BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GMPSEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GMPSEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

 GMPSEntryNode ()
 
override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

MotionPathDataClass _motionPathData
 
MotionPathDataClass _sliderPathData
 
HitDataClass _hitData
 
AttackDataClass _attackData
 
DifficultyRatiosClass _difficultyMotionRatios
 
TriggerDataClass _triggerData
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

override ResourceType ResourceFileType [get]
 
MotionPathDataClass MotionPathData [get, set]
 
MotionPathDataClass SliderPathData [get, set]
 
HitDataClass HitData [get, set]
 
uint Unknown0x030 [get, set]
 
AttackDataClass AttackData [get, set]
 
uint Unknown0x08C [get, set]
 
uint Unknown0x090 [get, set]
 
float Unknown0x094 [get, set]
 
float Unknown0x098 [get, set]
 
float Unknown0x09C [get, set]
 
float Unknown0x0A0 [get, set]
 
float Unknown0x0A4 [get, set]
 
float Unknown0x0A8 [get, set]
 
DifficultyRatiosClass DifficultyMotionRatios [get, set]
 
TriggerDataClass TriggerData [get, set]
 
uint Unknown0x0EC [get, set]
 
uint Unknown0x0F0 [get, set]
 
uint Unknown0x0F4 [get, set]
 
byte ModelIndex [get, set]
 
byte Unknown0x0F9 [get, set]
 
byte Unknown0x0FA [get, set]
 
byte Unknown0x0FB [get, set]
 
string BoneName [get, set]
 
uint Unknown0x11C [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ GMPSEntryNode()

BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.GMPSEntryNode ( )
inline
314 {
315 _motionPathData = new MotionPathDataClass(this);
316 _sliderPathData = new MotionPathDataClass(this);
317 _hitData = new HitDataClass(this);
318 _attackData = new AttackDataClass(this);
319 _triggerData = new TriggerDataClass(this);
320 _difficultyMotionRatios = new DifficultyRatiosClass(this);
321 }
DifficultyRatiosClass _difficultyMotionRatios
Definition: GMPSNode.cs:188
MotionPathDataClass _sliderPathData
Definition: GMPSNode.cs:50
HitDataClass _hitData
Definition: GMPSNode.cs:63
TriggerDataClass _triggerData
Definition: GMPSNode.cs:201
AttackDataClass _attackData
Definition: GMPSNode.cs:87
MotionPathDataClass _motionPathData
Definition: GMPSNode.cs:37

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

337 {
338 return GMPSEntry.Size;
339 }
Definition: GMPS.cs:7
const int Size
Definition: GMPS.cs:8

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

324 {
326 _motionPathData = new MotionPathDataClass(this, Data._motionPathData);
327 _sliderPathData = new MotionPathDataClass(this, Data._sliderPathData);
328 _hitData = new HitDataClass(this, Data._hitData);
329 _attackData = new AttackDataClass(this, Data._attackData);
330 _triggerData = new TriggerDataClass(this, Data._triggerData);
331 _difficultyMotionRatios = new DifficultyRatiosClass(this, Data._difficultyMotionRatios);
332
333 return false;
334 }
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31
MotionPathData _motionPathData
Definition: GMPS.cs:10
AttackData _attackData
Definition: GMPS.cs:14
TriggerData _triggerData
Definition: GMPS.cs:24
HitData _hitData
Definition: GMPS.cs:12
DifficultyRatios _difficultyMotionRatios
Definition: GMPS.cs:23
MotionPathData _sliderPathData
Definition: GMPS.cs:11

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

342 {
343 GMPSEntry* hdr = (GMPSEntry*)address;
344 Data._motionPathData = _motionPathData;
345 Data._sliderPathData = _sliderPathData;
346 Data._hitData = _hitData;
347 Data._attackData = _attackData;
348 Data._triggerData = _triggerData;
349 Data._difficultyMotionRatios = _difficultyMotionRatios;
350 *hdr = Data;
351 }

Member Data Documentation

◆ _attackData

AttackDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode._attackData

◆ _difficultyMotionRatios

DifficultyRatiosClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode._difficultyMotionRatios

◆ _hitData

HitDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode._hitData

◆ _motionPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode._motionPathData

◆ _sliderPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode._sliderPathData

◆ _triggerData

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode._triggerData

Property Documentation

◆ AttackData

AttackDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.AttackData
getset
91 {
92 get => _attackData;
93 set
94 {
95 _attackData = value;
97 }
98 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ BoneName

string BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.BoneName
getset
293 {
294 get => Data.BoneName;
295 set
296 {
297 Data.BoneName = value;
299 }
300 }
string BoneName
Definition: GMPS.cs:36

◆ DifficultyMotionRatios

DifficultyRatiosClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.DifficultyMotionRatios
getset
192 {
194 set
195 {
198 }
199 }

◆ HitData

HitDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.HitData
getset
67 {
68 get => _hitData;
69 set
70 {
71 _hitData = value;
73 }
74 }

◆ ModelIndex

byte BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.ModelIndex
getset
249 {
250 get => Data._modelIndex;
251 set
252 {
253 Data._modelIndex = value;
255 }
256 }
byte _modelIndex
Definition: GMPS.cs:28

◆ MotionPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.MotionPathData
getset
41 {
42 get => _motionPathData;
43 set
44 {
45 _motionPathData = value;
47 }
48 }

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.ResourceFileType
get

◆ SliderPathData

MotionPathDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.SliderPathData
getset
54 {
55 get => _sliderPathData;
56 set
57 {
58 _sliderPathData = value;
60 }
61 }

◆ TriggerData

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.TriggerData
getset
205 {
206 get => _triggerData;
207 set
208 {
209 _triggerData = value;
211 }
212 }

◆ Unknown0x030

uint BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x030
getset
78 {
79 get => Data._unknown0x030;
80 set
81 {
82 Data._unknown0x030 = value;
84 }
85 }
buint _unknown0x030
Definition: GMPS.cs:13

◆ Unknown0x08C

uint BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x08C
getset
102 {
103 get => Data._unknown0x08C;
104 set
105 {
106 Data._unknown0x08C = value;
108 }
109 }
buint _unknown0x08C
Definition: GMPS.cs:15

◆ Unknown0x090

uint BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x090
getset
113 {
114 get => Data._unknown0x090;
115 set
116 {
117 Data._unknown0x090 = value;
119 }
120 }
buint _unknown0x090
Definition: GMPS.cs:16

◆ Unknown0x094

float BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x094
getset
124 {
125 get => Data._unknown0x094;
126 set
127 {
128 Data._unknown0x094 = value;
130 }
131 }
bfloat _unknown0x094
Definition: GMPS.cs:17

◆ Unknown0x098

float BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x098
getset
135 {
136 get => Data._unknown0x098;
137 set
138 {
139 Data._unknown0x098 = value;
141 }
142 }
bfloat _unknown0x098
Definition: GMPS.cs:18

◆ Unknown0x09C

float BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x09C
getset
146 {
147 get => Data._unknown0x09C;
148 set
149 {
150 Data._unknown0x09C = value;
152 }
153 }
bfloat _unknown0x09C
Definition: GMPS.cs:19

◆ Unknown0x0A0

float BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0A0
getset
157 {
158 get => Data._unknown0x0A0;
159 set
160 {
161 Data._unknown0x0A0 = value;
163 }
164 }
bfloat _unknown0x0A0
Definition: GMPS.cs:20

◆ Unknown0x0A4

float BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0A4
getset
168 {
169 get => Data._unknown0x0A4;
170 set
171 {
172 Data._unknown0x0A4 = value;
174 }
175 }
bfloat _unknown0x0A4
Definition: GMPS.cs:21

◆ Unknown0x0A8

float BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0A8
getset
179 {
180 get => Data._unknown0x0A8;
181 set
182 {
183 Data._unknown0x0A8 = value;
185 }
186 }
bfloat _unknown0x0A8
Definition: GMPS.cs:22

◆ Unknown0x0EC

uint BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0EC
getset
216 {
217 get => Data._unknown0x0EC;
218 set
219 {
220 Data._unknown0x0EC = value;
222 }
223 }
uint _unknown0x0EC
Definition: GMPS.cs:25

◆ Unknown0x0F0

uint BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0F0
getset
227 {
228 get => Data._unknown0x0F0;
229 set
230 {
231 Data._unknown0x0F0 = value;
233 }
234 }
uint _unknown0x0F0
Definition: GMPS.cs:26

◆ Unknown0x0F4

uint BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0F4
getset
238 {
239 get => Data._unknown0x0F4;
240 set
241 {
242 Data._unknown0x0F4 = value;
244 }
245 }
uint _unknown0x0F4
Definition: GMPS.cs:27

◆ Unknown0x0F9

byte BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0F9
getset
260 {
261 get => Data._unknown0x0F9;
262 set
263 {
264 Data._unknown0x0F9 = value;
266 }
267 }
byte _unknown0x0F9
Definition: GMPS.cs:29

◆ Unknown0x0FA

byte BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0FA
getset
271 {
272 get => Data._unknown0x0FA;
273 set
274 {
275 Data._unknown0x0FA = value;
277 }
278 }
byte _unknown0x0FA
Definition: GMPS.cs:30

◆ Unknown0x0FB

byte BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x0FB
getset
282 {
283 get => Data._unknown0x0FB;
284 set
285 {
286 Data._unknown0x0FB = value;
288 }
289 }
byte _unknown0x0FB
Definition: GMPS.cs:31

◆ Unknown0x11C

uint BrawlLib.SSBB.ResourceNodes.GMPSEntryNode.Unknown0x11C
getset
304 {
305 get => Data._unknown0x11C;
306 set
307 {
308 Data._unknown0x11C = value;
310 }
311 }
buint _unknown0x11C
Definition: GMPS.cs:33

The documentation for this class was generated from the following file: