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BrawlCrate v0.41
Wii File Editor
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This is the complete list of members for BrawlLib.Modeling.FrameState, including all inherited members.
| _iTransform | BrawlLib.Modeling.FrameState | |
| _rotate | BrawlLib.Modeling.FrameState | |
| _scale | BrawlLib.Modeling.FrameState | |
| _transform | BrawlLib.Modeling.FrameState | |
| _translate | BrawlLib.Modeling.FrameState | |
| CalcTransforms() | BrawlLib.Modeling.FrameState | inline |
| FrameState(CHRAnimationFrame frame) | BrawlLib.Modeling.FrameState | inline |
| FrameState(Vector3 scale, Vector3 rotation, Vector3 translation) | BrawlLib.Modeling.FrameState | inline |
| Neutral | BrawlLib.Modeling.FrameState | static |
| operator CHRAnimationFrame(FrameState state) | BrawlLib.Modeling.FrameState | inlineexplicitstatic |
| Rotate | BrawlLib.Modeling.FrameState | |
| Scale | BrawlLib.Modeling.FrameState | |
| this[int index] | BrawlLib.Modeling.FrameState | |
| ToString() | BrawlLib.Modeling.FrameState | inline |
| Translate | BrawlLib.Modeling.FrameState |