BrawlCrate v0.41
Wii File Editor
Loading...
Searching...
No Matches
Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode:
BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
override void Rebuild (bool force)
 
override bool OnInitialize ()
 
ActionEventInfo GetEventInfo (long id)
 
override void SortChildren ()
 
ResourceNode FindNode (int offset)
 
ResourceNode GetByOffsetID (int id)
 
virtual void PostProcess ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
MDL0BoneNode BoneNode [get, set]
 
string Bone [get, set]
 
float Float1 [get, set]
 
float Float2 [get, set]
 
float Float3 [get, set]
 
float Float4 [get, set]
 
float Float5 [get, set]
 
float Float6 [get, set]
 
override string Name [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
VoidPtr _rebuildBase [get]
 
int _rebuildOffset [get]
 
VoidPtr Data [get]
 
VoidPtr BaseAddress [get]
 
MDL0Node Model [get]
 
MoveDefNode Root [get]
 
int IntOffset [get]
 
int _offset [get]
 
string HexOffset [get]
 
int Size [get]
 
bool External [get]
 
override ResourceType ResourceFileType [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
static int Compare (ResourceNode n1, ResourceNode n2)
 
static int ActionCompare (ResourceNode n1, ResourceNode n2)
 
- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
int _lookupCount
 
List< int > _lookupOffsets = new List<int>()
 
VoidPtr _entryOffset = 0
 
int _entryLength
 
int _childLength
 
MoveDefExternalNode _extNode
 
bool _extOverride = false
 
int offsetID
 
bool isExtra = false
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

188 {
189 _lookupCount = 0;
190 return 0x1C;
191 }
int _lookupCount
Definition: MoveDefNode.cs:20

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

175 {
176 boneIndex = Header->_boneIndex;
177
178 f1 = Header->_unkVec1._x;
179 f2 = Header->_unkVec1._y;
180 f3 = Header->_unkVec1._z;
181 f4 = Header->_unkVec2._x;
182 f5 = Header->_unkVec2._y;
183 f6 = Header->_unkVec2._z;
184 return false;
185 }
bfloat _y
Definition: BigEndianTypes.cs:368
bfloat _x
Definition: BigEndianTypes.cs:367
bfloat _z
Definition: BigEndianTypes.cs:369
BVec3 _unkVec2
Definition: FighterDefinition.cs:864
bint _boneIndex
Definition: FighterDefinition.cs:862
BVec3 _unkVec1
Definition: FighterDefinition.cs:863

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

194 {
195 _entryOffset = address;
196 Unk17Entry* data = (Unk17Entry*) address;
197 data->_boneIndex = boneIndex;
198 data->_unkVec1._x = f1;
199 data->_unkVec1._y = f2;
200 data->_unkVec1._z = f3;
201 data->_unkVec2._x = f4;
202 data->_unkVec2._y = f5;
203 data->_unkVec2._z = f6;
204 }
VoidPtr _entryOffset
Definition: MoveDefNode.cs:23
Definition: FighterDefinition.cs:859

Property Documentation

◆ Bone

string BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Bone
getset
88 {
89 get => BoneNode == null ? boneIndex.ToString() : BoneNode.Name;
90 set
91 {
92 if (Model == null)
93 {
94 boneIndex = Convert.ToInt32(value);
95 Name = boneIndex.ToString();
96 }
97 else
98 {
99 BoneNode = string.IsNullOrEmpty(value) ? BoneNode : Model.FindBone(value);
100 }
101
103 }
104 }
MDL0BoneNode FindBone(string name)
Definition: MDL0Node.cs:752
MDL0Node Model
Definition: MoveDefNode.cs:44
override string Name
Definition: DataBoneFloatsNode.cs:172
MDL0BoneNode BoneNode
Definition: DataBoneFloatsNode.cs:62
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
string Name
Definition: IBoneNode.cs:11

◆ BoneNode

MDL0BoneNode BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.BoneNode
getset
62 {
63 get
64 {
65 if (Model == null)
66 {
67 return null;
68 }
69
70 if (boneIndex >= Model._linker.BoneCache.Length || boneIndex < 0)
71 {
72 return null;
73 }
74
75 return (MDL0BoneNode) Model._linker.BoneCache[boneIndex];
76 }
77 set
78 {
79 boneIndex = value.BoneIndex;
80 Name = value.Name;
81 }
82 }
ModelLinker _linker
Definition: MDL0Node.cs:45

◆ Float1

float BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Float1
getset
108 {
109 get => f1;
110 set
111 {
112 f1 = value;
114 }
115 }

◆ Float2

float BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Float2
getset
119 {
120 get => f2;
121 set
122 {
123 f2 = value;
125 }
126 }

◆ Float3

float BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Float3
getset
130 {
131 get => f3;
132 set
133 {
134 f3 = value;
136 }
137 }

◆ Float4

float BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Float4
getset
141 {
142 get => f4;
143 set
144 {
145 f4 = value;
147 }
148 }

◆ Float5

float BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Float5
getset
152 {
153 get => f5;
154 set
155 {
156 f5 = value;
158 }
159 }

◆ Float6

float BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Float6
getset
163 {
164 get => f6;
165 set
166 {
167 f6 = value;
169 }
170 }

◆ Name

override string BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.Name
get

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.MoveDefUnk17EntryNode.ResourceFileType
get

The documentation for this class was generated from the following file: