◆ ModelRigidBody()
BrawlLib.Modeling.ModelRigidBody.ModelRigidBody |
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1847 {
1850 }
float[] _position
Definition: PMDModel.cs:1837
float[] _rotation
Definition: PMDModel.cs:1838
◆ _angularDamping
float BrawlLib.Modeling.ModelRigidBody._angularDamping |
◆ _friction
float BrawlLib.Modeling.ModelRigidBody._friction |
◆ _groupIndex
byte BrawlLib.Modeling.ModelRigidBody._groupIndex |
◆ _groupTarget
ushort BrawlLib.Modeling.ModelRigidBody._groupTarget |
◆ _linearDamping
float BrawlLib.Modeling.ModelRigidBody._linearDamping |
◆ _name
string BrawlLib.Modeling.ModelRigidBody._name |
◆ _position
float [] BrawlLib.Modeling.ModelRigidBody._position |
◆ _relatedBoneIndex
ushort BrawlLib.Modeling.ModelRigidBody._relatedBoneIndex |
◆ _restitution
float BrawlLib.Modeling.ModelRigidBody._restitution |
◆ _rotation
float [] BrawlLib.Modeling.ModelRigidBody._rotation |
◆ _shapeDepth
float BrawlLib.Modeling.ModelRigidBody._shapeDepth |
◆ _shapeHeight
float BrawlLib.Modeling.ModelRigidBody._shapeHeight |
◆ _shapeType
byte BrawlLib.Modeling.ModelRigidBody._shapeType |
◆ _shapeWidth
float BrawlLib.Modeling.ModelRigidBody._shapeWidth |
◆ _type
byte BrawlLib.Modeling.ModelRigidBody._type |
◆ _weight
float BrawlLib.Modeling.ModelRigidBody._weight |
The documentation for this class was generated from the following file:
- BrawlLib/Modeling/PMDModel.cs