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static void | OffsetAction (object sender, EventArgs e) |
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static void | MoveUpAction (object sender, EventArgs e) |
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static void | MoveDownAction (object sender, EventArgs e) |
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static void | ExportAction (object sender, EventArgs e) |
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static void | ExportSelectedAction (object sender, EventArgs e) |
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static void | DeleteSelectedAction (object sender, EventArgs e) |
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static void | DuplicateAction (object sender, EventArgs e) |
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static void | ReplaceAction (object sender, EventArgs e) |
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static void | RestoreAction (object sender, EventArgs e) |
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static void | DeleteAction (object sender, EventArgs e) |
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static void | RenameAction (object sender, EventArgs e) |
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static void | SortAction (object sender, EventArgs e) |
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static T | GetInstance< T > () |
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static IEnumerable< T > | GetInstances< T > () |
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◆ PAT0TextureEntryWrapper()
BrawlCrate.NodeWrappers.PAT0TextureEntryWrapper.PAT0TextureEntryWrapper |
( |
| ) |
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inline |
433 {
434 ContextMenuStrip = _menu;
435 }
◆ Duplicate()
override ResourceNode BrawlCrate.NodeWrappers.PAT0TextureEntryWrapper.Duplicate |
( |
| ) |
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inlinevirtual |
◆ Offset()
void BrawlCrate.NodeWrappers.PAT0TextureEntryWrapper.Offset |
( |
int |
offsetValue, |
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bool |
offsetFrames, |
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bool |
offsetOtherTextures |
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) |
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inline |
438 {
440 if (offsetFrames)
441 {
443 }
444
445 if (offsetOtherTextures)
446 {
448 return;
449 }
450
452 {
453 if (pte.
_frame >= currentFrame)
454 {
455 pte._frame += offsetValue;
456 }
457 }
458 }
ResourceNode _resource
Definition: BaseWrapper.cs:76
void OffsetAll(float currentFrame, int offsetValue)
Definition: PAT0Wrapper.cs:460
Definition: PAT0Node.cs:16
Definition: PAT0Node.cs:1207
float _frame
Definition: PAT0Node.cs:1209
ResourceNode Parent
Definition: ResourceNode.cs:245
List< ResourceNode > Children
Definition: ResourceNode.cs:262
◆ OffsetAction()
static void BrawlCrate.NodeWrappers.PAT0TextureEntryWrapper.OffsetAction |
( |
object |
sender, |
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EventArgs |
e |
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) |
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inlinestaticprotected |
421 {
423 if (offsetControl.
ShowDialog() == DialogResult.OK)
424 {
427 }
428 }
◆ OffsetAll()
void BrawlCrate.NodeWrappers.PAT0TextureEntryWrapper.OffsetAll |
( |
float |
currentFrame, |
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int |
offsetValue |
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) |
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inline |
461 {
462
464 {
466 {
468 {
469 if (pte.
_frame >= currentFrame)
470 {
471 pte._frame += offsetValue;
472 }
473 }
474 }
475 }
476 }
Definition: PAT0Node.cs:569
Definition: PAT0Node.cs:807
The documentation for this class was generated from the following file:
- BrawlCrate/NodeWrappers/Animations/PAT0Wrapper.cs