◆ operator buint() [1/2]
static BrawlLib.Internal.buint.operator buint |
( |
int |
val | ) |
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|
inlineexplicitstatic |
78 {
79 return new buint {
_data = (uint) val.Reverse()};
80 }
uint _data
Definition: BigEndianTypes.cs:60
◆ operator buint() [2/2]
static implicit BrawlLib.Internal.buint.operator buint |
( |
uint |
val | ) |
|
|
inlinestatic |
68 {
69 return new buint {
_data = val.Reverse()};
70 }
◆ operator int()
static BrawlLib.Internal.buint.operator int |
( |
buint |
val | ) |
|
|
inlineexplicitstatic |
73 {
74 return (int) val._data.Reverse();
75 }
◆ operator uint()
static implicit BrawlLib.Internal.buint.operator uint |
( |
buint |
val | ) |
|
|
inlinestatic |
63 {
64 return val._data.Reverse();
65 }
◆ ToString()
override string BrawlLib.Internal.buint.ToString |
( |
| ) |
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|
inline |
102 {
103 return Value.ToString();
104 }
uint Value
Definition: BigEndianTypes.cs:99
◆ _data
uint BrawlLib.Internal.buint._data |
◆ Address
VoidPtr BrawlLib.Internal.buint.Address |
|
get |
83 {
84 get
85 {
86 fixed (void* p = &this)
87 {
88 return p;
89 }
90 }
91 }
◆ OffsetAddress
VoidPtr BrawlLib.Internal.buint.OffsetAddress |
|
getset |
94 {
97 }
VoidPtr Address
Definition: BigEndianTypes.cs:83
◆ Value
uint BrawlLib.Internal.buint.Value |
|
get |
The documentation for this struct was generated from the following file:
- BrawlLib/Internal/BigEndianTypes.cs