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List< RGBAPixel > | GetColors (int i) |
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void | SetColors (int i, List< RGBAPixel > value) |
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void | MakeSolid (ARGBPixel color, int id) |
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void | MakeList (int id) |
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override bool | OnInitialize () |
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override int | OnCalculateSize (bool force) |
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override void | OnRebuild (VoidPtr address, int length, bool force) |
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bool | HasPrimary (int id) |
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ARGBPixel | GetPrimaryColor (int id) |
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void | SetPrimaryColor (int id, ARGBPixel color) |
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string | PrimaryColorName (int id) |
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int | ColorCount (int id) |
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ARGBPixel | GetColor (int index, int id) |
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void | SetColor (int index, int id, ARGBPixel color) |
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bool | GetColorConstant (int id) |
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void | SetColorConstant (int id, bool constant) |
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bool | GetEntry (int index) |
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void | SetEntry (int index, bool value) |
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void | MakeConstant (bool value) |
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void | MakeAnimated () |
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GLSLLightFrame | GetGLSLAnimFrame (float index) |
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bool | GetEnabled (float frame) |
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LightAnimationFrame | GetAnimFrame (float index) |
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float | GetFrameValue (LightKeyframeMode keyFrameMode, float index) |
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KeyframeEntry | GetKeyframe (LightKeyframeMode keyFrameMode, int index) |
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void | RemoveKeyframe (LightKeyframeMode keyFrameMode, int index) |
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void | SetKeyframe (LightKeyframeMode keyFrameMode, int index, float value) |
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Vector3 | GetStart (float frame) |
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Vector3 | GetEnd (float frame) |
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Vector3 | GetLightSpotCoefs (float frame) |
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Vector3 | GetLightDistCoefs (float frame) |
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Vector3 | GetSpecDistCoefs (float frame) |
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override bool | OnInitialize () |
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override void | OnRebuild (VoidPtr address, int length, bool force) |
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IColorSource | FindColorMatch (bool constant, int frameCount, int id) |
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int | WriteColors (ref int flags, int bit, RGBAPixel solidColor, List< RGBAPixel > colors, bool constant, int frameCount, VoidPtr valueAddr, ref VoidPtr thisMatchAddr, VoidPtr thatMatchAddr, RGBAPixel *dataAddr) |
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void | DecodeKeyframes (KeyframeArray kf, VoidPtr dataAddr, int flags, int fixedBit) |
| Reads keyframes from an address and sets them in the keyframe array provided. More...
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void | OnRenamed () |
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List< ResourceNode > | GetChildrenRecursive () |
| Used primarily to get bone lists. Kept for all resource nodes for utility. More...
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virtual void | SignalPropertyChange () |
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virtual void | Dispose () |
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void | SelectChildAtIndex (int index) |
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void | UpdateProperties () |
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void | UpdateCurrentControl () |
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virtual bool | MoveUp () |
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virtual bool | MoveDown () |
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virtual void | OnMoved () |
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virtual void | DoMoveDown () |
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virtual void | DoMoveDown (bool select) |
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virtual void | DoMoveUp () |
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virtual void | DoMoveUp (bool select) |
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virtual bool | AddUp () |
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virtual bool | AddDown () |
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virtual bool | ToParent () |
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void | Populate (int levels=-1) |
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virtual void | OnPopulate () |
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void | Initialize (ResourceNode parent, FileMap source) |
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void | Initialize (ResourceNode parent, VoidPtr address, int length) |
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void | Initialize (ResourceNode parent, DataSource origSource) |
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virtual void | Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource) |
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virtual bool | OnInitialize () |
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virtual void | Restore () |
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virtual void | Remove () |
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virtual void | RemoveChild (ResourceNode child) |
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virtual void | AddChild (ResourceNode child) |
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virtual void | AddChild (ResourceNode child, bool change) |
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virtual void | InsertChild (ResourceNode child, int index) |
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virtual void | InsertChild (ResourceNode child, bool change, int index) |
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void | SetSizeInternal (int size) |
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virtual void | Replace (string fileName) |
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virtual void | Replace (ResourceNode node) |
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virtual void | Replace (string fileName, FileMapProtect prot, FileOptions options) |
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virtual void | ReplaceRaw (VoidPtr address, int length) |
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virtual void | ReplaceRaw (FileMap map) |
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virtual void | Export (string outPath) |
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void | Export (FileStream outStream) |
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virtual void | ExportUncompressed (string outPath) |
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void | ExportUncompressed (FileStream outStream) |
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virtual void | Rebuild () |
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virtual void | Rebuild (bool force) |
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virtual void | Rebuild (VoidPtr address, int length, bool force) |
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virtual void | OnRebuild (VoidPtr address, int length, bool force) |
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virtual int | CalculateSize (bool force) |
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virtual int | OnCalculateSize (bool force) |
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void | Merge () |
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void | Merge (bool forceBuild) |
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ResourceNode | FindChildByType (string path, bool searchChildren, params ResourceType[] types) |
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ResourceNode | FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types) |
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ResourceNode | FindChild (string path) |
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ResourceNode | FindChild (string path, bool searchChildren) |
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ResourceNode | FindChild (string path, StringComparison compare) |
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ResourceNode | FindChild (string path, bool searchChildren, StringComparison compare) |
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ResourceNode[] | FindChildrenByClassType (string path, Type type) |
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ResourceNode[] | FindChildrenByType (string path, ResourceType type) |
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ResourceNode[] | FindChildrenByTypeInGroup (string path, ResourceType type, byte group) |
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ResourceNode[] | FindChildrenByName (string name) |
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unsafe string | FindName (string name) |
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ResourceNode | FindEmbeddedIndex (int index) |
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virtual unsafe byte[] | MD5 () |
| Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
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string | MD5Str () |
| Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
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ResourceNode | PrevSibling () |
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ResourceNode | NextSibling () |
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override string | ToString () |
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virtual void | SortChildren () |
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void | SetEntry (int index, bool value) |
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bool | GetEntry (int index) |
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void | MakeAnimated () |
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void | MakeConstant (bool value) |
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bool | HasPrimary (int id) |
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ARGBPixel | GetPrimaryColor (int id) |
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void | SetPrimaryColor (int id, ARGBPixel color) |
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string | PrimaryColorName (int id) |
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int | ColorCount (int id) |
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ARGBPixel | GetColor (int index, int id) |
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void | SetColor (int index, int id, ARGBPixel color) |
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bool | GetColorConstant (int id) |
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void | SetColorConstant (int id, bool constant) |
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