◆ operator bool()
static implicit BrawlLib.Internal.bool32.operator bool |
( |
bool32 |
val | ) |
|
|
inlinestatic |
39 {
40 return val._data != 0;
41 }
◆ operator bool32() [1/5]
static BrawlLib.Internal.bool32.operator bool32 |
( |
bint |
val | ) |
|
|
inlineexplicitstatic |
59 {
60 return new bool32 {
_data = (uint)val };
61 }
buint _data
Definition: Bool8.cs:36
◆ operator bool32() [2/5]
static implicit BrawlLib.Internal.bool32.operator bool32 |
( |
bool |
val | ) |
|
|
inlinestatic |
44 {
45 return new bool32 {
_data = (buint)(val ? 1 : 0) };
46 }
◆ operator bool32() [3/5]
static BrawlLib.Internal.bool32.operator bool32 |
( |
buint |
val | ) |
|
|
inlineexplicitstatic |
49 {
50 return new bool32 {
_data = val };
51 }
◆ operator bool32() [4/5]
static BrawlLib.Internal.bool32.operator bool32 |
( |
int |
val | ) |
|
|
inlineexplicitstatic |
64 {
65 return new bool32 {
_data = (uint)val };
66 }
◆ operator bool32() [5/5]
static BrawlLib.Internal.bool32.operator bool32 |
( |
uint |
val | ) |
|
|
inlineexplicitstatic |
54 {
55 return new bool32 {
_data = val };
56 }
◆ _data
buint BrawlLib.Internal.bool32._data |
The documentation for this struct was generated from the following file:
- BrawlLib/Internal/Bool8.cs