
397
398 if (_victoryNameArray.Length >= 26)
399 {
401 }
402 else
403 {
404 hdr->_victoryNameArray[25] = 0;
405 }
406
407 if (_victoryNameArray.Length >= 27)
408 {
410 }
411 else
412 {
413 hdr->_victoryNameArray[26] = 0;
414 }
415
416 if (_victoryNameArray.Length >= 28)
417 {
419 }
420 else
421 {
422 hdr->_victoryNameArray[27] = 0;
423 }
424
425 if (_victoryNameArray.Length >= 29)
426 {
428 }
429 else
430 {
431 hdr->_victoryNameArray[28] = 0;
432 }
433
434 if (_victoryNameArray.Length >= 30)
435 {
437 }
438 else
439 {
440 hdr->_victoryNameArray[29] = 0;
441 }
442
443 if (_victoryNameArray.Length >= 31)
444 {
446 }
447 else
448 {
449 hdr->_victoryNameArray[30] = 0;
450 }
451
452 if (_victoryNameArray.Length >= 32)
453 {
455 }
456 else
457 {
458 hdr->_victoryNameArray[31] = 0;
459 }
460 }

Member Data Documentation

◆ _announcerSFX

uint BrawlLib.SSBB.ResourceNodes.COSCNode._announcerSFX

◆ _cosmeticID

byte BrawlLib.SSBB.ResourceNodes.COSCNode._cosmeticID

◆ _editFlag1

byte BrawlLib.SSBB.ResourceNodes.COSCNode._editFlag1

◆ _editFlag2

byte BrawlLib.SSBB.ResourceNodes.COSCNode._editFlag2

◆ _editFlag3

byte BrawlLib.SSBB.ResourceNodes.COSCNode._editFlag3

◆ _franchise

byte BrawlLib.SSBB.ResourceNodes.COSCNode._franchise

◆ _hasSecondary

byte BrawlLib.SSBB.ResourceNodes.COSCNode._hasSecondary

◆ _primaryCharSlot

byte BrawlLib.SSBB.ResourceNodes.COSCNode._primaryCharSlot

◆ _secondaryCharSlot

byte BrawlLib.SSBB.ResourceNodes.COSCNode._secondaryCharSlot

◆ _size

uint BrawlLib.SSBB.ResourceNodes.COSCNode._size

◆ _tag

uint BrawlLib.SSBB.ResourceNodes.COSCNode._tag

◆ _unknown0x11

byte BrawlLib.SSBB.ResourceNodes.COSCNode._unknown0x11

◆ _unknown0x15

byte BrawlLib.SSBB.ResourceNodes.COSCNode._unknown0x15

◆ _unknown0x16

byte BrawlLib.SSBB.ResourceNodes.COSCNode._unknown0x16

◆ _unknown0x17

byte BrawlLib.SSBB.ResourceNodes.COSCNode._unknown0x17

◆ _unknown0x1C

uint BrawlLib.SSBB.ResourceNodes.COSCNode._unknown0x1C

◆ _version

uint BrawlLib.SSBB.ResourceNodes.COSCNode._version

◆ _victoryName

string BrawlLib.SSBB.ResourceNodes.COSCNode._victoryName

◆ _victoryNameArray

byte [] BrawlLib.SSBB.ResourceNodes.COSCNode._victoryNameArray = new byte[32]

Property Documentation

◆ AnnouncerID

uint BrawlLib.SSBB.ResourceNodes.COSCNode.AnnouncerID
getset
133 {
134 get => _announcerSFX;
135 set
136 {
137 _announcerSFX = value;
139 }
140 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ CharacterName

string BrawlLib.SSBB.ResourceNodes.COSCNode.CharacterName
getset
40 {
41 get => _victoryName;
42 set
43 {
44 _victoryName = value;
46 }
47 }

◆ CharSlot1

byte BrawlLib.SSBB.ResourceNodes.COSCNode.CharSlot1
getset
81 {
82 get => _primaryCharSlot;
83 set
84 {
85 _primaryCharSlot = value;
87 }
88 }

◆ CharSlot2

byte BrawlLib.SSBB.ResourceNodes.COSCNode.CharSlot2
getset
94 {
95 get => _secondaryCharSlot;
96 set
97 {
98 _secondaryCharSlot = value;
100 }
101 }

◆ CosmeticID

byte BrawlLib.SSBB.ResourceNodes.COSCNode.CosmeticID
getset
107 {
108 get => _cosmeticID;
109 set
110 {
111 _cosmeticID = value;
113 }
114 }

◆ FranchiseIconID

byte BrawlLib.SSBB.ResourceNodes.COSCNode.FranchiseIconID
getset
120 {
121 get => _franchise;
122 set
123 {
124 _franchise = value;
126 }
127 }

◆ HasSecondary

bool BrawlLib.SSBB.ResourceNodes.COSCNode.HasSecondary
getset
52 {
53 get
54 {
55 if (_hasSecondary == 0)
56 {
57 return false;
58 }
59
60 return true;
61 }
62 set
63 {
64 if (value)
65 {
66 _hasSecondary = 1;
67 }
68 else
69 {
70 _hasSecondary = 0;
71 }
72
74 }
75 }

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.COSCNode.ResourceFileType
get

The documentation for this class was generated from the following file: