4 {
5 Wait1 = 0x000,
6 Wait2 = 0x001,
7 Wait3 = 0x002,
8 Wait4 = 0x003,
9 Wait5 = 0x004,
10 WaitItem = 0x005,
11 ItemHandPickUp = 0x006,
12 ItemHandHave = 0x007,
13 ItemHandGrip = 0x008,
14 ItemHandSmash = 0x009,
15 WalkSlow = 0x00A,
16 WalkMiddle = 0x00B,
17 WalkFast = 0x00C,
18 WalkBrake = 0x00D,
19 Dash = 0x00E,
20 Run = 0x00F,
21 RunBrake = 0x010,
22 Turn = 0x011,
23 TurnRun = 0x012,
24 TurnRunBrake = 0x013,
25 JumpSquat = 0x014,
26 JumpF = 0x015,
27 JumpF_ = 0x016,
28 JumpB = 0x017,
29 JumpB_ = 0x018,
30 JumpAerialF = 0x019,
31 JumpAerialB = 0x01A,
32 JumpAerialF_ = 0x01B,
33 JumpAerialF2 = 0x01C,
34 JumpAerialF3 = 0x01D,
35 JumpAerialF4 = 0x01E,
36 JumpAerialF5 = 0x01F,
37 Fall = 0x020,
38 FallF = 0x021,
39 FallB = 0x022,
40 FallAerial = 0x023,
41 FallAerialF = 0x024,
42 FallAerialB = 0x025,
43 FallSpecial = 0x026,
44 FallSpecialF = 0x027,
45 FallSpecialB = 0x028,
46 DamageFall = 0x029,
47 Squat = 0x02A,
48 SquatWait = 0x02B,
49 SquatWait2 = 0x02C,
50 SquatWaitItem = 0x02D,
51 SquatF = 0x02E,
52 SquatB = 0x02F,
53 SquatRv = 0x030,
54 LandingLight = 0x031,
55 LandingHeavy = 0x032,
56 LandingFallSpecial = 0x033,
57 StepJump = 0x034,
58 StepPose = 0x035,
59 StepBack = 0x036,
60 StepAirPose = 0x037,
61 StepFall = 0x038,
62 GlideStart = 0x039,
63 GlideDirection = 0x03A,
64 GlideWing = 0x03B,
65 GlideAttack = 0x03C,
66 GlideEnd = 0x03D,
67 GlideLanding = 0x03E,
68 GuardOn = 0x03F,
69 Guard = 0x040,
70 GuardOff = 0x041,
71 GuardDamage = 0x042,
72 EscapeN = 0x043,
73 EscapeF = 0x044,
74 EscapeB = 0x045,
75 EscapeAir = 0x046,
76 Rebound = 0x047,
77 Attack11 = 0x048,
78 Attack12 = 0x049,
79 Attack13 = 0x04A,
80 Attack100Start = 0x04B,
81 Attack100 = 0x04C,
82 AttackEnd = 0x04D,
83 AttackDash = 0x04E,
84 AttackS3Hi = 0x04F,
85 AttackS3S = 0x050,
86 AttackS3S2 = 0x051,
87 AttackS3S3 = 0x052,
88 AttackS3Lw = 0x053,
89 AttackHi3 = 0x054,
90 AttackLw3 = 0x055,
91 AttackS4Start = 0x056,
92 AttackS4S = 0x057,
93 AttackS4S_ = 0x058,
94 AttackS4S2 = 0x059,
95 AttackS4S__ = 0x05A,
96 AttackS4Hold = 0x05B,
97 AttackHi4Start = 0x05C,
98 AttackHi4 = 0x05D,
99 AttackHi4Hold = 0x05E,
100 AttackLw4Start = 0x05F,
101 AttackLw4 = 0x060,
102 AttackLw4Hold = 0x061,
103 AttackAirN = 0x062,
104 AttackAirF = 0x063,
105 AttackAirB = 0x064,
106 AttackAirHi = 0x065,
107 AttackAirLw = 0x066,
108 LandingAirN = 0x067,
109 LandingAirF = 0x068,
110 LandingAirB = 0x069,
111 LandingAirHi = 0x06A,
112 LandingAirLw = 0x06B,
113 Catch = 0x06C,
114 CatchDash = 0x06D,
115 CatchTurn = 0x06E,
116 CatchWait = 0x06F,
117 CatchAttack = 0x070,
118 CatchCut = 0x071,
119 ThrowB = 0x072,
120 ThrowF = 0x073,
121 ThrowHi = 0x074,
122 ThrowLw = 0x075,
123 ThrownB = 0x076,
124 ThrownF = 0x077,
125 ThrownHi = 0x078,
126 ThrownLw = 0x079,
127 ThrownDxB = 0x07A,
128 ThrownDxF = 0x07B,
129 ThrownDxHi = 0x07C,
130 ThrownDxLw = 0x07D,
131 CapturePulledHi = 0x07E,
132 CaptureWaitHi = 0x07F,
133 CaptureDamageHi = 0x080,
134 CapturePulledLw = 0x081,
135 CaptureWaitLw = 0x082,
136 CaptureDamageLw = 0x083,
137 CapturePulledSnake = 0x084,
138 CaptureWaitSnake = 0x085,
139 CaptureDamageSnake = 0x086,
140 CapturePulledSnake_ = 0x087,
141 CaptureWaitSnake_ = 0x088,
142 CaptureDamageSnake_ = 0x089,
143 CapturePulledDxSnake = 0x08A,
144 CaptureWaitDxSnake = 0x08B,
145 CaptureDamageDxSnake = 0x08C,
146 CapturePulledDxSnake_ = 0x08D,
147 CaptureWaitDxSnake_ = 0x08E,
148 CaptureDamageDxSnake_ = 0x08F,
149 CapturePulledBigSnake = 0x090,
150 CaptureWaitBigSnake = 0x091,
151 CaptureDamageBigSnake = 0x092,
152 CapturePulledBigSnake_ = 0x093,
153 CaptureWaitBigSnake_ = 0x094,
154 CaptureDamageBigSnake_ = 0x095,
155 CaptureCut = 0x096,
156 CaptureJump = 0x097,
157 DamageHi1 = 0x098,
158 DamageHi2 = 0x099,
159 DamageHi3 = 0x09A,
160 DamageN1 = 0x09B,
161 DamageN2 = 0x09C,
162 DamageN3 = 0x09D,
163 DamageLw1 = 0x09E,
164 DamageLw2 = 0x09F,
165 DamageLw3 = 0x0A0,
166 DamageAir1 = 0x0A1,
167 DamageAir2 = 0x0A2,
168 DamageAir3 = 0x0A3,
169 DamageFlyHi = 0x0A4,
170 DamageFlyN = 0x0A5,
171 DamageFlyLw = 0x0A6,
172 DamageFlyTop = 0x0A7,
173 DamageFlyRoll = 0x0A8,
174 DamageElec = 0x0A9,
175 DownBoundU = 0x0AA,
176 DownWaitU = 0x0AB,
177 DownDamageU = 0x0AC,
178 DownDamageU3 = 0x0AD,
179 DownEatU = 0x0AE,
180 DownStandU = 0x0AF,
181 DownAttackU = 0x0B0,
182 DownForwardU = 0x0B1,
183 DownBackU = 0x0B2,
184 DownBoundD = 0x0B3,
185 DownWaitD = 0x0B4,
186 DownDamageD = 0x0B5,
187 DownDamageD3 = 0x0B6,
188 DownEatD = 0x0B7,
189 DownStandD = 0x0B8,
190 DownAttackD = 0x0B9,
191 DownForwardD = 0x0BA,
192 DownBackD = 0x0BB,
193 DownSpotU = 0x0BC,
194 DownSpotD = 0x0BD,
195 Passive = 0x0BE,
196 PassiveStandF = 0x0BF,
197 PassiveStandB = 0x0C0,
198 PassiveWall = 0x0C1,
199 PassiveWallJump = 0x0C2,
200 PassiveCeil = 0x0C3,
201 PassiveWall_ = 0x0C4,
202 FuraFura = 0x0C5,
203 FuraFuraStartD = 0x0C6,
204 FuraFuraStartU = 0x0C7,
205 FuraFuraEnd = 0x0C8,
206 FuraSleepStart = 0x0C9,
207 FuraSleepLoop = 0x0CA,
208 FuraSleepEnd = 0x0CB,
209 Swallowed = 0x0CC,
210 Pass = 0x0CD,
211 Ottotto = 0x0CE,
212 OttottoWait = 0x0CF,
213 WallDamage = 0x0D0,
214 StopCeil = 0x0D1,
215 StopWall = 0x0D2,
216 StopCeil_ = 0x0D3,
217 MissFoot = 0x0D4,
218 CliffCatch = 0x0D5,
219 CliffWait = 0x0D6,
220 CliffAttackQuick = 0x0D7,
221 CliffClimbQuick = 0x0D8,
222 CliffEscapeQuick = 0x0D9,
223 CliffJumpQuick1 = 0x0DA,
224 CliffJumpQuick2 = 0x0DB,
225 CliffAttackSlow = 0x0DC,
226 CliffClimbSlow = 0x0DD,
227 CliffEscapeSlow = 0x0DE,
228 CliffJumpSlow1 = 0x0DF,
229 CliffJumpSlow2 = 0x0E0,
230 SlipDown = 0x0E1,
231 Slip = 0x0E2,
232 SlipTurn = 0x0E3,
233 SlipDash = 0x0E4,
234 SlipWait = 0x0E5,
235 SlipStand = 0x0E6,
236 SlipAttack = 0x0E7,
237 SlipEscapeF = 0x0E8,
238 SlipEscapeB = 0x0E9,
239 AirCatch = 0x0EA,
240 AirCatchPose = 0x0EB,
241 AirCatchHit = 0x0EC,
242 AirCatch_ = 0x0ED,
243 SwimRise = 0x0EE,
244 SwimUp = 0x0EF,
245 SwimUpDamage = 0x0F0,
246 Swim = 0x0F1,
247 SwimF = 0x0F2,
248 SwimEnd = 0x0F3,
249 SwimTurn = 0x0F4,
250 SwimDrown = 0x0F5,
251 SwimDrownOut = 0x0F6,
252 LightGet = 0x0F7,
253 LightWalkGet = 0x0F8,
254 LightEat = 0x0F9,
255 LightWalkEat = 0x0FA,
256 HeavyGet = 0x0FB,
257 HeavyWalk1 = 0x0FC,
258 HeavyWalk2 = 0x0FD,
259 LightThrowDrop = 0x0FE,
260 LightThrowF = 0x0FF,
261 LightThrowB = 0x100,
262 LightThrowHi = 0x101,
263 LightThrowLw = 0x102,
264 LightThrowF_ = 0x103,
265 LightThrowB_ = 0x104,
266 LightThrowHi_ = 0x105,
267 LightThrowLw_ = 0x106,
268 LightThrowDash = 0x107,
269 LightThrowAirF = 0x108,
270 LightThrowAirB = 0x109,
271 LightThrowAirHi = 0x10A,
272 LightThrowAirLw = 0x10B,
273 LightThrowAirF_ = 0x10C,
274 LightThrowAirB_ = 0x10D,
275 LightThrowAirHi_ = 0x10E,
276 LightThrowAirLw_ = 0x10F,
277 HeavyThrowF = 0x110,
278 HeavyThrowB = 0x111,
279 HeavyThrowHi = 0x112,
280 HeavyThrowLw = 0x113,
281 HeavyThrowF_ = 0x114,
282 HeavyThrowB_ = 0x115,
283 HeavyThrowHi_ = 0x116,
284 HeavyThrowLw_ = 0x117,
285 SmashThrowF = 0x118,
286 SmashThrowB = 0x119,
287 SmashThrowHi = 0x11A,
288 SmashThrowLw = 0x11B,
289 SmashThrowDash = 0x11C,
290 SmashThrowAirF = 0x11D,
291 SmashThrowAirB = 0x11E,
292 SmashThrowAirHi = 0x11F,
293 SmashThrowAirLw = 0x120,
294 Swing1 = 0x121,
295 Swing3 = 0x122,
296 Swing4Start = 0x123,
297 Swing4 = 0x124,
298 Swing42 = 0x125,
299 Swing4Hold = 0x126,
300 SwingDash = 0x127,
301 Swing1_ = 0x128,
302 Swing3_ = 0x129,
303 Swing4Bat = 0x12A,
304 SwingDash_ = 0x12B,
305 Swing1__ = 0x12C,
306 Swing3__ = 0x12D,
307 Swing4Start_ = 0x12E,
308 Swing4_ = 0x12F,
309 Swing42_ = 0x130,
310 Swing4Hold_ = 0x131,
311 SwingDash__ = 0x132,
312 Swing1___ = 0x133,
313 Swing3___ = 0x134,
314 Swing4Start__ = 0x135,
315 Swing4__ = 0x136,
316 Swing42__ = 0x137,
317 Swing4Hold__ = 0x138,
318 SwingDash___ = 0x139,
319 Swing1____ = 0x13A,
320 Swing3____ = 0x13B,
321 Swing4Start___ = 0x13C,
322 Swing4___ = 0x13D,
323 Swing42___ = 0x13E,
324 Swing4Hold___ = 0x13F,
325 SwingDash____ = 0x140,
326 ItemHammerWait = 0x141,
327 ItemHammerMove = 0x142,
328 ItemHammerAir = 0x143,
329 ItemHammerWait_ = 0x144,
330 ItemHammerMove_ = 0x145,
331 ItemHammerAir_ = 0x146,
332 ItemDragoonRide = 0x147,
333 ItemScrew = 0x148,
334 ItemScrew_ = 0x149,
335 ItemScrewFall = 0x14A,
336 ItemKikc = 0x14B,
337 ItemDragoonGet = 0x14C,
338 ItemDragoonRide_ = 0x14D,
339 ItemBIg = 0x14E,
340 ItemSmall = 0x14F,
341 ItemLegsWait = 0x150,
342 ItemLegsSlowF = 0x151,
343 ItemLegsMiddleF = 0x152,
344 ItemLegsFastF = 0x153,
345 ItemLegsBrakeF = 0x154,
346 ItemLegsDashF = 0x155,
347 ItemLegsSlowB = 0x156,
348 ItemLegsMiddleB = 0x157,
349 ItemLegsFastB = 0x158,
350 ItemLegsBrakeB = 0x159,
351 ItemLegsDashB = 0x15A,
352 ItemLegsJumpSquat = 0x15B,
353 ItemLegsLanding = 0x15C,
354 ItemShoot = 0x15D,
355 ItemShootAir = 0x15E,
356 ItemShoot_ = 0x15F,
357 ItemShootAir__ = 0x160,
358 ItemShoot__ = 0x161,
359 ItemShootAir___ = 0x162,
360 ItemScopeStart = 0x163,
361 ItemScopeRapid = 0x164,
362 ItemScopeFire = 0x165,
363 ItemScopeEnd = 0x166,
364 ItemScopeAirStart = 0x167,
365 ItemScopeAirRapid = 0x168,
366 ItemScopeAirFire = 0x169,
367 ItemScopeAirEnd = 0x16A,
368 ItemScopeStart_ = 0x16B,
369 ItemScopeRapid_ = 0x16C,
370 ItemScopeFire_ = 0x16D,
371 ItemScopeEnd_ = 0x16E,
372 ItemScopeAirStart_ = 0x16F,
373 ItemScopeAirRapid_ = 0x170,
374 ItemScopeAirFire_ = 0x171,
375 ItemScopeAirEnd_ = 0x172,
376 ItemLauncher = 0x173,
377 ItemLauncherFire = 0x174,
378 ItemLauncherAirFire = 0x175,
379 ItemLauncher_ = 0x176,
380 ItemLauncherFire_ = 0x177,
381 ItemLauncherAirFire_ = 0x178,
382 ItemLauncherFall = 0x179,
383 ItemLauncherAir = 0x17A,
384 ItemAssist = 0x17B,
385 GekikaraWait = 0x17C,
386 ItemScrew__ = 0x17D,
387 Guard_ = 0x17E,
388 LadderWait = 0x17F,
389 LadderUp = 0x180,
390 LadderDown = 0x181,
391 LadderCatchR = 0x182,
392 LadderCatchL = 0x183,
393 LadderCatchAirR = 0x184,
394 LadderCatchAirL = 0x185,
395 LadderCatchEndR = 0x186,
396 LadderCatchEndL = 0x187,
397 RopeCatch = 0x188,
398 RopeFishing = 0x189,
399 SpecialNBittenStart = 0x18A,
400 SpecialNBitten = 0x18B,
401 SpecialNBittenEnd = 0x18C,
402 SpecialAirNBittenStart = 0x18D,
403 SpecialAirNBitten = 0x18E,
404 SpecialAirNBittenEnd = 0x18F,
405 SpecialNDxBittenStart = 0x190,
406 SpecialNDxBitten = 0x191,
407 SpecialNDxBittenEnd = 0x192,
408 SpecialAirNDxBittenStart = 0x193,
409 SpecialAirNDxBitten = 0x194,
410 SpecialAirNDxBittenEnd = 0x195,
411 SpecialNBigBittenStart = 0x196,
412 SpecialNBigBitten = 0x197,
413 SpecialNBigBittenEnd = 0x198,
414 SpecialAirNBigBittenStart = 0x199,
415 SpecialAirNBigBitten = 0x19A,
416 SpecialAirNBigBittenEnd = 0x19B,
417 SpecialHiCapture = 0x19C,
418 SpecialHiDxCapture = 0x19D,
419 SpecialSStickCapture = 0x19E,
420 SpecialSStickAttackCapture = 0x19F,
421 SpecialSStickJumpCapture = 0x1A0,
422 SpecialSDxStickCapture = 0x1A1,
423 SpecialSDxStickAttackCapture = 0x1A2,
424 SpecialSDXStickJumpCapture = 0x1A3,
425 ThrownZitabata = 0x1A4,
426 ThrownDxZitabata = 0x1A5,
427 ThrownGirlZitabata = 0x1A6,
428 ThrownFF = 0x1A7,
429 ThrownFB = 0x1A8,
430 ThrownFHi = 0x1A9,
431 ThrownFLw = 0x1AA,
432 ThrownDxFF = 0x1AB,
433 ThrownDxFB = 0x1AC,
434 ThrownDxFHi = 0x1AD,
435 ThrownDxFLw = 0x1AE,
436 GanonSpecialHiCapture = 0x1AF,
437 GanonSpecialHiDxCapture = 0x1B0,
438 SpecialSCapture = 0x1B1,
439 SpecailAirSCatchCapture = 0x1B2,
440 SpecialAirSFallCapture = 0x1B3,
441 SpecialAirSCapture = 0x1B4,
442 SpecialSDxCapture = 0x1B5,
443 SpecailAirSDxCatchCapture = 0x1B6,
444 SpecialAirSDxFallCapture = 0x1B7,
445 SpecialAirSDxCapture = 0x1B8,
446 SpecialNEgg = 0x1B9,
447 SpecialSZitabata = 0x1BA,
448 SpecialSDxZitabata = 0x1BB,
449 AppealHiR = 0x1BC,
450 AppealHiL = 0x1BD,
451 AppealSR = 0x1BE,
452 AppealSL = 0x1BF,
453 AppealLwR = 0x1C0,
454 AppealLwL = 0x1C1,
455 EntryR = 0x1C2,
456 EntryL = 0x1C3,
457 Win1 = 0x1C4,
458 Win1Wait = 0x1C5,
459 Win2 = 0x1C6,
460 Win2Wait = 0x1C7,
461 Win3 = 0x1C8,
462 Win3Wait = 0x1C9,
463 Lose = 0x1CA,
464 DamageFace = 0x1CB,
465 Dark = 0x1CC,
466 Spycloak = 0x1CD
467 }