BrawlCrate v0.41
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Classes | Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.SCLAEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.SCLAEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Classes

class  SCLASubEntryClass
 

Public Member Functions

int getSCLAIndex ()
 
 SCLAEntryNode ()
 
 SCLAEntryNode (uint newIndex)
 
override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

uint _index
 
float _unk1
 
uint _unk2
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

override ResourceType ResourceFileType [get]
 
uint CollisionMaterialID [get, set]
 
float Traction [get, set]
 
uint HitDataSet [get, set]
 
SCLASubEntryClass WalkRun [get, set]
 
SCLASubEntryClass JumpLand [get, set]
 
SCLASubEntryClass TumbleLand [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ SCLAEntryNode() [1/2]

BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.SCLAEntryNode ( )
inline
210 {
211 _index = 0;
212 _unk1 = 1;
213 _unk2 = 0;
214 _sub1 = new SCLASubEntryClass();
215 _sub2 = new SCLASubEntryClass();
216 _sub3 = new SCLASubEntryClass();
217
218 _sub1._parent =
219 _sub2._parent =
220 _sub3._parent = this;
221
222 generateSCLAEntry_name();
223 }
uint _unk2
Definition: SCLANode.cs:205
uint _index
Definition: SCLANode.cs:203
float _unk1
Definition: SCLANode.cs:204

◆ SCLAEntryNode() [2/2]

BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.SCLAEntryNode ( uint  newIndex)
inline
227 {
228 _index = newIndex;
229 _unk1 = 1;
230 _unk2 = 0;
231 _sub1 = new SCLASubEntryClass();
232 _sub2 = new SCLASubEntryClass();
233 _sub3 = new SCLASubEntryClass();
234
235 _sub1._parent =
236 _sub2._parent =
237 _sub3._parent = this;
238
239 generateSCLAEntry_name();
240 }

Member Function Documentation

◆ getSCLAIndex()

int BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.getSCLAIndex ( )
inline
124 {
125 if (_index > 255)
126 {
127 return -1;
128 }
129
130 return (int) _index;
131 }

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

286 {
287 return 0x54;
288 }

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

243 {
244 //_name = "Entry" + Index;
245 _index = Header->_index;
246 _unk1 = Header->_unk1;
247 _unk2 = Header->_unk2;
248 _sub1 = Header->_entry1;
249 _sub2 = Header->_entry2;
250 _sub3 = Header->_entry3;
251
252 _sub1._parent =
253 _sub2._parent =
254 _sub3._parent = this;
255
256 generateSCLAEntry_name();
257
258 return false;
259 }
buint _unk2
Definition: SCLA.cs:48
bfloat _unk1
Definition: SCLA.cs:47
SCLASubEntry _entry1
Definition: SCLA.cs:49
SCLASubEntry _entry3
Definition: SCLA.cs:51
buint _index
Definition: SCLA.cs:46
SCLASubEntry _entry2
Definition: SCLA.cs:50

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

291 {
292 SCLAEntry* hdr = (SCLAEntry*) address;
293 hdr->_index = _index;
294 generateSCLAEntry_name();
295 hdr->_unk1 = _unk1;
296 hdr->_unk2 = _unk2;
297 hdr->_entry1 = _sub1;
298 hdr->_entry2 = _sub2;
299 hdr->_entry3 = _sub3;
300 }
Definition: SCLA.cs:45

Member Data Documentation

◆ _index

uint BrawlLib.SSBB.ResourceNodes.SCLAEntryNode._index

◆ _unk1

float BrawlLib.SSBB.ResourceNodes.SCLAEntryNode._unk1

◆ _unk2

uint BrawlLib.SSBB.ResourceNodes.SCLAEntryNode._unk2

Property Documentation

◆ CollisionMaterialID

uint BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.CollisionMaterialID
getset
135 {
136 get => _index;
137 set
138 {
139 _index = value;
140 generateSCLAEntryName();
142 }
143 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ HitDataSet

uint BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.HitDataSet
getset
158 {
159 get => _unk2;
160 set
161 {
162 _unk2 = value;
164 }
165 }

◆ JumpLand

SCLASubEntryClass BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.JumpLand
getset
182 {
183 get => _sub2;
184 set
185 {
186 _sub2 = value;
188 }
189 }

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.ResourceFileType
get

◆ Traction

float BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.Traction
getset
147 {
148 get => _unk1;
149 set
150 {
151 _unk1 = value;
153 }
154 }

◆ TumbleLand

SCLASubEntryClass BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.TumbleLand
getset
194 {
195 get => _sub3;
196 set
197 {
198 _sub3 = value;
200 }
201 }

◆ WalkRun

SCLASubEntryClass BrawlLib.SSBB.ResourceNodes.SCLAEntryNode.WalkRun
getset
170 {
171 get => _sub1;
172 set
173 {
174 _sub1 = value;
176 }
177 }

The documentation for this class was generated from the following file: