◆ GLPrimitive()
BrawlLib.Modeling.GLPrimitive.GLPrimitive |
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int |
elements, |
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BeginMode |
type |
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) |
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inline |
2561 {
2564 }
BeginMode _type
Definition: PrimitiveManager.cs:2557
uint[] _indices
Definition: PrimitiveManager.cs:2558
◆ Render()
void BrawlLib.Modeling.GLPrimitive.Render |
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| ) |
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inline |
◆ _indices
uint [] BrawlLib.Modeling.GLPrimitive._indices |
◆ _type
BeginMode BrawlLib.Modeling.GLPrimitive._type |
The documentation for this class was generated from the following file:
- BrawlLib/Modeling/PrimitiveManager.cs