Here is a list of all class members with links to the classes they belong to:
- h -
- H : BrawlLib.Imaging.HSVPixel
- Half() : BrawlLib.Internal.PowerPCAssembly.PPCFormat
- Hammer : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- HammerBro : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- HammerBroHammer : BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- Handicap : BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode
- Handle : BrawlLib.Platform.Win32.SafeHandle
- HandleKeyUp() : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- HandleLeftMouseDown() : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- HandleLeftMouseUp() : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- HandleMouseMove() : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- HandleOtherMouseDown() : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- HandleOtherMouseUp() : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- HandleSpecialSections() : BrawlLib.SSBB.ResourceNodes.SakuraiArchiveNode
- HandNBoneIndex1 : BrawlLib.SSBB.ResourceNodes.MoveDefBoneRef2Node
- HandNBoneIndex2 : BrawlLib.SSBB.ResourceNodes.MoveDefBoneRef2Node
- HandNBoneIndex3 : BrawlLib.SSBB.ResourceNodes.MoveDefBoneRef2Node
- HandNBoneIndex4 : BrawlLib.SSBB.ResourceNodes.MoveDefBoneRef2Node
- HangFrameCount : BrawlLib.SSBB.ResourceNodes.MoveDefTetherNode
- HardcodedName : BrawlLib.SSBB.ResourceNodes.HavokXML
- HardCopy() : BrawlLib.Modeling.PrimitiveManager, BrawlLib.SSBB.ResourceNodes.MDL0ObjectNode
- hasA : BrawlLib.Wii.Animations.CameraAnimationFrame
- HasAlpha() : BrawlLib.BrawlManagerLib.BitmapUtilities
- hasAx : BrawlLib.Wii.Animations.CameraAnimationFrame
- hasAy : BrawlLib.Wii.Animations.CameraAnimationFrame
- hasAz : BrawlLib.Wii.Animations.CameraAnimationFrame
- HasChanged : BrawlLib.SSBB.ResourceNodes.ResourceNode, BrawlLib.SSBB.ResourceNodes.SakuraiEntryNode
- HasChanges() : BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicFileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.FileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.IByteProvider
- HasChildren : BrawlLib.SSBB.ResourceNodes.ResourceNode
- HasCode : BrawlLib.SSBB.ResourceNodes.ModuleDataNode, BrawlLib.SSBB.ResourceNodes.ModuleSectionNode
- HasCommands : BrawlLib.SSBB.ResourceNodes.ModuleSectionNode
- HasCostume00 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume01 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume02 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume03 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume04 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume05 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume06 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume07 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume08 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume09 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume10 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasCostume11 : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasData : BrawlLib.Wii.Models.ElementDescriptor
- hasE : BrawlLib.Wii.Animations.FogAnimationFrame
- hasEx : BrawlLib.Wii.Animations.LightAnimationFrame
- hasEy : BrawlLib.Wii.Animations.LightAnimationFrame
- hasEz : BrawlLib.Wii.Animations.LightAnimationFrame
- hasF : BrawlLib.Wii.Animations.CameraAnimationFrame
- HasFolder< T >() : BrawlLib.SSBB.ResourceNodes.BRRESNode
- hasFz : BrawlLib.Wii.Animations.CameraAnimationFrame
- hasH : BrawlLib.Wii.Animations.CameraAnimationFrame
- HasInternalName : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasKeys : BrawlLib.Wii.Animations.CameraAnimationFrame, BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.FogAnimationFrame, BrawlLib.Wii.Animations.LightAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame
- HasKirbyHat : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasLegitCompression() : BrawlLib.Wii.Compression.CompressionHeader
- HasMerged : BrawlLib.SSBB.ResourceNodes.ResourceNode
- HasModule : BrawlLib.SSBB.ResourceNodes.FCFGNode
- hasMoved : BrawlCrate.UI.CollisionEditor
- HasNonAlpha() : BrawlLib.BrawlManagerLib.BitmapUtilities
- HasNormals : BrawlLib.Wii.Graphics.XFArrayFlags
- HasNoVoice : BrawlLib.SSBB.ResourceNodes.GFG1EntryNode
- hasNz : BrawlLib.Wii.Animations.CameraAnimationFrame
- HasPac : BrawlLib.SSBB.ResourceNodes.FCFGNode
- HasPalette : BrawlLib.SSBB.ResourceNodes.PAT0TextureNode, BrawlLib.SSBB.ResourceNodes.TEX0Node, BrawlLib.SSBB.Types.TEX0v1, BrawlLib.SSBB.Types.TEX0v2, BrawlLib.SSBB.Types.TEX0v3
- HasPlt : BrawlLib.SSBB.ResourceNodes.REFTEntryNode
- HasPositions : BrawlLib.Wii.Graphics.XFArrayFlags
- HasPosMatrix : BrawlLib.Wii.Graphics.CPVertexFormat, BrawlLib.Wii.Graphics.XFArrayFlags
- HasPrimary() : BrawlLib.Imaging.IColorSource, BrawlLib.SSBB.ResourceNodes.CLR0MaterialEntryNode, BrawlLib.SSBB.ResourceNodes.MDL0ColorNode, BrawlLib.SSBB.ResourceNodes.PLT0Node, BrawlLib.SSBB.ResourceNodes.REFTEntryNode, BrawlLib.SSBB.ResourceNodes.SCN0AmbientLightNode, BrawlLib.SSBB.ResourceNodes.SCN0FogNode, BrawlLib.SSBB.ResourceNodes.SCN0LightNode, BrawlLib.SSBB.ResourceNodes.TPLPaletteNode
- hasPx : BrawlLib.Wii.Animations.CameraAnimationFrame
- hasPy : BrawlLib.Wii.Animations.CameraAnimationFrame
- hasPz : BrawlLib.Wii.Animations.CameraAnimationFrame
- HasRapidJab : BrawlLib.SSBB.ResourceNodes.FCFGNode
- hasRB : BrawlLib.Wii.Animations.LightAnimationFrame
- hasRD : BrawlLib.Wii.Animations.LightAnimationFrame
- HasRotation : BrawlLib.Wii.Models.AnimationCode
- hasRx : BrawlLib.Wii.Animations.CameraAnimationFrame, BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame
- hasRy : BrawlLib.Wii.Animations.CameraAnimationFrame, BrawlLib.Wii.Animations.CHRAnimationFrame
- hasRz : BrawlLib.Wii.Animations.CameraAnimationFrame, BrawlLib.Wii.Animations.CHRAnimationFrame
- hasS : BrawlLib.Wii.Animations.FogAnimationFrame
- hasSB : BrawlLib.Wii.Animations.LightAnimationFrame
- hasSC : BrawlLib.Wii.Animations.LightAnimationFrame
- HasScale : BrawlLib.Wii.Models.AnimationCode
- HasSecondary : BrawlLib.SSBB.ResourceNodes.COSCNode
- hasSingleLinkedCollisions : BrawlLib.SSBB.ResourceNodes.CollisionObject
- HasSolidCorners() : BrawlLib.BrawlManagerLib.BitmapUtilities
- hasSx : BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.LightAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame
- hasSy : BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.LightAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame
- hasSz : BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.LightAnimationFrame
- hasT : BrawlLib.Wii.Animations.CameraAnimationFrame
- HasTexMtx : BrawlLib.Modeling.PrimitiveManager
- HasTexture : BrawlLib.SSBB.ResourceNodes.PAT0TextureNode
- HasTextureMatrix : BrawlLib.Modeling.PrimitiveManager, BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode
- HasTranslation : BrawlLib.Wii.Models.AnimationCode
- hasTx : BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame
- hasTy : BrawlLib.Wii.Animations.CHRAnimationFrame, BrawlLib.Wii.Animations.SRTAnimationFrame
- hasTz : BrawlLib.Wii.Animations.CHRAnimationFrame
- HasUnknownFlag : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- HaveNBoneIndex1 : BrawlLib.SSBB.ResourceNodes.UnknownSection3Node
- HaveNBoneIndex2 : BrawlLib.SSBB.ResourceNodes.UnknownSection3Node
- HaveNBoneIndex3 : BrawlLib.SSBB.ResourceNodes.UnknownSection3Node
- Havok : BrawlLib.SSBB.FileFilters
- HavokMetaObjectNode() : BrawlLib.SSBB.ResourceNodes.HavokMetaObjectNode
- HavokNode : BrawlLib.SSBB.ResourceNodes.HavokEntryNode
- HavokWrapper() : BrawlCrate.NodeWrappers.HavokWrapper
- hdr : BrawlLib.SSBB.ResourceNodes.RBNKDataInstParamNode
- Header : BrawlLib.Modeling.PointLineStrip, BrawlLib.Modeling.PointTriangleStrip, BrawlLib.SSBB.ResourceNodes.THPFrame, BrawlLib.Wii.Models.ModelLinker
- headersize : BrawlLib.SSBB.Types.ParticleParameterHeader
- HeaderSize : BrawlLib.SSBB.Types.PathingMiscData, BrawlLib.SSBB.Types.ProjectPlus.ASLS, BrawlLib.SSBB.Types.ProjectPlus.STEX, BrawlLib.SSBB.Types.ProjectPlus.TLST, BrawlLib.SSBB.Types.TyDataHeader, BrawlLib.SSBB.Types.TySealVertData
- HeartContainer : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- height : BrawlLib.Imaging.GIF.AnimatedGifEncoder, BrawlLib.Imaging.GIF.GifDecoder
- Height : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport, BrawlLib.OpenGL.GLCamera, BrawlLib.OpenGL.GLTexture, BrawlLib.SSBB.ResourceNodes.MoveDefLedgegrabNode, BrawlLib.SSBB.ResourceNodes.MoveDefSectionsUnk1NodeEntry, BrawlLib.SSBB.ResourceNodes.REFTEntryNode, BrawlLib.SSBB.ResourceNodes.SCN0CameraNode, BrawlLib.SSBB.ResourceNodes.TEX0Node, BrawlLib.SSBB.ResourceNodes.THPNode, BrawlLib.SSBB.ResourceNodes.TPLTextureNode, BrawlLib.Wii.Animations.CameraAnimationFrame
- Helirin : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- HELP : BrawlCrate.BrawlManagers.SongManager.ReadOnlySearchableRichTextBox
- Hex() : BrawlLib.Internal.Helpers, BrawlLib.Internal.PowerPCAssembly.PPCFormat, BrawlLib.Internal.Windows.Controls.Hex_Editor.FindOptions
- Hex8() : BrawlLib.Internal.Helpers
- HexBox() : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox, BrawlLib.Internal.Windows.Forms.Section_Editor.FormFind
- hexBox1 : BrawlLib.Internal.Windows.Controls.Hex_Editor.SectionEditor
- HexCasing : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- HexCasingChanged : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- HexDisplay : BrawlLib.SSBB.ResourceNodes.IndexValue
- HexEntryBox() : BrawlLib.Internal.Windows.Forms.HexEntryBox
- HexIndex : BrawlLib.SSBB.ResourceNodes.ResourceNode
- HexOffset : BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
- HexValue : BrawlLib.SSBB.ResourceNodes.HitboxFlagsNode, BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- HiddenFromTracklist : BrawlLib.SSBB.ResourceNodes.ProjectPlus.TLSTEntryNode
- HideCountdown : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- HideDamageValues : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- HideMainWindow : BrawlLib.Internal.ModelEditorSettings
- highlightBlr : BrawlLib.Internal.Windows.Controls.Hex_Editor.SectionEditor
- HighlightColor : BrawlLib.Modeling.Vertex3
- HighlightedKeyframe : BrawlLib.Internal.Windows.Controls.InterpolationViewer
- HighlightedViewport : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanel, BrawlLib.OpenGL.GLPanel
- HighlightingAny() : BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase.SelectionParams
- HighlightStuff() : BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- Hint : BrawlLib.Internal.PowerPCAssembly.PPCBc, BrawlLib.Internal.PowerPCAssembly.PPCbctr, BrawlLib.Internal.PowerPCAssembly.PPCblr
- hitBits : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- HitBox() : BrawlLib.SSBB.ResourceNodes.HitBox
- HitboxFlagsNode() : BrawlLib.SSBB.ResourceNodes.HitboxFlagsNode
- HitboxID : BrawlLib.SSBB.ResourceNodes.HitBox
- HitboxSize : BrawlLib.SSBB.ResourceNodes.HitBox
- HitData : BrawlLib.SSBB.ResourceNodes.GMPSEntryNode, BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode
- HitDataClass() : BrawlLib.SSBB.HitDataClass
- HitDataSet : BrawlLib.SSBB.ResourceNodes.SCLAEntryNode, BrawlLib.SSBB.Types.CollisionTerrain
- HitPointMax : BrawlLib.SSBB.ResourceNodes.GFG1EntryNode
- HitSoundLevel : BrawlLib.SSBB.AttackDataClass
- HitSoundType : BrawlLib.SSBB.AttackDataClass
- HittingGrippedCharacter : BrawlLib.SSBB.ResourceNodes.SpecialHitboxFlagsNode
- Hold : BrawlLib.SSBB.ResourceNodes.RBNKDataInstParamNode, BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- HomeRunBat : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- HoOh : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- HoOhShot : BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- hopFixed : BrawlLib.SSBB.Types.FDefMultiJump
- Hops : BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode
- HorizontalBoost : BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode
- HorizontalByteCount : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- HorizontalByteCountChanged : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- HorizontalRotationFactor : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- HorizontalWindRotation : BrawlLib.SSBB.ResourceNodes.STPMEntryNode
- Hothead : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- HotKeyInfo() : BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase.HotKeyInfo
- HSVPixel() : BrawlLib.Imaging.HSVPixel
- HurtBoxCount : BrawlLib.SSBB.ResourceNodes.MoveDefMiscNode, BrawlLib.SSBB.Types.FDefMiscSection
- hurtBoxes : BrawlLib.SSBB.ResourceNodes.MoveDefMiscNode
- HurtBoxOffset : BrawlLib.SSBB.ResourceNodes.MoveDefMiscNode, BrawlLib.SSBB.Types.FDefMiscSection
- HurtboxSize : BrawlLib.SSBB.ResourceNodes.GBLKEntryNode, BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode, BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GMWAEntryNode