◆ Compact()
static int BrawlLib.Wii.Compression.Huffman.Compact |
( |
VoidPtr |
srcAddr, |
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int |
srcLen, |
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Stream |
outStream, |
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ResourceNode |
r |
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) |
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inlinestatic |
20 {
22 $"Compressing {r.Name}, please wait...", false))
23 {
24 return new Huffman().Compress(srcAddr, srcLen, outStream, prog);
25 }
26 }
ResourceNode RootNode
Definition: ResourceNode.cs:175
Form _mainForm
Definition: ResourceNode.cs:130
◆ Compress()
int BrawlLib.Wii.Compression.Huffman.Compress |
( |
VoidPtr |
srcAddr, |
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int |
srcLen, |
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Stream |
outStream, |
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IProgressTracker |
progress |
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) |
| |
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inline |
◆ Expand()
The documentation for this class was generated from the following file:
- BrawlLib/Wii/Compression/Huffman.cs