BrawlCrate v0.41
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Public Member Functions | Static Public Member Functions | Public Attributes | Properties | List of all members
BrawlLib.OpenGL.DrawCallBase Class Reference
Inheritance diagram for BrawlLib.OpenGL.DrawCallBase:
BrawlLib.SSBB.ResourceNodes.DrawCall

Public Member Functions

virtual void Render (ModelPanelViewport viewport)
 
virtual int CompareTo (DrawCallBase y)
 
virtual void Bind ()
 

Static Public Member Functions

static int Sort (DrawCallBase x, DrawCallBase y)
 

Public Attributes

bool _render = true
 

Properties

virtual IObject Parent [get]
 

Member Function Documentation

◆ Bind()

virtual void BrawlLib.OpenGL.DrawCallBase.Bind ( )
inlinevirtual

Reimplemented in BrawlLib.SSBB.ResourceNodes.DrawCall.

30 {
31 }

◆ CompareTo()

virtual int BrawlLib.OpenGL.DrawCallBase.CompareTo ( DrawCallBase  y)
inlinevirtual

Reimplemented in BrawlLib.SSBB.ResourceNodes.DrawCall.

25 {
26 return 0;
27 }

◆ Render()

virtual void BrawlLib.OpenGL.DrawCallBase.Render ( ModelPanelViewport  viewport)
inlinevirtual

Reimplemented in BrawlLib.SSBB.ResourceNodes.DrawCall.

16 {
17 }

◆ Sort()

static int BrawlLib.OpenGL.DrawCallBase.Sort ( DrawCallBase  x,
DrawCallBase  y 
)
inlinestatic
20 {
21 return x.CompareTo(y);
22 }

Member Data Documentation

◆ _render

bool BrawlLib.OpenGL.DrawCallBase._render = true

Property Documentation

◆ Parent

virtual IObject BrawlLib.OpenGL.DrawCallBase.Parent
get

The documentation for this class was generated from the following file: