BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode:
BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnPopulate ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
override void Rebuild (bool force)
 
override bool OnInitialize ()
 
ActionEventInfo GetEventInfo (long id)
 
override void SortChildren ()
 
ResourceNode FindNode (int offset)
 
ResourceNode GetByOffsetID (int id)
 
virtual void PostProcess ()
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

int _unk1
 
int _unk4
 
float _unk2
 
float _unk3
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
int _lookupCount
 
List< int > _lookupOffsets = new List<int>()
 
VoidPtr _entryOffset = 0
 
int _entryLength
 
int _childLength
 
MoveDefExternalNode _extNode
 
bool _extOverride = false
 
int offsetID
 
bool isExtra = false
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

override ResourceType ResourceFileType [get]
 
int Unk1 [get, set]
 
float Unk2 [get, set]
 
float Unk3 [get, set]
 
int Unk4 [get, set]
 
int ListOffset [get]
 
int ListCount [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
VoidPtr _rebuildBase [get]
 
int _rebuildOffset [get]
 
VoidPtr Data [get]
 
VoidPtr BaseAddress [get]
 
MDL0Node Model [get]
 
MoveDefNode Root [get]
 
int IntOffset [get]
 
int _offset [get]
 
string HexOffset [get]
 
int Size [get]
 
bool External [get]
 
override ResourceType ResourceFileType [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.MoveDefEntryNode
static int Compare (ResourceNode n1, ResourceNode n2)
 
static int ActionCompare (ResourceNode n1, ResourceNode n2)
 
- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

471 {
472 _lookupCount = Children.Count > 0 ? 1 : 0;
473 return 24 + Children.Count * 4;
474 }
int _lookupCount
Definition: MoveDefNode.cs:20

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

445 {
446 base.OnInitialize();
447 if (_name == null)
448 {
449 _name = "Data";
450 }
451
452 _unk1 = Header->_unk1;
453 _unk2 = Header->_unk2;
454 _unk3 = Header->_unk3;
455 _unk4 = Header->_unk4;
456 count = Header->_list._listCount;
457 offset = Header->_list._startOffset;
458 return ListOffset > 0;
459 }
int _unk1
Definition: DataMiscNode.cs:391
float _unk3
Definition: DataMiscNode.cs:392
float _unk2
Definition: DataMiscNode.cs:392
int ListOffset
Definition: DataMiscNode.cs:440
int _unk4
Definition: DataMiscNode.cs:391
string _name
Definition: ResourceNode.cs:139
bint _startOffset
Definition: FighterDefinition.cs:1089
bint _listCount
Definition: FighterDefinition.cs:1090
bint _unk4
Definition: FighterDefinition.cs:803
bint _unk1
Definition: FighterDefinition.cs:799
bfloat _unk3
Definition: FighterDefinition.cs:802
FDefListOffset _list
Definition: FighterDefinition.cs:800
bfloat _unk2
Definition: FighterDefinition.cs:801

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

462 {
463 bint* addr = (bint*) (BaseAddress + ListOffset);
464 for (int i = 0; i < ListCount; i++)
465 {
466 new MoveDefBoneIndexNode().Initialize(this, addr++, 4);
467 }
468 }
VoidPtr BaseAddress
Definition: MoveDefNode.cs:32
int ListCount
Definition: DataMiscNode.cs:442
Definition: BigEndianTypes.cs:9

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

477 {
478 _lookupOffsets = new List<int>();
479
480 bint* addr = (bint*) address;
481 foreach (MoveDefBoneIndexNode b in Children)
482 {
483 *addr++ = b.boneIndex;
484 }
485
487
488 _entryOffset = header;
489
490 header->_unk1 = _unk1;
491 header->_unk2 = _unk2;
492 header->_unk3 = _unk3;
493 header->_unk4 = _unk4;
494
495 header->_list._listCount = Children.Count;
496 header->_list._startOffset = Children.Count > 0 ? (int) address - (int) _rebuildBase : 0;
497
498 if (header->_list._startOffset > 0)
499 {
500 _lookupOffsets.Add((int) header->_list._startOffset.Address - (int) _rebuildBase);
501 }
502 }
VoidPtr _rebuildBase
Definition: MoveDefNode.cs:18
List< int > _lookupOffsets
Definition: MoveDefNode.cs:21
VoidPtr _entryOffset
Definition: MoveDefNode.cs:23
List< ResourceNode > Children
Definition: ResourceNode.cs:262
VoidPtr Address
Definition: BigEndianTypes.cs:33
Definition: FighterDefinition.cs:798

Member Data Documentation

◆ _unk1

int BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode._unk1

◆ _unk2

float BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode._unk2

◆ _unk3

float BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode._unk3

◆ _unk4

int BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode._unk4

Property Documentation

◆ ListCount

int BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.ListCount
get

◆ ListOffset

int BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.ListOffset
get

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.ResourceFileType
get

◆ Unk1

int BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.Unk1
getset
398 {
399 get => _unk1;
400 set
401 {
402 _unk1 = value;
404 }
405 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ Unk2

float BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.Unk2
getset
409 {
410 get => _unk2;
411 set
412 {
413 _unk2 = value;
415 }
416 }

◆ Unk3

float BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.Unk3
getset
420 {
421 get => _unk3;
422 set
423 {
424 _unk3 = value;
426 }
427 }

◆ Unk4

int BrawlLib.SSBB.ResourceNodes.MoveDefUnkSection9DataNode.Unk4
getset
431 {
432 get => _unk4;
433 set
434 {
435 _unk4 = value;
437 }
438 }

The documentation for this class was generated from the following file: