BrawlCrate v0.41
Wii File Editor
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This is the complete list of members for BrawlLib.Modeling.FrameState, including all inherited members.
_iTransform | BrawlLib.Modeling.FrameState | |
_rotate | BrawlLib.Modeling.FrameState | |
_scale | BrawlLib.Modeling.FrameState | |
_transform | BrawlLib.Modeling.FrameState | |
_translate | BrawlLib.Modeling.FrameState | |
CalcTransforms() | BrawlLib.Modeling.FrameState | inline |
FrameState(CHRAnimationFrame frame) | BrawlLib.Modeling.FrameState | inline |
FrameState(Vector3 scale, Vector3 rotation, Vector3 translation) | BrawlLib.Modeling.FrameState | inline |
Neutral | BrawlLib.Modeling.FrameState | static |
operator CHRAnimationFrame(FrameState state) | BrawlLib.Modeling.FrameState | inlineexplicitstatic |
Rotate | BrawlLib.Modeling.FrameState | |
Scale | BrawlLib.Modeling.FrameState | |
this[int index] | BrawlLib.Modeling.FrameState | |
ToString() | BrawlLib.Modeling.FrameState | inline |
Translate | BrawlLib.Modeling.FrameState |