◆ _data
Bin8 BrawlLib.Wii.Graphics.ZMode._data |
◆ _pad0
byte BrawlLib.Wii.Graphics.ZMode._pad0 |
◆ _pad1
byte BrawlLib.Wii.Graphics.ZMode._pad1 |
◆ Default
readonly ZMode BrawlLib.Wii.Graphics.ZMode.Default = new ZMode {_data = 0x17} |
|
static |
◆ DepthFunction
GXCompare BrawlLib.Wii.Graphics.ZMode.DepthFunction |
|
getset |
89 {
91 set =>
_data[1, 3] = (byte) value;
92 }
GXCompare
Definition: Enum.cs:35
Bin8 _data
Definition: BP.cs:74
◆ EnableDepthTest
bool BrawlLib.Wii.Graphics.ZMode.EnableDepthTest |
|
getset |
77 {
79 set =>
_data[0] = value;
80 }
◆ EnableDepthUpdate
bool BrawlLib.Wii.Graphics.ZMode.EnableDepthUpdate |
|
getset |
83 {
85 set =>
_data[4] = value;
86 }
The documentation for this struct was generated from the following file:
- BrawlLib/Wii/Graphics/BP.cs