◆ _data
      
        
          | Bin8 BrawlLib.Wii.Graphics.ZMode._data | 
        
      
 
 
◆ _pad0
      
        
          | byte BrawlLib.Wii.Graphics.ZMode._pad0 | 
        
      
 
 
◆ _pad1
      
        
          | byte BrawlLib.Wii.Graphics.ZMode._pad1 | 
        
      
 
 
◆ Default
  
  
      
        
          | readonly ZMode BrawlLib.Wii.Graphics.ZMode.Default = new ZMode {_data = 0x17} | 
         
       
   | 
  
static   | 
  
 
 
◆ DepthFunction
  
  
      
        
          | GXCompare BrawlLib.Wii.Graphics.ZMode.DepthFunction | 
         
       
   | 
  
getset   | 
  
 
   89        {
   91            set => 
_data[1, 3] = (byte) value;
 
   92        }
GXCompare
Definition: Enum.cs:35
 
Bin8 _data
Definition: BP.cs:74
 
 
 
 
◆ EnableDepthTest
  
  
      
        
          | bool BrawlLib.Wii.Graphics.ZMode.EnableDepthTest | 
         
       
   | 
  
getset   | 
  
 
   77        {
   79            set => 
_data[0] = value;
 
   80        }
 
 
 
◆ EnableDepthUpdate
  
  
      
        
          | bool BrawlLib.Wii.Graphics.ZMode.EnableDepthUpdate | 
         
       
   | 
  
getset   | 
  
 
   83        {
   85            set => 
_data[4] = value;
 
   86        }
 
 
 
The documentation for this struct was generated from the following file:
- BrawlLib/Wii/Graphics/BP.cs