|
BrawlCrate v0.41
Wii File Editor
|
Classes | |
| struct | AnimationCode |
| class | AssetStorage |
| class | BoneWeight |
| class | ColorCodec |
| class | ElementCodec |
| class | ElementDescriptor |
| class | Influence |
| class | InfluenceManager |
| Managed collection of influences. Only influences with references should be used. It is up to the implementation to properly manage this collection. More... | |
| class | ModelEncoder |
| class | ModelLinker |
| class | NormalCodec |
| class | VertexCodec |
Enumerations | |
| enum | AnimDataFormat : byte |
| enum | WiiVertexComponentType : byte |
| enum | WiiColorComponentType : byte |
| enum | VertexFormats |
| enum | WiiBeginMode : byte |
| enum | MDLResourceType : int |
Functions | |
| unsafe delegate void | ColorCodecConverter (ref byte *pIn, ref byte *pOut) |
| unsafe delegate void | ElementDecoder (ref byte *pIn, ref byte *pOut, float scale) |
| enum BrawlLib.Wii.Models.AnimDataFormat : byte |
| enum BrawlLib.Wii.Models.MDLResourceType : int |
| enum BrawlLib.Wii.Models.WiiBeginMode : byte |
| enum BrawlLib.Wii.Models.WiiColorComponentType : byte |
| enum BrawlLib.Wii.Models.WiiVertexComponentType : byte |
| unsafe delegate void BrawlLib.Wii.Models.ColorCodecConverter | ( | ref byte * | pIn, |
| ref byte * | pOut | ||
| ) |
| unsafe delegate void BrawlLib.Wii.Models.ElementDecoder | ( | ref byte * | pIn, |
| ref byte * | pOut, | ||
| float | scale | ||
| ) |