BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.ADSJEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.ADSJEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
override int MaxNameLength [get]
 
override string Name [get, set]
 
string DoorID [get, set]
 
string SendingID [get, set]
 
string JumpBone [get, set]
 
byte Flag0 [get, set]
 
byte Flag1 [get, set]
 
byte Flag2 [get, set]
 
sbyte Flag3 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

184 {
185 return ADSJEntry.Size;
186 }
Definition: ADSJ.cs:45
const int Size
Definition: ADSJ.cs:46

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

177 {
178 base.OnInitialize();
180 return false;
181 }
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

189 {
190 ADSJEntry* header = (ADSJEntry*) address;
191 *header = Data;
192 }

Property Documentation

◆ DoorID

string BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.DoorID
getset
98 {
99 get => Data.DoorID;
100 set
101 {
102 Data.DoorID = value;
104 }
105 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
string DoorID
Definition: ADSJ.cs:56

◆ Flag0

byte BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.Flag0
getset
134 {
135 get => Data._unk0;
136 set
137 {
138 Data._unk0 = value;
140 }
141 }
byte _unk0
Definition: ADSJ.cs:48

◆ Flag1

byte BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.Flag1
getset
145 {
146 get => Data._unk1;
147 set
148 {
149 Data._unk1 = value;
151 }
152 }
byte _unk1
Definition: ADSJ.cs:49

◆ Flag2

byte BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.Flag2
getset
156 {
157 get => Data._unk2;
158 set
159 {
160 Data._unk2 = value;
162 }
163 }
byte _unk2
Definition: ADSJ.cs:50

◆ Flag3

sbyte BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.Flag3
getset
167 {
168 get => Data._unk3;
169 set
170 {
171 Data._unk3 = value;
173 }
174 }
sbyte _unk3
Definition: ADSJ.cs:51

◆ JumpBone

string BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.JumpBone
getset
122 {
123 get => Data.JumpBone;
124 set
125 {
126 Data.JumpBone = value;
128 OnRenamed();
129 }
130 }
void OnRenamed()
Definition: ResourceNode.cs:238
string JumpBone
Definition: ADSJ.cs:132

◆ MaxNameLength

override int BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.MaxNameLength
get

◆ Name

override string BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.Name
getset
82 {
83 get => string.IsNullOrEmpty(JumpBone) ? "<null>" : JumpBone;
84 set
85 {
86 if (JumpBone == value)
87 {
88 return;
89 }
90
91 JumpBone = value;
92 }
93 }
string JumpBone
Definition: ADSJNode.cs:122

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.ResourceFileType
get

◆ SendingID

string BrawlLib.SSBB.ResourceNodes.ADSJEntryNode.SendingID
getset
110 {
111 get => Data.SendStage;
112 set
113 {
114 Data.SendStage = value;
116 }
117 }
string SendStage
Definition: ADSJ.cs:94

The documentation for this class was generated from the following file: