BrawlCrate
v0.41
Wii File Editor
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WalkCreatesDust :
BrawlLib.SSBB.Types.CollisionTerrain
WalkGFXFlag :
BrawlLib.SSBB.Types.CollisionTerrain
WalkRun :
BrawlLib.SSBB.ResourceNodes.SCLAEntryNode
WalkSFXFlag :
BrawlLib.SSBB.Types.CollisionTerrain
WalkUnknown2 :
BrawlLib.SSBB.Types.CollisionTerrain
WalkUnknown3 :
BrawlLib.SSBB.Types.CollisionTerrain
WallBounceSpeedMultipliers :
BrawlLib.SSBB.ResourceNodes.ItmParamEntryNode
Waluigi :
BrawlLib.SSBB.ResourceNodes.EventMatchNode
,
BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
WarInfantry :
BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
WarInfantryShot :
BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
WarpStar :
BrawlLib.SSBB.ResourceNodes.EventMatchNode
WarpTriggerData :
BrawlLib.SSBB.ResourceNodes.Subspace.Navigation.GWAPEntryNode
WarTank :
BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
WarTankShot :
BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
Wave :
BrawlLib.SSBB.ResourceNodes.RBNKDataInstParamNode
,
BrawlLib.SSBB.ResourceNodes.RWSDDataNode
,
BrawlLib.SSBB.Types.Audio.RWSDHeader
WaveDataLocationType :
BrawlLib.SSBB.ResourceNodes.RBNKDataInstParamNode
WaveSoundCount :
BrawlLib.SSBB.ResourceNodes.RSARNode
WaveTrackCount :
BrawlLib.SSBB.ResourceNodes.RSARNode
Weavile :
BrawlLib.SSBB.ResourceNodes.EventMatchNode
,
BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
WeightCount :
BrawlLib.Modeling.IBoneNode
,
BrawlLib.SSBB.ResourceNodes.MDL0BoneNode
WeightedPosition :
BrawlLib.Modeling.Vertex3
WeightPrecision :
BrawlLib.Modeling.Collada.Collada.ImportOptions
Weights :
BrawlLib.Internal.Windows.Controls.ModelViewer.Editors.WeightEditor
,
BrawlLib.Modeling.IMatrixNode
,
BrawlLib.SSBB.ResourceNodes.MDL0BoneNode
,
BrawlLib.Wii.Models.Influence
WhitePluckPercent :
BrawlLib.SSBB.Types.CollisionTerrain
Width :
BrawlLib.Internal.Windows.Controls.Model_Panel.ModelPanelViewport
,
BrawlLib.OpenGL.GLCamera
,
BrawlLib.OpenGL.GLTexture
,
BrawlLib.SSBB.ResourceNodes.GWATEntryNode
,
BrawlLib.SSBB.ResourceNodes.MoveDefLedgegrabNode
,
BrawlLib.SSBB.ResourceNodes.MoveDefSectionsUnk1NodeEntry
,
BrawlLib.SSBB.ResourceNodes.REFTEntryNode
,
BrawlLib.SSBB.ResourceNodes.TEX0Node
,
BrawlLib.SSBB.ResourceNodes.THPNode
,
BrawlLib.SSBB.ResourceNodes.TPLTextureNode
WiimoteSFX :
BrawlLib.SSBB.ResourceNodes.CSSCNode
WildSpeed :
BrawlLib.SSBB.ResourceNodes.ProjectPlus.STEXNode
WindAngle :
BrawlLib.SSBB.ResourceNodes.GWNDEntryNode
WindCenterX :
BrawlLib.SSBB.ResourceNodes.GWNDEntryNode
WindCenterY :
BrawlLib.SSBB.ResourceNodes.GWNDEntryNode
WindHeight :
BrawlLib.SSBB.ResourceNodes.GWNDEntryNode
WindowInfo :
BrawlLib.OpenGL.TKContext
WindStrength :
BrawlLib.SSBB.ResourceNodes.STPMEntryNode
WindWidth :
BrawlLib.SSBB.ResourceNodes.GWNDEntryNode
Wobbuffet :
BrawlLib.SSBB.ResourceNodes.ProjectPlus.ITOVNode
Wobuffet :
BrawlLib.SSBB.ResourceNodes.EventMatchNode
WorkingRoot :
BrawlCrate.BrawlManagers.CostumeManager.ModelManager
WorkingSource :
BrawlLib.SSBB.ResourceNodes.ResourceNode
WorkingUncompressed :
BrawlLib.SSBB.ResourceNodes.ResourceNode
WorkManage :
BrawlLib.SSBB.ResourceNodes.FCFGNode
WriteOffset :
BrawlLib.Internal.Audio.AudioBuffer
WriteSample :
BrawlLib.Internal.Audio.AudioBuffer
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1.9.5