BrawlCrate v0.41
Wii File Editor
Loading...
Searching...
No Matches
Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.TySealList Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.TySealList:
BrawlLib.SSBB.ResourceNodes.TyEntryNode BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override bool OnInitialize ()
 
override void OnPopulate ()
 
override uint WriteStrings (VoidPtr address, uint initialOffset)
 
override uint GetStringsLength ()
 
override uint GetDataEntryCount ()
 
override uint WriteData (VoidPtr address, uint initialOffset)
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
override int OnCalculateSize (bool force)
 
virtual uint WriteStrings (VoidPtr address, uint initialOffset)
 
virtual uint GetStringsLength ()
 
virtual uint GetDataEntryCount ()
 
virtual uint WriteData (VoidPtr address, uint initialOffset)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

override Type[] AllowedChildTypes [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.TyEntryNode
override bool supportsCompression [get]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ GetDataEntryCount()

override uint BrawlLib.SSBB.ResourceNodes.TySealList.GetDataEntryCount ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.TyEntryNode.

259 {
260 return (uint) (Children.Count * 2);
261 }

◆ GetStringsLength()

override uint BrawlLib.SSBB.ResourceNodes.TySealList.GetStringsLength ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.TyEntryNode.

237 {
238 uint sizeCalc = 0;
239 foreach (TySealNode sticker in Children)
240 {
241 if ((sticker.Name == "<null>" || string.IsNullOrEmpty(sticker.Name)) &&
242 string.IsNullOrEmpty(sticker.BRRES) || sticker.Name.Equals(sticker.BRRES))
243 {
244 uint lengthCalc = (uint)(sticker.BRRES.UTF8Length() + 1).Align(4);
245 sizeCalc += lengthCalc + 4;
246 }
247 else
248 {
249 uint lengthCalc = (uint)(sticker.Name.UTF8Length() + 1).Align(4);
250 sizeCalc += lengthCalc;
251 lengthCalc = (uint)(sticker.BRRES.UTF8Length() + 1).Align(4);
252 sizeCalc += lengthCalc;
253 }
254 }
255 return sizeCalc;
256 }
List< ResourceNode > Children
Definition: ResourceNode.cs:262

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.TySealList.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

290 {
291 int size = 0;
292 foreach (ResourceNode n in Children)
293 {
294 size += n.OnCalculateSize(true);
295 }
296
297 return size;
298 }

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.TySealList.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

191 {
192 return WorkingUncompressed.Length >= 100;
193 }

◆ OnPopulate()

override void BrawlLib.SSBB.ResourceNodes.TySealList.OnPopulate ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

196 {
198 uint offset = 0;
199 while (offset + 100 <= WorkingUncompressed.Length)
200 {
201 new TySealNode().Initialize(this, WorkingUncompressed.Address + offset, 100);
202 offset += 100;
203 }
204 }
ResourceNode Parent
Definition: ResourceNode.cs:245
DataSource WorkingUncompressed
Definition: ResourceNode.cs:183
int Length
Definition: ResourceNode.cs:32
VoidPtr Address
Definition: ResourceNode.cs:31
Definition: TyData.cs:8

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.TySealList.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

278 {
279 int offset = 0;
280 foreach (TySealNode n in Children)
281 {
282 int size = n.OnCalculateSize(true);
283 n.OnRebuild(address + offset, size, true);
284 n.Offset = EntryOffset + (uint)offset;
285 offset += size;
286 }
287 }

◆ WriteData()

override uint BrawlLib.SSBB.ResourceNodes.TySealList.WriteData ( VoidPtr  address,
uint  initialOffset 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.TyEntryNode.

264 {
265 uint offset = initialOffset;
266 foreach (TySealNode s in Children)
267 {
268 ((buint*)(address + offset))[0] = s.Offset - 0x1C;
269 offset += 4;
270 ((buint*)(address + offset))[0] = (s.Offset - 0x1C) + 4;
271 offset += 4;
272 }
273
274 return offset;
275 }
Definition: BigEndianTypes.cs:59

◆ WriteStrings()

override uint BrawlLib.SSBB.ResourceNodes.TySealList.WriteStrings ( VoidPtr  address,
uint  initialOffset 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.TyEntryNode.

207 {
208 uint offset = initialOffset;
209 foreach(TySealNode sticker in Children)
210 {
211 if ((sticker.Name == "<null>" || string.IsNullOrEmpty(sticker.Name)) &&
212 string.IsNullOrEmpty(sticker.BRRES) || sticker.Name.Equals(sticker.BRRES))
213 {
214 uint lengthCalc = (uint)(sticker.BRRES.UTF8Length() + 1).Align(4);
215 address.WriteUTF8String(sticker.BRRES, true, offset, lengthCalc);
216 sticker.NameOffset = offset - TyDataHeader.HeaderSize;
217 sticker.BrresOffset = offset - TyDataHeader.HeaderSize;
218 offset += lengthCalc + 4;
219 }
220 else
221 {
222 uint lengthCalc = (uint)(sticker.Name.UTF8Length() + 1).Align(4);
223 address.WriteUTF8String(sticker.Name, true, offset, lengthCalc);
224 sticker.NameOffset = offset - TyDataHeader.HeaderSize;
225 offset += lengthCalc;
226 lengthCalc = (uint)(sticker.BRRES.UTF8Length() + 1).Align(4);
227 address.WriteUTF8String(sticker.BRRES, true, offset, lengthCalc);
228 sticker.BrresOffset = offset - TyDataHeader.HeaderSize;
229 offset += lengthCalc;
230 }
231 }
232
233 return offset;
234 }
uint WriteUTF8String(string s)
Definition: VoidPtr.cs:239
static readonly uint HeaderSize
Definition: TyData.cs:9

Property Documentation

◆ AllowedChildTypes

override Type [] BrawlLib.SSBB.ResourceNodes.TySealList.AllowedChildTypes
get

The documentation for this class was generated from the following file: