BrawlCrate v0.41
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Public Member Functions | Properties | List of all members
BrawlLib.SSBB.ResourceNodes.GSAVEntryNode Class Reference
Inheritance diagram for BrawlLib.SSBB.ResourceNodes.GSAVEntryNode:
BrawlLib.SSBB.ResourceNodes.ResourceNode

Public Member Functions

override int OnCalculateSize (bool force)
 
override bool OnInitialize ()
 
override void OnRebuild (VoidPtr address, int length, bool force)
 
- Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void OnRenamed ()
 
List< ResourceNodeGetChildrenRecursive ()
 Used primarily to get bone lists. Kept for all resource nodes for utility. More...
 
virtual void SignalPropertyChange ()
 
virtual void Dispose ()
 
void SelectChildAtIndex (int index)
 
void UpdateProperties ()
 
void UpdateCurrentControl ()
 
virtual bool MoveUp ()
 
virtual bool MoveDown ()
 
virtual void OnMoved ()
 
virtual void DoMoveDown ()
 
virtual void DoMoveDown (bool select)
 
virtual void DoMoveUp ()
 
virtual void DoMoveUp (bool select)
 
virtual bool AddUp ()
 
virtual bool AddDown ()
 
virtual bool ToParent ()
 
void Populate (int levels=-1)
 
virtual void OnPopulate ()
 
void Initialize (ResourceNode parent, FileMap source)
 
void Initialize (ResourceNode parent, VoidPtr address, int length)
 
void Initialize (ResourceNode parent, DataSource origSource)
 
virtual void Initialize (ResourceNode parent, DataSource origSource, DataSource uncompSource)
 
virtual bool OnInitialize ()
 
virtual void Restore ()
 
virtual void Remove ()
 
virtual void RemoveChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child)
 
virtual void AddChild (ResourceNode child, bool change)
 
virtual void InsertChild (ResourceNode child, int index)
 
virtual void InsertChild (ResourceNode child, bool change, int index)
 
void SetSizeInternal (int size)
 
virtual void Replace (string fileName)
 
virtual void Replace (ResourceNode node)
 
virtual void Replace (string fileName, FileMapProtect prot, FileOptions options)
 
virtual void ReplaceRaw (VoidPtr address, int length)
 
virtual void ReplaceRaw (FileMap map)
 
virtual void Export (string outPath)
 
void Export (FileStream outStream)
 
virtual void ExportUncompressed (string outPath)
 
void ExportUncompressed (FileStream outStream)
 
virtual void Rebuild ()
 
virtual void Rebuild (bool force)
 
virtual void Rebuild (VoidPtr address, int length, bool force)
 
virtual void OnRebuild (VoidPtr address, int length, bool force)
 
virtual int CalculateSize (bool force)
 
virtual int OnCalculateSize (bool force)
 
void Merge ()
 
void Merge (bool forceBuild)
 
ResourceNode FindChildByType (string path, bool searchChildren, params ResourceType[] types)
 
ResourceNode FindChildByType (string path, bool searchChildren, StringComparison compare, params ResourceType[] types)
 
ResourceNode FindChild (string path)
 
ResourceNode FindChild (string path, bool searchChildren)
 
ResourceNode FindChild (string path, StringComparison compare)
 
ResourceNode FindChild (string path, bool searchChildren, StringComparison compare)
 
ResourceNode[] FindChildrenByClassType (string path, Type type)
 
ResourceNode[] FindChildrenByType (string path, ResourceType type)
 
ResourceNode[] FindChildrenByTypeInGroup (string path, ResourceType type, byte group)
 
ResourceNode[] FindChildrenByName (string name)
 
unsafe string FindName (string name)
 
ResourceNode FindEmbeddedIndex (int index)
 
virtual unsafe byte[] MD5 ()
 Find the MD5 checksum of this node's data. If this node doesn't have any data (BRESGroupNode, for example), this method will return null. More...
 
string MD5Str ()
 Get the result of the MD5() function as a string of hexadecimal digits. If MD5() returns null, this method will return an empty string. More...
 
ResourceNode PrevSibling ()
 
ResourceNode NextSibling ()
 
override string ToString ()
 
virtual void SortChildren ()
 

Properties

List< ResourceNodeRenderTargets [get]
 
override bool supportsCompression [get]
 
uint Unknown0x00 [get, set]
 
uint Unknown0x04 [get, set]
 
uint Unknown0x08 [get, set]
 
uint Unknown0x0C [get, set]
 
uint Unknown0x10 [get, set]
 
uint Unknown0x14 [get, set]
 
uint Unknown0x18 [get, set]
 
float Unknown0x1C [get, set]
 
float Unknown0x20 [get, set]
 
float Unknown0x24 [get, set]
 
Vector2 Position [get, set]
 
byte ModelDataIndex [get, set]
 
byte Unknown0x31 [get, set]
 
byte Unknown0x32 [get, set]
 
byte Unknown0x33 [get, set]
 
- Properties inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
string FilePath [get]
 
string FileName [get]
 
string DirectoryName [get]
 
ResourceNode RootNode [get]
 
DataSource OriginalSource [get]
 
DataSource UncompressedSource [get]
 
DataSource WorkingSource [get]
 
DataSource WorkingUncompressed [get]
 
virtual bool HasChildren [get]
 
virtual ResourceType ResourceFileType [get]
 
string NodeType [get]
 
virtual string TreePathAbsolute [get]
 
virtual string TreePath [get]
 
virtual int Level [get]
 
virtual int MaxNameLength [get]
 
virtual bool AllowDuplicateNames [get]
 
virtual bool AllowNullNames [get]
 
virtual string Name [get, set]
 
ResourceNode Parent [get, set]
 
List< ResourceNodeChildren [get]
 
int Index [get]
 
int HexIndex [get]
 
bool IsCompressed [get]
 
bool HasChanged [get, set]
 
bool IsBranch [get]
 
bool HasMerged [get]
 
virtual bool AllowSaving [get, set]
 
virtual bool IsDirty [get, set]
 
virtual uint UncompressedSize [get]
 
virtual Type[] AllowedChildTypes [get]
 
virtual string Compression [get, set]
 
virtual bool RetainChildrenOnReplace [get]
 
virtual bool supportsCompression [get]
 
static MD5CryptoServiceProvider MD5Provider [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
static ResourceNode[] FindAllSubNodes (ResourceNode root)
 
static ResourceNode FindNode (ResourceNode root, string path, bool searchChildren, StringComparison compare)
 
- Public Attributes inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
Form _mainForm
 
string _name
 
string _origPath
 
ResourceNode _parent
 
List< ResourceNode_children = new List<ResourceNode>()
 
int _calcSize
 
EventHandler UpdateControl
 
MoveEventHandler MovedDown
 
ResourceEventHandler Renamed
 
ResourceEventHandler PropertyChanged
 
ResourceEventHandler Replaced
 
ResourceEventHandler Restored
 
ResourceChildEventHandler ChildRemoved
 
bool _isPopulating
 
bool _replaced
 
- Protected Member Functions inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
void ForceReplacedEvent ()
 
virtual void MergeInternal ()
 
- Events inherited from BrawlLib.SSBB.ResourceNodes.ResourceNode
SelectEventHandler SelectChild
 
EventHandler UpdateProps
 
MoveEventHandler MovedUp
 
ResourceEventHandler Disposing
 
ResourceChildEventHandler ChildAdded
 
ResourceChildInsertEventHandler ChildInserted
 

Member Function Documentation

◆ OnCalculateSize()

override int BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.OnCalculateSize ( bool  force)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

214 {
215 return GSAVEntry.Size;
216 }
Definition: GSAV.cs:8
const int Size
Definition: GSAV.cs:9

◆ OnInitialize()

override bool BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.OnInitialize ( )
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

219 {
220 Data = *Header;
221
222 return false;
223 }

◆ OnRebuild()

override void BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.OnRebuild ( VoidPtr  address,
int  length,
bool  force 
)
inlinevirtual

Reimplemented from BrawlLib.SSBB.ResourceNodes.ResourceNode.

226 {
227 GSAVEntry* hdr = (GSAVEntry*)address;
228 *hdr = Data;
229 }

Property Documentation

◆ ModelDataIndex

byte BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.ModelDataIndex
getset
171 {
172 get => Data._modelDataIndex;
173 set
174 {
175 Data._modelDataIndex = value;
177 }
178 }
virtual void SignalPropertyChange()
Definition: ResourceNode.cs:313
byte _modelDataIndex
Definition: GSAV.cs:23

◆ Position

Vector2 BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Position
getset
159 {
160 get => new Vector2(Data._posX, Data._posY);
161 set
162 {
163 Data._posX = value.X;
164 Data._posY = value.Y;
166 }
167 }
Definition: Vector2.cs:10
bfloat _posX
Definition: GSAV.cs:21
bfloat _posY
Definition: GSAV.cs:22

◆ RenderTargets

List<ResourceNode> BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.RenderTargets
get
27 {
28 get
29 {
30 List<ResourceNode> _targets = new List<ResourceNode>();
31 if (Parent?.Parent?.Parent is ARCNode a)
32 {
33 if (ModelDataIndex != byte.MaxValue)
34 {
35 ResourceNode model = a.Children.FirstOrDefault(c => c is ARCEntryNode ae && ae.FileType == ARCFileType.ModelData && ae.FileIndex == ModelDataIndex);
36 if (model != null)
37 _targets.Add(model);
38 }
39 }
40 return _targets;
41 }
42 }
byte ModelDataIndex
Definition: GSAVNode.cs:171
ResourceNode Parent
Definition: ResourceNode.cs:245
ARCFileType
Definition: ARC.cs:144

◆ supportsCompression

override bool BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.supportsCompression
get

◆ Unknown0x00

uint BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x00
getset
48 {
49 get => Data._unknown0x00;
50 set
51 {
52 Data._unknown0x00 = value;
54 }
55 }
buint _unknown0x00
Definition: GSAV.cs:11

◆ Unknown0x04

uint BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x04
getset
59 {
60 get => Data._unknown0x04;
61 set
62 {
63 Data._unknown0x04 = value;
65 }
66 }
buint _unknown0x04
Definition: GSAV.cs:12

◆ Unknown0x08

uint BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x08
getset
70 {
71 get => Data._unknown0x08;
72 set
73 {
74 Data._unknown0x08 = value;
76 }
77 }
buint _unknown0x08
Definition: GSAV.cs:13

◆ Unknown0x0C

uint BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x0C
getset
81 {
82 get => Data._unknown0x0C;
83 set
84 {
85 Data._unknown0x0C = value;
87 }
88 }
buint _unknown0x0C
Definition: GSAV.cs:14

◆ Unknown0x10

uint BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x10
getset
92 {
93 get => Data._unknown0x10;
94 set
95 {
96 Data._unknown0x10 = value;
98 }
99 }
buint _unknown0x10
Definition: GSAV.cs:15

◆ Unknown0x14

uint BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x14
getset
103 {
104 get => Data._unknown0x14;
105 set
106 {
107 Data._unknown0x14 = value;
109 }
110 }
buint _unknown0x14
Definition: GSAV.cs:16

◆ Unknown0x18

uint BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x18
getset
114 {
115 get => Data._unknown0x18;
116 set
117 {
118 Data._unknown0x18 = value;
120 }
121 }
buint _unknown0x18
Definition: GSAV.cs:17

◆ Unknown0x1C

float BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x1C
getset
125 {
126 get => Data._unknown0x1C;
127 set
128 {
129 Data._unknown0x1C = value;
131 }
132 }
bfloat _unknown0x1C
Definition: GSAV.cs:18

◆ Unknown0x20

float BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x20
getset
136 {
137 get => Data._unknown0x20;
138 set
139 {
140 Data._unknown0x20 = value;
142 }
143 }
bfloat _unknown0x20
Definition: GSAV.cs:19

◆ Unknown0x24

float BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x24
getset
147 {
148 get => Data._unknown0x24;
149 set
150 {
151 Data._unknown0x24 = value;
153 }
154 }
bfloat _unknown0x24
Definition: GSAV.cs:20

◆ Unknown0x31

byte BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x31
getset
182 {
183 get => Data._unknown0x31;
184 set
185 {
186 Data._unknown0x31 = value;
188 }
189 }
byte _unknown0x31
Definition: GSAV.cs:24

◆ Unknown0x32

byte BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x32
getset
193 {
194 get => Data._unknown0x32;
195 set
196 {
197 Data._unknown0x32 = value;
199 }
200 }
byte _unknown0x32
Definition: GSAV.cs:25

◆ Unknown0x33

byte BrawlLib.SSBB.ResourceNodes.GSAVEntryNode.Unknown0x33
getset
204 {
205 get => Data._unknown0x33;
206 set
207 {
208 Data._unknown0x33 = value;
210 }
211 }
byte _unknown0x33
Definition: GSAV.cs:26

The documentation for this class was generated from the following file: