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string | title = "Numeric Entry Box" |
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string | lowerText = "Error; No arguments given" |
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global::BrawlLib.Internal.Windows.Controls.NumericInputBox | numNewCount |
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override void | Dispose (bool disposing) |
| Clean up any resources being used. More...
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◆ NumericInputForm()
BrawlLib.Internal.Windows.Forms.NumericInputForm.NumericInputForm |
( |
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inline |
12 {
13 InitializeComponent();
14 }
◆ Dispose()
override void BrawlLib.Internal.Windows.Forms.NumericInputForm.Dispose |
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bool |
disposing | ) |
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inlineprotected |
Clean up any resources being used.
- Parameters
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disposing | true if managed resources should be disposed; otherwise, false. |
18 {
19 if (disposing && (components != null))
20 {
21 components.Dispose();
22 }
23 base.Dispose(disposing);
24 }
◆ ShowDialog() [1/3]
new DialogResult BrawlLib.Internal.Windows.Forms.NumericInputForm.ShowDialog |
( |
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inline |
21 {
24 return base.ShowDialog();
25 }
◆ ShowDialog() [2/3]
DialogResult BrawlLib.Internal.Windows.Forms.NumericInputForm.ShowDialog |
( |
string |
newTitle, |
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string |
newLower |
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) |
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inline |
28 {
29 Text = newTitle;
30 label2.Text = newLower;
31 return base.ShowDialog();
32 }
◆ ShowDialog() [3/3]
DialogResult BrawlLib.Internal.Windows.Forms.NumericInputForm.ShowDialog |
( |
string |
newTitle, |
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string |
newLower, |
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float |
val |
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) |
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inline |
35 {
36 Text = newTitle;
37 label2.Text = newLower;
38 numNewCount.Value = val;
39 return base.ShowDialog();
40 }
◆ lowerText
string BrawlLib.Internal.Windows.Forms.NumericInputForm.lowerText = "Error; No arguments given" |
◆ numNewCount
global.BrawlLib.Internal.Windows.Controls.NumericInputBox BrawlLib.Internal.Windows.Forms.NumericInputForm.numNewCount |
◆ title
string BrawlLib.Internal.Windows.Forms.NumericInputForm.title = "Numeric Entry Box" |
◆ Cancellable
bool BrawlLib.Internal.Windows.Forms.NumericInputForm.Cancellable |
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getset |
43 {
44 get => btnCancel.Enabled && btnCancel.Visible;
45 set
46 {
47 btnCancel.Enabled = value;
48 btnCancel.Visible = value;
49 }
50 }
◆ NewFloatValue
float BrawlLib.Internal.Windows.Forms.NumericInputForm.NewFloatValue |
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get |
◆ NewValue
int BrawlLib.Internal.Windows.Forms.NumericInputForm.NewValue |
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get |
The documentation for this class was generated from the following files:
- BrawlLib/Internal/Windows/Forms/NumericInputForm.cs
- BrawlLib/Internal/Windows/Forms/NumericInputForm.Designer.cs