BrawlCrate v0.41
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Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GDTPEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GDTPEntryNode:
BrawlLib.SSBB.ResourceNodes.GDOREntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode BrawlLib.OpenGL.IRenderedLink

Public Member Functions

 GDTPEntryNode ()
 
override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.GDOREntryNode
 GDOREntryNode ()
 
override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Public Attributes

TriggerDataClass _unlockTrigger
 
TriggerDataClass _pinTrigger1
 
TriggerDataClass _pinTrigger2
 
TriggerDataClass _pinTrigger3
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.GDOREntryNode
GDOREntry Data
 
MotionPathDataClass _motionPathData
 
TriggerDataClass _openDoorTrigger
 
TriggerDataClass _motionPathTrigger
 
TriggerDataClass _isValidTrigger
 
DifficultyRatiosClass _difficultyMotionRatios
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 

Properties

TriggerDataClass UnlockTrigger [get, set]
 
TriggerDataClass PinTrigger1 [get, set]
 
TriggerDataClass PinTrigger2 [get, set]
 
TriggerDataClass PinTrigger3 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.GDOREntryNode
List< ResourceNodeRenderTargets [get]
 
MotionPathDataClass MotionPathData [get, set]
 
uint Unknown0x08 [get, set]
 
uint Unknown0x0C [get, set]
 
uint Unknown0x10 [get, set]
 
uint Unknown0x14 [get, set]
 
uint Unknown0x18 [get, set]
 
Vector2 AreaOffsetPos [get, set]
 
Vector2 AreaRange [get, set]
 
byte LevelID [get, set]
 
byte LevelSequenceID [get, set]
 
byte LevelSegmentID [get, set]
 
byte DoorIndex [get, set]
 
string JumpDoorID [get]
 
DoorGimmickKind DoorGimmick [get, set]
 
byte Unknown0x35 [get, set]
 
byte ModelDataIndex [get, set]
 
bool PlayDoorTypeEffect [get, set]
 
Vector2 Position [get, set]
 
TriggerDataClass OpenDoorTrigger [get, set]
 
DoorType DoorType [get, set]
 
byte Unknown0x45 [get, set]
 
byte Unknown0x46 [get, set]
 
byte Unknown0x47 [get, set]
 
int SoundID [get, set]
 
TriggerDataClass MotionPathTrigger [get, set]
 
TriggerDataClass IsValidTrigger [get, set]
 
DifficultyRatiosClass DifficultyMotionRatios [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Constructor & Destructor Documentation

◆ GDTPEntryNode()

BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.GDTPEntryNode ( )
inline
491 {
492 _unlockTrigger = new TriggerDataClass(this);
493 _pinTrigger1 = new TriggerDataClass(this);
494 _pinTrigger2 = new TriggerDataClass(this);
495 _pinTrigger3 = new TriggerDataClass(this);
496 }
TriggerDataClass _pinTrigger3
Definition: GDORNode.cs:476
TriggerDataClass _pinTrigger1
Definition: GDORNode.cs:448
TriggerDataClass _unlockTrigger
Definition: GDORNode.cs:434
TriggerDataClass _pinTrigger2
Definition: GDORNode.cs:462

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.GDOREntryNode.

527 {
528 return GDTPEntry.Size;
529 }
Definition: GDOR.cs:66
const int Size
Definition: GDOR.cs:67

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.GDOREntryNode.

499 {
501 _unlockTrigger = new TriggerDataClass(this, data._unlockTrigger);
502 _pinTrigger1 = new TriggerDataClass(this, data._pinTrigger1);
503 _pinTrigger2 = new TriggerDataClass(this, data._pinTrigger2);
504 _pinTrigger3 = new TriggerDataClass(this, data._pinTrigger3);
505
506 base.OnInitialize();
507
508 return false;
509 }
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
VoidPtr Address
Definition: ResourceNode.cs:31
TriggerData _pinTrigger2
Definition: GDOR.cs:72
TriggerData _pinTrigger1
Definition: GDOR.cs:71
TriggerData _pinTrigger3
Definition: GDOR.cs:73
TriggerData _unlockTrigger
Definition: GDOR.cs:70

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.GDOREntryNode.

512 {
513 GDTPEntry* header = (GDTPEntry*)address;
514 Data._motionPathData = _motionPathData;
515 Data._openDoorTrigger = _openDoorTrigger;
516 Data._motionPathTrigger = _motionPathTrigger;
517 Data._isValidTrigger = _isValidTrigger;
518 GDTPEntry gdtp = new GDTPEntry { _doorHeader = Data };
519 gdtp._unlockTrigger = _unlockTrigger;
520 gdtp._pinTrigger1 = _pinTrigger1;
521 gdtp._pinTrigger2 = _pinTrigger2;
522 gdtp._pinTrigger3 = _pinTrigger3;
523 *header = gdtp;
524 }
TriggerDataClass _openDoorTrigger
Definition: GDORNode.cs:280
MotionPathDataClass _motionPathData
Definition: GDORNode.cs:78
GDOREntry Data
Definition: GDORNode.cs:59
TriggerDataClass _motionPathTrigger
Definition: GDORNode.cs:350
TriggerDataClass _isValidTrigger
Definition: GDORNode.cs:363

Member Data Documentation

◆ _pinTrigger1

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode._pinTrigger1

◆ _pinTrigger2

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode._pinTrigger2

◆ _pinTrigger3

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode._pinTrigger3

◆ _unlockTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode._unlockTrigger

Property Documentation

◆ PinTrigger1

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.PinTrigger1
getset
453 {
454 get => _pinTrigger1;
455 set
456 {
457 _pinTrigger1 = value;
459 }
460 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313

◆ PinTrigger2

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.PinTrigger2
getset
467 {
468 get => _pinTrigger2;
469 set
470 {
471 _pinTrigger2 = value;
473 }
474 }

◆ PinTrigger3

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.PinTrigger3
getset
481 {
482 get => _pinTrigger3;
483 set
484 {
485 _pinTrigger3 = value;
487 }
488 }

◆ UnlockTrigger

TriggerDataClass BrawlLib.SSBB.ResourceNodes.GDTPEntryNode.UnlockTrigger
getset
439 {
440 get => _unlockTrigger;
441 set
442 {
443 _unlockTrigger = value;
445 }
446 }

The documentation for this class was generated from the following file: