BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode:
BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

 MoveDefAnimParamNode (string name)
 
override bool OnInitialize ()
 
override void OnPopulate ()
 
void PopulateActionGroup (ResourceNode g, List< int > ActionOffsets, bool subactions, int index)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
override void Rebuild (bool force)
 
override bool OnInitialize ()
 
ActionEventInfo GetEventInfo (long id)
 
override void SortChildren ()
 
ResourceNode FindNode (int offset)
 
ResourceNode GetByOffsetID (int id)
 
virtual void PostProcess ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

VoidPtr dataHeaderAddr
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
int _lookupCount
 
List< int > _lookupOffsets = new List<int>()
 
VoidPtr _entryOffset = 0
 
int _entryLength
 
int _childLength
 
MoveDefExternalNode _extNode
 
bool _extOverride = false
 
int offsetID
 
bool isExtra = false
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

int SubactionFlags [get]
 
int SubactionFlagsCount [get]
 
int ActionFlags [get]
 
int ActionFlagsCount [get]
 
int Unk4 [get]
 
int Unk5 [get]
 
int Unk6 [get]
 
int Unk7 [get]
 
int Unk8 [get]
 
int Unk9 [get]
 
int Unk10 [get]
 
int Unk11 [get]
 
int HitData [get]
 
int Unk13 [get]
 
int CollisionData [get]
 
int Unk15 [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
VoidPtr _rebuildBase [get]
 
int _rebuildOffset [get]
 
VoidPtr Data [get]
 
VoidPtr BaseAddress [get]
 
MDL0Node Model [get]
 
MoveDefNode Root [get]
 
int IntOffset [get]
 
int _offset [get]
 
string HexOffset [get]
 
int Size [get]
 
bool External [get]
 
override ResourceType ResourceFileType [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
static int Compare (ResourceNode n1, ResourceNode n2)
 
static int ActionCompare (ResourceNode n1, ResourceNode n2)
 
- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ MoveDefAnimParamNode()

BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.MoveDefAnimParamNode ( string  name)
inline
45 {
46 _name = name;
47 }
string _name
Definition: ResourceNode.cs:139

Member Function Documentation

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

50 {
51 base.OnInitialize();
52
53 return true;
54 }

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

59 {
60 #region Populate
61
62 #endregion
63
65 }
override void SortChildren()
Definition: MoveDefNode.cs:192

◆ PopulateActionGroup()

void BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.PopulateActionGroup ( ResourceNode  g,
List< int >  ActionOffsets,
bool  subactions,
int  index 
)
inline
68 {
69 string innerName = "";
70 if (subactions)
71 {
72 if (index == 0)
73 {
74 innerName = "Main";
75 }
76 else if (index == 1)
77 {
78 innerName = "GFX";
79 }
80 else if (index == 2)
81 {
82 innerName = "SFX";
83 }
84 else if (index == 3)
85 {
86 innerName = "Other";
87 }
88 else
89 {
90 return;
91 }
92 }
93 else if (index == 0)
94 {
95 innerName = "Entry";
96 }
97 else if (index == 1)
98 {
99 innerName = "Exit";
100 }
101
102 int i = 0;
103 foreach (int offset in ActionOffsets)
104 {
105 //if (i >= g.Children.Count)
106 // if (subactions)
107 // g.Children.Add(new MoveDefSubActionGroupNode() { _name = "Extra" + i, _flags = new AnimationFlags(), _inTransTime = 0, _parent = g });
108 // else
109 // g.Children.Add(new MoveDefGroupNode() { _name = "Extra" + i, _parent = g });
110
111 if (offset > 0)
112 {
113 new MoveDefActionNode(innerName, false, g.Children[i]).Initialize(g.Children[i],
114 new DataSource(BaseAddress + offset, 0));
115 }
116 else
117 {
118 g.Children[i].Children.Add(new MoveDefActionNode(innerName, true, g.Children[i]));
119 }
120
121 i++;
122 }
123 }
VoidPtr BaseAddress
Definition: MoveDefNode.cs:32

Member Data Documentation

◆ dataHeaderAddr

VoidPtr BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.dataHeaderAddr

Property Documentation

◆ ActionFlags

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.ActionFlags
get

◆ ActionFlagsCount

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.ActionFlagsCount
get

◆ CollisionData

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.CollisionData
get

◆ HitData

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.HitData
get

◆ SubactionFlags

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.SubactionFlags
get

◆ SubactionFlagsCount

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.SubactionFlagsCount
get

◆ Unk10

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk10
get

◆ Unk11

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk11
get

◆ Unk13

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk13
get

◆ Unk15

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk15
get

◆ Unk4

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk4
get

◆ Unk5

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk5
get

◆ Unk6

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk6
get

◆ Unk7

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk7
get

◆ Unk8

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk8
get

◆ Unk9

int BrawlLib.SSBB.ResourceNodes.MoveDefAnimParamNode.Unk9
get

The documentation for this class was generated from the following file: