BrawlCrate v0.41
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Public Member Functions | Static Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.CHR0EntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.CHR0EntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode BrawlLib.Wii.Animations.IKeyframeSource

Public Member Functions

bool Equals (CHR0EntryNode obj)
 
override int OnCalculateSize (bool force)
 
override bool OnInitialize ()
 
override void Export (string outPath)
 
void RegenCode ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
float GetFrameValue (int arrayIndex, float index, bool returnOutValue=false)
 
KeyframeEntry GetKeyframe (int arrayIndex, int index)
 
KeyframeEntry SetKeyframe (int arrayIndex, int index, float value, bool forceNoGenTans=false, bool parsing=false)
 
void SetKeyframe (int index, CHRAnimationFrame frame)
 
void SetKeyframeOnlyTrans (int index, CHRAnimationFrame frame)
 
void SetKeyframeOnlyRot (int index, CHRAnimationFrame frame)
 
void SetKeyframeOnlyScale (int index, CHRAnimationFrame frame)
 
void SetKeyframeOnlyTrans (int index, Vector3 trans)
 
void SetKeyframeOnlyRot (int index, Vector3 rot)
 
void SetKeyframeOnlyScale (int index, Vector3 scale)
 
void RemoveKeyframe (int arrayIndex, int index)
 
void RemoveKeyframe (int index)
 
void RemoveKeyframeOnlyTrans (int index)
 
void RemoveKeyframeOnlyRot (int index)
 
void RemoveKeyframeOnlyScale (int index)
 
CHRAnimationFrame GetAnimFrame (int index, bool returnOutFrame=false)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Static Public Attributes

static bool _generateTangents = true
 
static bool _alterAdjTangents = true
 
static bool _alterAdjTangents_KeyFrame_Set = true
 
static bool _alterAdjTangents_KeyFrame_Del = true
 

Properties

override ResourceType ResourceFileType [get]
 
int FrameCount [get]
 
override uint UncompressedSize [get]
 
KeyframeCollection Keyframes [get]
 
bool UseModelScale [get, set]
 
bool UseModelRotate [get, set]
 
bool UseModelTranslate [get, set]
 
bool ScaleCompensateApply [get, set]
 
bool ScaleCompensateParent [get, set]
 
bool ClassicScaleOff [get, set]
 
KeyframeArray[] KeyArrays [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 
- Properties inherited from BrawlLib.Wii.Animations.IKeyframeSource
int FrameCount [get]
 
KeyframeArray[] KeyArrays [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ Equals()

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.Equals ( CHR0EntryNode  obj)
inline
1015 {
1016 RegenCode();
1017 obj.RegenCode();
1018
1019 if (_code != obj._code || _entryLen != obj._entryLen || _dataLen != obj._dataLen)
1020 {
1021 return false;
1022 }
1023
1024 return Keyframes.Equals(obj.Keyframes);
1025 }
KeyframeCollection Keyframes
Definition: CHR0Node.cs:923
void RegenCode()
Definition: CHR0Node.cs:1077
bool Equals(KeyframeCollection obj)
Definition: KeyframeCollection.cs:158

◆ Export()

override void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.Export ( string  outPath)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1055 {
1056 StringTable table = new StringTable
1057 {
1058 _name
1059 };
1060
1061 int dataLen = OnCalculateSize(true);
1062 int totalLen = dataLen + table.GetTotalSize();
1063
1064 using (FileStream stream = new FileStream(outPath, FileMode.OpenOrCreate, FileAccess.ReadWrite,
1065 FileShare.None, 8, FileOptions.RandomAccess))
1066 {
1067 stream.SetLength(totalLen);
1068 using (FileMap map = FileMap.FromStream(stream))
1069 {
1070 AnimationConverter.EncodeCHR0Keyframes(Keyframes, map.Address, map.Address + _entryLen, _code);
1071 table.WriteTable(map.Address + dataLen);
1072 PostProcess(map.Address, table);
1073 }
1074 }
1075 }
Definition: FileMap.cs:10
static FileMap FromStream(FileStream stream)
Definition: FileMap.cs:117
VoidPtr Address
Definition: FileMap.cs:16
override int OnCalculateSize(bool force)
Definition: CHR0Node.cs:1027
string _name
Definition: ResourceNode.cs:139

◆ GetAnimFrame()

CHRAnimationFrame BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.GetAnimFrame ( int  index,
bool  returnOutFrame = false 
)
inline
1255 {
1256 CHRAnimationFrame frame = new CHRAnimationFrame {Index = index};
1257 float* dPtr = (float*) &frame;
1258 for (int x = 0; x < 9; x++)
1259 {
1260 frame.SetBool(x, Keyframes.GetKeyframe(x, index) != null);
1261 *dPtr++ = GetFrameValue(x, index, returnOutFrame);
1262 }
1263
1264 return frame;
1265 }
float GetFrameValue(int arrayIndex, float index, bool returnOutValue=false)
Definition: CHR0Node.cs:1113
int Index
Definition: ResourceNode.cs:301
KeyframeEntry GetKeyframe(int arrayIndex, int index)
Definition: KeyframeCollection.cs:79
Definition: AnimationFrame.cs:12
void SetBool(int index, bool val)
Definition: AnimationFrame.cs:36

◆ GetFrameValue()

float BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.GetFrameValue ( int  arrayIndex,
float  index,
bool  returnOutValue = false 
)
inline
1114 {
1115 return Keyframes.GetFrameValue(arrayIndex, index, returnOutValue);
1116 }
float GetFrameValue(int arrayIndex, float index, bool returnOutValue=false)
Definition: KeyframeCollection.cs:84

◆ GetKeyframe()

KeyframeEntry BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.GetKeyframe ( int  arrayIndex,
int  index 
)
inline
1119 {
1120 return Keyframes.GetKeyframe(arrayIndex, index);
1121 }

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1028 {
1029 _dataLen = AnimationConverter.CalculateCHR0Size(Keyframes, out _entryLen, out _code);
1030 return _dataLen + _entryLen;
1031 }

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1034 {
1035 _keyframes = null;
1036
1037 if (_name == null && Header->_stringOffset != 0)
1038 {
1039 _name = Header->ResourceString;
1040 }
1041
1042 _code = Header->Code;
1043
1044 _useModelScale = _code.UseModelScale;
1045 _useModelRotate = _code.UseModelRot;
1046 _useModelTranslate = _code.UseModelTrans;
1047 _scaleCompApply = _code.ScaleCompApply;
1048 _scaleCompParent = _code.ScaleCompParent;
1049 _classicScaleOff = _code.ClassicScaleOff;
1050
1051 return false;
1052 }
bint _stringOffset
Definition: CHR0.cs:138
AnimationCode Code
Definition: CHR0.cs:155
string ResourceString
Definition: CHR0.cs:160
bool UseModelTrans
Definition: AnimationCode.cs:110
bool UseModelRot
Definition: AnimationCode.cs:104
bool ScaleCompApply
Definition: AnimationCode.cs:116
bool ScaleCompParent
Definition: AnimationCode.cs:122
bool UseModelScale
Definition: AnimationCode.cs:98
bool ClassicScaleOff
Definition: AnimationCode.cs:128

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

1088 {
1089 RegenCode();
1090 AnimationConverter.EncodeCHR0Keyframes(_keyframes, address, _dataAddr, _code);
1091 }

◆ RegenCode()

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.RegenCode ( )
inline
1078 {
1079 _code.UseModelScale = _useModelScale;
1080 _code.UseModelRot = _useModelRotate;
1081 _code.UseModelTrans = _useModelTranslate;
1082 _code.ScaleCompApply = _scaleCompApply;
1083 _code.ScaleCompParent = _scaleCompParent;
1084 _code.ClassicScaleOff = _classicScaleOff;
1085 }

◆ RemoveKeyframe() [1/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.RemoveKeyframe ( int  arrayIndex,
int  index 
)
inline
1211 {
1212 KeyframeEntry k = Keyframes.Remove(arrayIndex, index);
1213 if (k != null && _generateTangents &&
1215 {
1219 }
1220 }
static bool _alterAdjTangents
Definition: CHR0Node.cs:1109
static bool _alterAdjTangents_KeyFrame_Del
Definition: CHR0Node.cs:1111
static bool _generateTangents
Definition: CHR0Node.cs:1108
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
Definition: KeyframeCollection.cs:193
KeyframeEntry _prev
Definition: KeyframeCollection.cs:195
float GenerateTangent()
Definition: KeyframeCollection.cs:322
KeyframeEntry _next
Definition: KeyframeCollection.cs:195

◆ RemoveKeyframe() [2/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.RemoveKeyframe ( int  index)
inline
1223 {
1224 for (int i = 0; i < 9; i++)
1225 {
1226 RemoveKeyframe(i, index);
1227 }
1228 }
void RemoveKeyframe(int arrayIndex, int index)
Definition: CHR0Node.cs:1210

◆ RemoveKeyframeOnlyRot()

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.RemoveKeyframeOnlyRot ( int  index)
inline
1239 {
1240 for (int i = 3; i < 6; i++)
1241 {
1242 RemoveKeyframe(i, index);
1243 }
1244 }

◆ RemoveKeyframeOnlyScale()

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.RemoveKeyframeOnlyScale ( int  index)
inline
1247 {
1248 for (int i = 0; i < 3; i++)
1249 {
1250 RemoveKeyframe(i, index);
1251 }
1252 }

◆ RemoveKeyframeOnlyTrans()

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.RemoveKeyframeOnlyTrans ( int  index)
inline
1231 {
1232 for (int i = 6; i < 9; i++)
1233 {
1234 RemoveKeyframe(i, index);
1235 }
1236 }

◆ SetKeyframe() [1/2]

KeyframeEntry BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframe ( int  arrayIndex,
int  index,
float  value,
bool  forceNoGenTans = false,
bool  parsing = false 
)
inline
1125 {
1126 KeyframeEntry k = Keyframes.SetFrameValue(arrayIndex, index, value, parsing);
1127
1128 if (!forceNoGenTans)
1129 {
1130 bool exists = Keyframes.GetKeyframe(arrayIndex, index) != null;
1131 if (_generateTangents || !exists)
1132 {
1133 k.GenerateTangent();
1134 }
1135
1137 {
1140 }
1141 }
1142
1144 return k;
1145 }
static bool _alterAdjTangents_KeyFrame_Set
Definition: CHR0Node.cs:1110
KeyframeEntry SetFrameValue(int arrayIndex, int frameIndex, float value, bool parsing=false)
Definition: KeyframeCollection.cs:74

◆ SetKeyframe() [2/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframe ( int  index,
CHRAnimationFrame  frame 
)
inline
1148 {
1149 float* v = (float*) &frame;
1150 for (int i = 0; i < 9; i++)
1151 {
1152 SetKeyframe(i, index, *v++);
1153 }
1154 }
KeyframeEntry SetKeyframe(int arrayIndex, int index, float value, bool forceNoGenTans=false, bool parsing=false)
Definition: CHR0Node.cs:1123

◆ SetKeyframeOnlyRot() [1/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframeOnlyRot ( int  index,
CHRAnimationFrame  frame 
)
inline
1166 {
1167 float* v = (float*) &frame.Rotation;
1168 for (int i = 3; i < 6; i++)
1169 {
1170 SetKeyframe(i, index, *v++);
1171 }
1172 }
Vector3 Rotation
Definition: AnimationFrame.cs:19

◆ SetKeyframeOnlyRot() [2/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframeOnlyRot ( int  index,
Vector3  rot 
)
inline
1193 {
1194 float* v = (float*) &rot;
1195 for (int i = 3; i < 6; i++)
1196 {
1197 SetKeyframe(i, index, *v++);
1198 }
1199 }

◆ SetKeyframeOnlyScale() [1/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframeOnlyScale ( int  index,
CHRAnimationFrame  frame 
)
inline
1175 {
1176 float* v = (float*) &frame.Scale;
1177 for (int i = 0; i < 3; i++)
1178 {
1179 SetKeyframe(i, index, *v++);
1180 }
1181 }
Vector3 Scale
Definition: AnimationFrame.cs:18

◆ SetKeyframeOnlyScale() [2/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframeOnlyScale ( int  index,
Vector3  scale 
)
inline
1202 {
1203 float* v = (float*) &scale;
1204 for (int i = 0; i < 3; i++)
1205 {
1206 SetKeyframe(i, index, *v++);
1207 }
1208 }

◆ SetKeyframeOnlyTrans() [1/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframeOnlyTrans ( int  index,
CHRAnimationFrame  frame 
)
inline
1157 {
1158 float* v = (float*) &frame.Translation;
1159 for (int i = 6; i < 9; i++)
1160 {
1161 SetKeyframe(i, index, *v++);
1162 }
1163 }
Vector3 Translation
Definition: AnimationFrame.cs:20

◆ SetKeyframeOnlyTrans() [2/2]

void BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.SetKeyframeOnlyTrans ( int  index,
Vector3  trans 
)
inline
1184 {
1185 float* v = (float*) &trans;
1186 for (int i = 6; i < 9; i++)
1187 {
1188 SetKeyframe(i, index, *v++);
1189 }
1190 }

Member Data Documentation

◆ _alterAdjTangents

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode._alterAdjTangents = true
static

◆ _alterAdjTangents_KeyFrame_Del

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode._alterAdjTangents_KeyFrame_Del = true
static

◆ _alterAdjTangents_KeyFrame_Set

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode._alterAdjTangents_KeyFrame_Set = true
static

◆ _generateTangents

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode._generateTangents = true
static

Property Documentation

◆ ClassicScaleOff

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.ClassicScaleOff
getset
995 {
996 get => _classicScaleOff;
997 set
998 {
999 _classicScaleOff = value;
1001 }
1002 }

◆ FrameCount

int BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.FrameCount
get

◆ KeyArrays

KeyframeArray [] BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.KeyArrays
get

◆ Keyframes

KeyframeCollection BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.Keyframes
get
923 {
924 get
925 {
926 if (_keyframes == null)
927 {
928 _keyframes = AnimationConverter.DecodeKeyframes(Header, Parent as CHR0Node, 9, 1, 1, 1);
929 }
930
931 return _keyframes;
932 }
933 }
ResourceNode Parent
Definition: ResourceNode.cs:245

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.ResourceFileType
get

◆ ScaleCompensateApply

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.ScaleCompensateApply
getset
975 {
976 get => _scaleCompApply;
977 set
978 {
979 _scaleCompApply = value;
981 }
982 }

◆ ScaleCompensateParent

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.ScaleCompensateParent
getset
985 {
986 get => _scaleCompParent;
987 set
988 {
989 _scaleCompParent = value;
991 }
992 }

◆ UncompressedSize

override uint BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.UncompressedSize
get

◆ UseModelRotate

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.UseModelRotate
getset
955 {
956 get => _useModelRotate;
957 set
958 {
959 _useModelRotate = value;
961 }
962 }

◆ UseModelScale

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.UseModelScale
getset
945 {
946 get => _useModelScale;
947 set
948 {
949 _useModelScale = value;
951 }
952 }

◆ UseModelTranslate

bool BrawlLib.SSBB.ResourceNodes.CHR0EntryNode.UseModelTranslate
getset
965 {
966 get => _useModelTranslate;
967 set
968 {
969 _useModelTranslate = value;
971 }
972 }

The documentation for this class was generated from the following file: