BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode:
BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
override void Rebuild (bool force)
 
override bool OnInitialize ()
 
ActionEventInfo GetEventInfo (long id)
 
override void SortChildren ()
 
ResourceNode FindNode (int offset)
 
ResourceNode GetByOffsetID (int id)
 
virtual void PostProcess ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
float Unk1 [get, set]
 
float Unk2 [get, set]
 
float Unk3 [get, set]
 
float HorizontalBoost [get, set]
 
float TurnFrames [get, set]
 
float[] Hops [get, set]
 
float[] Unks [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
VoidPtr _rebuildBase [get]
 
int _rebuildOffset [get]
 
VoidPtr Data [get]
 
VoidPtr BaseAddress [get]
 
MDL0Node Model [get]
 
MoveDefNode Root [get]
 
int IntOffset [get]
 
int _offset [get]
 
string HexOffset [get]
 
int Size [get]
 
bool External [get]
 
override ResourceType ResourceFileType [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
static int Compare (ResourceNode n1, ResourceNode n2)
 
static int ActionCompare (ResourceNode n1, ResourceNode n2)
 
- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
int _lookupCount
 
List< int > _lookupOffsets = new List<int>()
 
VoidPtr _entryOffset = 0
 
int _entryLength
 
int _childLength
 
MoveDefExternalNode _extNode
 
bool _extOverride = false
 
int offsetID
 
bool isExtra = false
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

2087 {
2088 int size = 28;
2089 _lookupCount = 0;
2090 if (hops.Count > 1)
2091 {
2092 _lookupCount++;
2093 size += hops.Count * 4;
2094 }
2095
2096 if (unks.Count > 1)
2097 {
2098 _lookupCount++;
2099 size += unks.Count * 4;
2100 }
2101
2102 return size;
2103 }
int _lookupCount
Definition: MoveDefNode.cs:20

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

2034 {
2035 base.OnInitialize();
2036 _name = "Misc MultiJump";
2037
2038 unks = new List<float>();
2039 hops = new List<float>();
2040
2041 unk1 = Header->_unk1;
2042 unk2 = Header->_unk2;
2043 unk3 = Header->_unk3;
2044 horizontalBoost = Header->_horizontalBoost;
2045
2046 if (Header->hopFixed)
2047 {
2048 hops.Add(*(bfloat*) Header->_hopListOffset.Address);
2049 }
2050 else
2051 {
2052 bfloat* addr = (bfloat*) (BaseAddress + Header->_hopListOffset);
2053 for (int i = 0; i < (_offset - Header->_hopListOffset) / 4; i++)
2054 {
2055 hops.Add(*addr++);
2056 }
2057 }
2058
2059 if (Header->unkFixed)
2060 {
2061 unks.Add(*(bfloat*) Header->_unkListOffset.Address);
2062 }
2063 else
2064 {
2065 bfloat* addr = (bfloat*) (BaseAddress + Header->_unkListOffset);
2066 for (int i = 0;
2067 i < ((Header->hopFixed ? _offset : (int) Header->_hopListOffset) - Header->_unkListOffset) / 4;
2068 i++)
2069 {
2070 unks.Add(*addr++);
2071 }
2072 }
2073
2074 if (Header->turnFixed)
2075 {
2076 turnFrames = *(bfloat*) Header->_turnFrameOffset.Address;
2077 }
2078 else
2079 {
2080 turnFrames = Header->_turnFrameOffset;
2081 }
2082
2083 return false;
2084 }
int _offset
Definition: MoveDefNode.cs:67
VoidPtr BaseAddress
Definition: MoveDefNode.cs:32
string _name
Definition: ResourceNode.cs:139
Definition: BigEndianTypes.cs:109
VoidPtr Address
Definition: BigEndianTypes.cs:33
bool unkFixed
Definition: FighterDefinition.cs:1013
bool hopFixed
Definition: FighterDefinition.cs:1000
bool turnFixed
Definition: FighterDefinition.cs:1026
bfloat _horizontalBoost
Definition: FighterDefinition.cs:991
bint _unkListOffset
Definition: FighterDefinition.cs:996
bint _turnFrameOffset
Definition: FighterDefinition.cs:997
bfloat _unk3
Definition: FighterDefinition.cs:990
bfloat _unk2
Definition: FighterDefinition.cs:989
bint _hopListOffset
Definition: FighterDefinition.cs:995
bfloat _unk1
Definition: FighterDefinition.cs:988

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

2106 {
2107 int off = 0;
2108 if (hops.Count > 1)
2109 {
2110 off += hops.Count * 4;
2111 }
2112
2113 if (unks.Count > 1)
2114 {
2115 off += unks.Count * 4;
2116 }
2117
2118 FDefMultiJump* header = (FDefMultiJump*) (address + off);
2119 _entryOffset = header;
2120
2121 bfloat* addr = (bfloat*) address;
2122
2123 if (unks.Count > 1)
2124 {
2125 header->_unkListOffset = (int) addr - (int) _rebuildBase;
2126 if (header->_unkListOffset > 0)
2127 {
2128 _lookupOffsets.Add((int) header->_unkListOffset.Address - (int) _rebuildBase);
2129 }
2130
2131 foreach (float f in unks)
2132 {
2133 *addr++ = f;
2134 }
2135 }
2136 else if (unks.Count == 1)
2137 {
2138 *(bfloat*) header->_unkListOffset.Address = unks[0];
2139 }
2140 else
2141 {
2142 *(bfloat*) header->_unkListOffset.Address = 0;
2143 }
2144
2145 if (hops.Count > 1)
2146 {
2147 header->_hopListOffset = (int) addr - (int) _rebuildBase;
2148 if (header->_hopListOffset > 0)
2149 {
2150 _lookupOffsets.Add((int) header->_hopListOffset.Address - (int) _rebuildBase);
2151 }
2152
2153 foreach (float f in hops)
2154 {
2155 *addr++ = f;
2156 }
2157 }
2158 else if (hops.Count == 1)
2159 {
2160 *(bfloat*) header->_hopListOffset.Address = hops[0];
2161 }
2162 else
2163 {
2164 *(bfloat*) header->_hopListOffset.Address = 0;
2165 }
2166
2167 header->_unk1 = unk1;
2168 header->_unk2 = unk2;
2169 header->_unk3 = unk3;
2170 header->_horizontalBoost = horizontalBoost;
2171
2172 if (header->turnFixed)
2173 {
2174 *(bfloat*) header->_turnFrameOffset.Address = turnFrames;
2175 }
2176 else
2177 {
2178 header->_turnFrameOffset = (int) turnFrames;
2179 }
2180 }
VoidPtr _rebuildBase
Definition: MoveDefNode.cs:18
List< int > _lookupOffsets
Definition: MoveDefNode.cs:21
VoidPtr _entryOffset
Definition: MoveDefNode.cs:23
Definition: FighterDefinition.cs:987

Property Documentation

◆ Hops

float [] BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.Hops
getset
2013 {
2014 get => hops.ToArray();
2015 set
2016 {
2017 hops = value.ToList();
2019 }
2020 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ HorizontalBoost

float BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.HorizontalBoost
getset
1991 {
1992 get => horizontalBoost;
1993 set
1994 {
1995 horizontalBoost = value;
1997 }
1998 }

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.ResourceFileType
get

◆ TurnFrames

float BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.TurnFrames
getset
2002 {
2003 get => turnFrames;
2004 set
2005 {
2006 turnFrames = value;
2008 }
2009 }

◆ Unk1

float BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.Unk1
getset
1958 {
1959 get => unk1;
1960 set
1961 {
1962 unk1 = value;
1964 }
1965 }

◆ Unk2

float BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.Unk2
getset
1969 {
1970 get => unk2;
1971 set
1972 {
1973 unk2 = value;
1975 }
1976 }

◆ Unk3

float BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.Unk3
getset
1980 {
1981 get => unk3;
1982 set
1983 {
1984 unk3 = value;
1986 }
1987 }

◆ Unks

float [] BrawlLib.SSBB.ResourceNodes.MoveDefMultiJumpNode.Unks
getset
2024 {
2025 get => unks.ToArray();
2026 set
2027 {
2028 unks = value.ToList();
2030 }
2031 }

The documentation for this class was generated from the following file: