BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GWATEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GWATEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override int OnCalculateSize (bool force)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override ResourceType ResourceFileType [get]
 
uint Unknown0x00 [get, set]
 
uint Unknown0x04 [get, set]
 
uint Unknown0x08 [get, set]
 
uint Unknown0x0C [get, set]
 
uint Unknown0x10 [get, set]
 
uint Unknown0x14 [get, set]
 
Vector2 Position [get, set]
 
float Depth [get, set]
 
float Width [get, set]
 
float Unknown0x24 [get, set]
 
bool CanDrown [get, set]
 
byte Unknown0x2D [get, set]
 
byte Unknown0x2E [get, set]
 
byte Unknown0x2F [get, set]
 
float CurrentSpeed [get, set]
 
uint Unknown0x34 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GWATEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

215 {
216 return GWATEntry.Size;
217 }
Definition: GWAT.cs:8
const int Size
Definition: GWAT.cs:9

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GWATEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

204 {
206 if (_name == null)
207 {
208 _name = "Water [" + Index + "]";
209 }
210
211 return false;
212 }
string _name
Definition: ResourceNode.cs:139
int Index
Definition: ResourceNode.cs:301
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GWATEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

220 {
221 GWATEntry* hdr = (GWATEntry*) address;
222 *hdr = Data;
223 }

Property Documentation

◆ CanDrown

bool BrawlLib.SSBB.ResourceNodes.GWATEntryNode.CanDrown
getset
139 {
140 get => Data._canDrown;
141 set
142 {
143 Data._canDrown = value;
145 }
146 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
bool8 _canDrown
Definition: GWAT.cs:22

◆ CurrentSpeed

float BrawlLib.SSBB.ResourceNodes.GWATEntryNode.CurrentSpeed
getset
183 {
184 get => Data._currentSpeed;
185 set
186 {
187 Data._currentSpeed = value;
189 }
190 }
bfloat _currentSpeed
Definition: GWAT.cs:26

◆ Depth

float BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Depth
getset
106 {
107 get => Data._depth;
108 set
109 {
110 Data._depth = value;
112 }
113 }
bfloat _depth
Definition: GWAT.cs:18

◆ Position

Vector2 BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Position
getset
94 {
95 get => new Vector2(Data._posX, Data._posY);
96 set
97 {
98 Data._posX = value.X;
99 Data._posY = value.Y;
101 }
102 }
Definition: Vector2.cs:10
bfloat _posX
Definition: GWAT.cs:17
bfloat _posY
Definition: GWAT.cs:21

◆ ResourceFileType

override ResourceType BrawlLib.SSBB.ResourceNodes.GWATEntryNode.ResourceFileType
get

◆ Unknown0x00

uint BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x00
getset
27 {
28 get => Data._unknown0x00;
29 set
30 {
31 Data._unknown0x00 = value;
33 }
34 }
buint _unknown0x00
Definition: GWAT.cs:11

◆ Unknown0x04

uint BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x04
getset
38 {
39 get => Data._unknown0x04;
40 set
41 {
42 Data._unknown0x04 = value;
44 }
45 }
buint _unknown0x04
Definition: GWAT.cs:12

◆ Unknown0x08

uint BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x08
getset
49 {
50 get => Data._unknown0x08;
51 set
52 {
53 Data._unknown0x08 = value;
55 }
56 }
buint _unknown0x08
Definition: GWAT.cs:13

◆ Unknown0x0C

uint BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x0C
getset
60 {
61 get => Data._unknown0x0C;
62 set
63 {
64 Data._unknown0x0C = value;
66 }
67 }
buint _unknown0x0C
Definition: GWAT.cs:14

◆ Unknown0x10

uint BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x10
getset
71 {
72 get => Data._unknown0x10;
73 set
74 {
75 Data._unknown0x10 = value;
77 }
78 }
buint _unknown0x10
Definition: GWAT.cs:15

◆ Unknown0x14

uint BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x14
getset
82 {
83 get => Data._unknown0x14;
84 set
85 {
86 Data._unknown0x14 = value;
88 }
89 }
buint _unknown0x14
Definition: GWAT.cs:16

◆ Unknown0x24

float BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x24
getset
128 {
129 get => Data._unknown0x24;
130 set
131 {
132 Data._unknown0x24 = value;
134 }
135 }
bfloat _unknown0x24
Definition: GWAT.cs:20

◆ Unknown0x2D

byte BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x2D
getset
150 {
151 get => Data._unknown0x2D;
152 set
153 {
154 Data._unknown0x2D = value;
156 }
157 }
byte _unknown0x2D
Definition: GWAT.cs:23

◆ Unknown0x2E

byte BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x2E
getset
161 {
162 get => Data._unknown0x2E;
163 set
164 {
165 Data._unknown0x2E = value;
167 }
168 }
byte _unknown0x2E
Definition: GWAT.cs:24

◆ Unknown0x2F

byte BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x2F
getset
172 {
173 get => Data._unknown0x2F;
174 set
175 {
176 Data._unknown0x2F = value;
178 }
179 }
byte _unknown0x2F
Definition: GWAT.cs:25

◆ Unknown0x34

uint BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Unknown0x34
getset
194 {
195 get => Data._unknown0x34;
196 set
197 {
198 Data._unknown0x34 = value;
200 }
201 }
buint _unknown0x34
Definition: GWAT.cs:27

◆ Width

float BrawlLib.SSBB.ResourceNodes.GWATEntryNode.Width
getset
117 {
118 get => Data._width;
119 set
120 {
121 Data._width = value;
123 }
124 }
bfloat _width
Definition: GWAT.cs:19

The documentation for this class was generated from the following file: