Here is a list of all class members with links to the classes they belong to:
- l -
- L : BrawlLib.Imaging.LabPixel
- label1 : BrawlCrate.BrawlManagers.CostumeManager.Portrait_Viewers.SinglePortraitViewer, BrawlCrate.BrawlManagers.StageManager.PortraitViewer, BrawlCrate.UI.CollisionEditor, BrawlLib.Internal.Windows.Forms.ExportAllFormatDialog
- label2 : BrawlCrate.UI.CollisionEditor
- label3 : BrawlCrate.UI.CollisionEditor
- label4 : BrawlCrate.UI.CollisionEditor
- label5 : BrawlCrate.UI.CollisionEditor
- LabelText : BrawlLib.BrawlManagerLib.NameDialog
- labelType : BrawlCrate.UI.CollisionEditor
- LabPixel() : BrawlLib.Imaging.LabPixel
- Lakitu : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- LakituSpiny : BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- largeImageKey : BrawlCrate.Discord.DiscordRpc.RichPresence, BrawlCrate.Discord.DiscordRpc.RichPresenceStruct
- largeImageText : BrawlCrate.Discord.DiscordRpc.RichPresence, BrawlCrate.Discord.DiscordRpc.RichPresenceStruct
- LargeIncrement : BrawlCrate.UI.CollisionEditor
- LargeSize : BrawlLib.Wii.Compression.CompressionHeader
- lastBgColor : BrawlLib.Imaging.GIF.GifDecoder
- lastDispose : BrawlLib.Imaging.GIF.GifDecoder
- LastFileCalledFor : BrawlLib.BrawlManagerLib.Songs.SongPanel
- lastImage : BrawlLib.Imaging.GIF.GifDecoder
- lastRect : BrawlLib.Imaging.GIF.GifDecoder
- LastUpdateDate : BrawlCrate.UI.APISubscription
- LatiasLatios : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- LaunchAngle : BrawlLib.SSBB.ResourceNodes.GCATEntryNode
- LavaHeight : BrawlLib.SSBB.ResourceNodes.TBLVEntryNode
- LayerOffset : BrawlLib.SSBB.ResourceNodes.MDL0FurPosNode
- lblLoopFrame : BrawlLib.Internal.Windows.Controls.ModelViewer.Panels.ModelPlaybackPanel
- lct : BrawlLib.Imaging.GIF.GifDecoder
- lctFlag : BrawlLib.Imaging.GIF.GifDecoder
- lctSize : BrawlLib.Imaging.GIF.GifDecoder
- Learn() : BrawlLib.Imaging.GIF.NeuQuant
- LedgegrabCount : BrawlLib.SSBB.ResourceNodes.MoveDefMiscNode, BrawlLib.SSBB.Types.FDefMiscSection
- LedgegrabOffset : BrawlLib.SSBB.ResourceNodes.MoveDefMiscNode, BrawlLib.SSBB.Types.FDefMiscSection
- ledgeGrabs : BrawlLib.SSBB.ResourceNodes.MoveDefMiscNode
- LeftClicked : BrawlLib.Internal.Windows.Forms.PreviewPanel
- LeftPanel() : BrawlCrate.UI.Model_Previewer.LeftPanel
- leftPanel : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LeftRegister : BrawlLib.Internal.PowerPCAssembly.PPCAddic, BrawlLib.Internal.PowerPCAssembly.PPCCmpi, BrawlLib.Internal.PowerPCAssembly.PPCCmpli, BrawlLib.Internal.PowerPCAssembly.PPCMulli, BrawlLib.Internal.PowerPCAssembly.PPCMullw, BrawlLib.Internal.PowerPCAssembly.PPCSubfic
- LegBoneNames : BrawlLib.SSBB.ResourceNodes.MoveDefDataCommonNode
- Length : BrawlLib.Internal.IO.FileMap, BrawlLib.Internal.IO.UnsafeStream, BrawlLib.Internal.PString, BrawlLib.Internal.UnsafeBuffer, BrawlLib.Internal.Vector4, BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicFileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.FileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.IByteProvider, BrawlLib.SSBB.CompactStringEntry, BrawlLib.SSBB.ResourceNodes.DataSource, BrawlLib.SSBB.ResourceNodes.RWSDDataNode, BrawlLib.SSBB.ResourceNodes.SndBgmTitleEntryNode, BrawlLib.SSBB.Types.ARCFileHeader
- length : BrawlLib.SSBB.Types.Audio.RWSD_NoteEvent
- Length : BrawlLib.SSBB.Types.BRESString, BrawlLib.SSBB.Types.DataBlock, BrawlLib.SSBB.Types.FDefReferenceString, BrawlLib.SSBB.Types.FDefSubActionString, BrawlLib.SSBB.Types.MDL0PolygonDefs, BrawlLib.SSBB.Types.MRGFileHeader
- Length3() : BrawlLib.Internal.Vector4
- LengthChanged : BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.DynamicFileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.FileByteProvider, BrawlLib.Internal.Windows.Controls.Hex_Editor.IByteProvider
- lengthcount : BrawlLib.Imaging.GIF.NeuQuant
- Lerp() : BrawlLib.Internal.Vector2, BrawlLib.Internal.Vector3
- Lerped() : BrawlLib.Internal.Vector3
- Letter : BrawlLib.BrawlManagerLib.GCT.AlternateStageEntry.Alternate
- Level : BrawlLib.SSBB.ResourceNodes.ResourceNode
- LevelID : BrawlLib.SSBB.ResourceNodes.GDOREntryNode
- LevelOfDetail : BrawlLib.SSBB.ResourceNodes.REFTEntryNode, BrawlLib.SSBB.ResourceNodes.TEX0Node, BrawlLib.SSBB.ResourceNodes.TPLTextureNode
- LevelSegmentID : BrawlLib.SSBB.ResourceNodes.GDOREntryNode
- LevelSequenceID : BrawlLib.SSBB.ResourceNodes.GDOREntryNode
- LibPath : BrawlCrate.API.BrawlAPI
- License : BrawlCrate.UI.APISubscription
- Light() : BrawlLib.SSBB.Types.MDL0Material
- Light0 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- Light1 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- Light2 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- Light3 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- Light4 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- Light5 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- Light6 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- Light7 : BrawlLib.SSBB.ResourceNodes.SCN0LightSetNode
- LightAnimationFrame() : BrawlLib.Wii.Animations.LightAnimationFrame
- LightChannel() : BrawlLib.SSBB.ResourceNodes.LightChannel
- LightChannel0 : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- LightChannel1 : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- LightChannelControl() : BrawlLib.SSBB.ResourceNodes.LightChannelControl
- LightColorEntries : BrawlLib.SSBB.Types.SCN0Light
- LightDirectional : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- LightEnabled : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- LightGroup : BrawlLib.SSBB.ResourceNodes.SCN0Node
- Lightning : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- LightPosition : BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
- Lights : BrawlLib.SSBB.ResourceNodes.LightChannelControl, BrawlLib.SSBB.Types.SCN0v4, BrawlLib.SSBB.Types.SCN0v5
- LightSetGroup : BrawlLib.SSBB.ResourceNodes.SCN0Node
- LightSetIndex : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode
- LightSets : BrawlLib.SSBB.Types.SCN0v4, BrawlLib.SSBB.Types.SCN0v5
- LightType : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9, BrawlLib.SSBB.ResourceNodes.SCN0LightNode
- line : BrawlLib.BrawlManagerLib.TextureContainer
- LineHeader : BrawlLib.Modeling.PrimitiveGroup
- LineInfoOffset : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- LineInfoVisible : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- LineInfoVisibleChanged : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- LinePlaneIntersect() : BrawlLib.Maths
- LinesNoSpaces : BrawlLib.SSBB.ResourceNodes.GCTCodeEntryNode
- LineSphereIntersect() : BrawlLib.Maths
- Link() : BrawlCrate.NodeWrappers.BaseWrapper, BrawlLib.Internal.PowerPCAssembly.PPCBranch
- LinkBone : BrawlLib.SSBB.ResourceNodes.CollisionObject
- LinkBoneIndex : BrawlLib.SSBB.ResourceNodes.CollisionObject
- LinkBranch() : BrawlLib.SSBB.ResourceNodes.RelocationManager
- LinkedBone : BrawlLib.SSBB.ResourceNodes.CollisionObject
- LinkedBranchBrush : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- LinkedBranchColor : BrawlLib.Internal.Windows.Controls.Hex_Editor.HexBox
- LinkedInfluences : BrawlLib.Modeling.IBoneNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode
- LinkedModelData : BrawlLib.SSBB.ResourceNodes.LinkedModelDataAttribute
- LinkedModelDataAttribute() : BrawlLib.SSBB.ResourceNodes.LinkedModelDataAttribute
- Linker() : BrawlLib.Modeling.Triangle_Converter.HeapArray.Linker
- LinkGroup() : BrawlLib.SSBB.ResourceNodes.MDL0Node
- LinkLeft : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- LinkModel : BrawlLib.SSBB.ResourceNodes.CollisionObject
- LinkModelPanel() : BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- LinkPivot() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LinkRight : BrawlLib.SSBB.ResourceNodes.CollisionPlane
- LinkRotate() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LinkScale() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LinkTranslate() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LinkZoom() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LipStick : BrawlLib.SSBB.ResourceNodes.EventMatchNode
- list : BrawlLib.SSBB.ResourceNodes.MoveDefEventOffsetNode
- listAnims : BrawlCrate.UI.Model_Previewer.LeftPanel
- listBox1 : BrawlLib.Internal.Windows.Controls.ModelViewer.Editors.VIS0Editor, BrawlLib.Internal.Windows.Controls.VisEditor, BrawlLib.Internal.Windows.Forms.OpenedFilesControl
- listBox1_SelectedIndexChanged() : BrawlCrate.BrawlManagers.CostumeManager.CostumeManagerForm
- ListControl() : BrawlCrate.BrawlManagers.StageManager.ListControl
- ListCount : BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode
- listKeyframes : BrawlLib.Internal.Windows.Controls.ModelViewer.Panels.KeyframePanel
- listName : BrawlLib.CustomLists.FighterNameGenerators, BrawlLib.CustomLists.StageNameGenerators
- ListOffset : BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode
- ListViewColumnSorter() : BrawlLib.Internal.Windows.Controls.ListViewColumnSorter
- LittleMac : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- LiveTextureFolderPath : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LoadAnimations() : BrawlCrate.UI.Model_Previewer.LeftPanel, BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- LoadAnims() : BrawlCrate.UI.Model_Previewer.LeftPanel
- LoadBrstms : BrawlLib.BrawlManagerLib.Songs.SongPanel
- LoadByte : BrawlLib.Internal.PowerPCAssembly.PPCLwz
- LoadCustomSSS() : BrawlCrate.BrawlManagers.StageManager.PortraitViewer
- LoadData() : BrawlLib.Internal.Windows.Controls.AttributeGrid, BrawlLib.Internal.Windows.Forms.Moveset.AttributeGrid2
- LoadDouble : BrawlLib.Internal.PowerPCAssembly.PPCLwz
- LoaderPath : BrawlCrate.API.BrawlAPI
- LoadEtc() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- LoadEventDictionary() : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- LoadExternal() : BrawlLib.Internal.Windows.Forms.OpenedFilesControl
- LoadFile() : BrawlCrate.BrawlManagers.CostumeManager.CostumeManagerForm, BrawlCrate.BrawlManagers.CostumeManager.ModelManager
- LoadFileDelayed() : BrawlCrate.BrawlManagers.CostumeManager.ModelManager
- LoadFitFinal : BrawlLib.SSBB.ResourceNodes.FCFGNode
- LoadGCT() : BrawlLib.Internal.Windows.Forms.GCTEditor
- LoadGroup() : BrawlLib.Internal.Windows.Forms.RSARGroupEditor
- LoadHalf : BrawlLib.Internal.PowerPCAssembly.PPCLwz
- LoadHalfAlgebraic : BrawlLib.Internal.PowerPCAssembly.PPCLwz
- LoadImages() : BrawlLib.Internal.Windows.Forms.TextureConverterDialog
- loadImageToolStripMenuItem_Click() : BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl
- LoadModel() : BrawlCrate.BrawlManagers.CostumeManager.ModelManager, BrawlCrate.NodeWrappers.MDefWrapper
- LoadModelAction() : BrawlCrate.NodeWrappers.MDefWrapper
- LoadModels() : BrawlCrate.NodeWrappers.ARCWrapper, BrawlCrate.UI.Model_Previewer.ModelEditControl.ModelEditControl, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase
- LoadModelView() : BrawlLib.OpenGL.GLCamera
- LoadMultiple : BrawlLib.Internal.PowerPCAssembly.PPCLwz
- LoadNames : BrawlLib.BrawlManagerLib.Songs.SongPanel
- LoadOtherData() : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- LoadProjection() : BrawlLib.OpenGL.GLCamera
- LoadSCLA() : BrawlLib.SSBB.Types.CollisionTerrain
- LoadWord : BrawlLib.Internal.PowerPCAssembly.PPCLwz
- LocalPatchesLength : BrawlLib.SSBB.Types.PhysicsOffsetSection
- LocalToWorldY() : BrawlLib.OpenGL.GLViewport
- LocalToWorldYf() : BrawlLib.OpenGL.GLViewport
- Location : BrawlLib.SSBB.ResourceNodes.RELEntryNode, BrawlLib.SSBB.ResourceNodes.Subspace.Objects.GMWAEntryNode
- Lock() : BrawlLib.Internal.Audio.AudioBuffer
- Locked : BrawlLib.Modeling.IBoneNode, BrawlLib.SSBB.ResourceNodes.MDL0BoneNode, BrawlLib.Wii.Models.BoneWeight
- LodAlpha : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- LODBias : BrawlLib.SSBB.ResourceNodes.MDL0MaterialRefNode, BrawlLib.SSBB.ResourceNodes.REFTEntryNode, BrawlLib.SSBB.ResourceNodes.TPLTextureNode
- LodFar : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- LodMinEmit : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- LodNear : BrawlLib.SSBB.ResourceNodes.REFFEmitterNode7, BrawlLib.SSBB.ResourceNodes.REFFEmitterNode9
- Logic : BrawlLib.SSBB.ResourceNodes.MDL0MaterialNode, BrawlLib.Wii.Graphics.GXAlphaFunction
- LogicOp : BrawlLib.Wii.Graphics.BlendMode
- Lookat() : BrawlLib.Internal.Matrix
- LookatAngles() : BrawlLib.Internal.Vector3
- Lookup() : BrawlLib.SSBB.ResourceNodes.SakuraiEntryNode
- LookupAddresses : BrawlLib.SSBB.ResourceNodes.SakuraiEntryNode
- LookupCompare() : BrawlLib.SSBB.ResourceNodes.MoveDefLookupOffsetNode
- lookupCount : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- LookupCount : BrawlLib.SSBB.ResourceNodes.MoveDefNode, BrawlLib.SSBB.ResourceNodes.SakuraiEntryNode
- LookupEntries : BrawlLib.SSBB.Types.FDefHeader, BrawlLib.SSBB.Types.SakuraiArchiveHeader
- lookupLen : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- lookupNode : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- LookupOffset : BrawlLib.SSBB.ResourceNodes.MoveDefNode
- LookupSizes : BrawlLib.SSBB.ResourceNodes.SakuraiArchiveNode
- Loop() : BrawlCrate.NodeWrappers.CHR0Wrapper, BrawlLib.Imaging.IVideo, BrawlLib.Internal.Audio.AudioBuffer, BrawlLib.Internal.Windows.Controls.ModelViewer.MainWindowBase.ModelEditorBase, BrawlLib.SSBB.ResourceNodes.CHR0Node, BrawlLib.SSBB.ResourceNodes.CLR0Node, BrawlLib.SSBB.ResourceNodes.NW4RAnimationNode, BrawlLib.SSBB.ResourceNodes.PAT0Node, BrawlLib.SSBB.ResourceNodes.PAT0TextureNode, BrawlLib.SSBB.ResourceNodes.SCN0Node, BrawlLib.SSBB.ResourceNodes.SHP0Node, BrawlLib.SSBB.ResourceNodes.SRT0Node, BrawlLib.SSBB.ResourceNodes.THPNode, BrawlLib.SSBB.ResourceNodes.VIS0Node, BrawlLib.Wii.Animations.KeyframeArray, BrawlLib.Wii.Animations.KeyframeCollection
- LoopAction() : BrawlCrate.NodeWrappers.CHR0Wrapper
- loopCount : BrawlLib.Imaging.GIF.GifDecoder
- LoopCount : BrawlLib.SSBB.ResourceNodes.REFFAnimationNode
- loopCount : BrawlLib.SSBB.Types.AnimCurveHeader
- LoopEndSample : BrawlLib.Internal.Audio.IAudioStream, BrawlLib.Internal.Audio.PCMStream
- LoopSample : BrawlLib.SSBB.Types.Audio.WaveInfo
- LoopStartSample : BrawlLib.Internal.Audio.IAudioStream, BrawlLib.Internal.Audio.PCMStream, BrawlLib.SSBB.ResourceNodes.RBNKDataInstParamNode, BrawlLib.SSBB.ResourceNodes.RSARFileAudioNode, BrawlLib.SSBB.ResourceNodes.RSARSoundNode, BrawlLib.SSBB.ResourceNodes.RSTMNode, BrawlLib.SSBB.ResourceNodes.RWSDDataNode
- lowerText : BrawlLib.Internal.Windows.Forms.HexEntryBox, BrawlLib.Internal.Windows.Forms.NumericInputForm
- lParameters : BrawlLib.Internal.Event
- lstChangedFiles : BrawlCrate.UI.IssueDialog
- lstDrawCalls : BrawlCrate.UI.Model_Previewer.LeftPanel
- lstObjects : BrawlCrate.UI.CollisionEditor, BrawlCrate.UI.Model_Previewer.LeftPanel
- lstObjects_ItemCheck() : BrawlCrate.UI.CollisionEditor
- lstObjects_MouseDown() : BrawlCrate.UI.CollisionEditor
- lstObjects_SelectedValueChanged() : BrawlCrate.UI.CollisionEditor
- lstSets : BrawlLib.Internal.Windows.Controls.SoundPackControl
- lstTarget : BrawlLib.Internal.Windows.Controls.ModelViewer.Editors.CLR0Editor
- Lugia : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- LugiaShot : BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- Luminance() : BrawlLib.Imaging.ARGBPixel
- Lyn : BrawlLib.SSBB.ResourceNodes.EventMatchNode, BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
- LZWEncoder() : BrawlLib.Imaging.GIF.LZWEncoder