BrawlCrate v0.41
Wii File Editor
Loading...
Searching...
No Matches
Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

byte Unknown00 [get, set]
 
byte CostumeID [get, set]
 
byte CPULevel [get, set]
 
byte AIType [get, set]
 
byte Unknown03 [get, set]
 
byte Stock [get, set]
 
byte Handicap [get, set]
 
short OffenseRatio [get, set]
 
short DefenseRatio [get, set]
 
byte Unknown0b [get, set]
 
short Unknown0c [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

311 {
312 return sizeof(ClassicDifficultyData);
313 }
Definition: ClassicStageTbl.cs:72

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

290 {
291 base.OnInitialize();
292
294 {
295 throw new Exception("Wrong size for ClassicDifficultyNode");
296 }
297
298 // Copy the data from the address
300
301 return false;
302 }
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
int Length
Definition: ResourceNode.cs:32
VoidPtr Address
Definition: ResourceNode.cs:31

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

305 {
306 // Copy the data back to the address
307 *(ClassicDifficultyData*) address = data;
308 }

Property Documentation

◆ AIType

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.AIType
getset
196 {
197 get => data._aiType;
198 set
199 {
200 data._aiType = value;
202 }
203 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
byte _aiType
Definition: ClassicStageTbl.cs:81

◆ CostumeID

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.CostumeID
getset
171 {
172 get => data._color;
173 set
174 {
175 data._color = value;
177 }
178 }
byte _color
Definition: ClassicStageTbl.cs:82

◆ CPULevel

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.CPULevel
getset
183 {
184 get => data._aiLevel;
185 set
186 {
187 data._aiLevel = value;
189 }
190 }
byte _aiLevel
Definition: ClassicStageTbl.cs:77

◆ DefenseRatio

short BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.DefenseRatio
getset
256 {
257 get => data._defenseRatio;
258 set
259 {
260 data._defenseRatio = value;
262 }
263 }
bshort _defenseRatio
Definition: ClassicStageTbl.cs:80

◆ Handicap

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.Handicap
getset
232 {
233 get => data._handicap;
234 set
235 {
236 data._handicap = value;
238 }
239 }
byte _handicap
Definition: ClassicStageTbl.cs:76

◆ OffenseRatio

short BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.OffenseRatio
getset
244 {
245 get => data._offenseRatio;
246 set
247 {
248 data._offenseRatio = value;
250 }
251 }
bshort _offenseRatio
Definition: ClassicStageTbl.cs:79

◆ Stock

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.Stock
getset
220 {
221 get => data._stock;
222 set
223 {
224 data._stock = value;
226 }
227 }
byte _stock
Definition: ClassicStageTbl.cs:83

◆ Unknown00

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.Unknown00
getset
159 {
160 get => data._unknown00;
161 set
162 {
163 data._unknown00 = value;
165 }
166 }
byte _unknown00
Definition: ClassicStageTbl.cs:75

◆ Unknown03

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.Unknown03
getset
208 {
209 get => data._unknown03;
210 set
211 {
212 data._unknown03 = value;
214 }
215 }
byte _unknown03
Definition: ClassicStageTbl.cs:78

◆ Unknown0b

byte BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.Unknown0b
getset
268 {
269 get => data._unknown0b;
270 set
271 {
272 data._unknown0b = value;
274 }
275 }
byte _unknown0b
Definition: ClassicStageTbl.cs:84

◆ Unknown0c

short BrawlLib.SSBB.ResourceNodes.ClassicDifficultyNode.Unknown0c
getset
280 {
281 get => data._unknown0c;
282 set
283 {
284 data._unknown0c = value;
286 }
287 }
bshort _unknown0c
Definition: ClassicStageTbl.cs:85

The documentation for this class was generated from the following file: